Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Has anyone here lurked the Pokémon Matome? And did anyone here participate in the crossover thread that was made on /vp/ I think last year were western and Japanese anons exchanged cultures?
 
Has anyone here lurked the Pokémon Matome? And did anyone here participate in the crossover thread that was made on /vp/ I think last year were western and Japanese anons exchanged cultures?
I've never heard of it before. Any crossover thread with it definitely wasn't made last year, either, considering I lurked /vp/ pretty much nonstop and didn't see a single whiff of it. It sounds interesting, though- if you find an archive, feel free to link :)
I also can't read moonrunes for shit, so i've got no clue what the site is about, but from what I can vaguely gather it looks sort of like Pokecommunity. Is that a bulls-eye or am I way off?
 
I've never heard of it before. Any crossover thread with it definitely wasn't made last year, either, considering I lurked /vp/ pretty much nonstop and didn't see a single whiff of it. It sounds interesting, though- if you find an archive, feel free to link :)
I also can't read moonrunes for shit, so i've got no clue what the site is about, but from what I can vaguely gather it looks sort of like Pokecommunity. Is that a bulls-eye or am I way off?
Thread. I have a Google Translate plugin that I use. It's more like a Pokémon-focused 2chan-y thing that has a news section and a forum section.
 
Thread. I have a Google Translate plugin that I use. It's more like a Pokémon-focused 2chan-y thing that has a news section and a forum section.
sweet, thanks :biggrin:
Looks interesting, I'll definitely give it a read

EDIT:
>january 25th, 2022
god damn it, the one month when I wasn't lurking for fear of PLA spoilers
Ah well lol, at least I've found it now

EDIT 2:
soviet_union.png
:story: :story: :story:
 
Last edited:
-double-posting because it's completely unrelated-

Following up on this:
Subjective, but honestly i'm gonna agree. As much as I love gen 5 I have to admit its stinkers hit way harder than anything from Tohjo does. I think it's a combination of the Pokemon Machine giving less time for finalization (reminder: the Kanto cast took 7+ years simply to develop professionally. I say 7+ because Sugimori could've been working on these designs in private prior to that. Every other gen has had 4 years maximum, usually 3.), alongside the art style shift both due to Sugimori going digital and focusing more on simplification (over the semi-realism of gens 1-3), and the fact that gens 7-9 were almost certainly designed to be 3D models first and 2D designs second.

Returning to the aforementioned spreadsheet because I feel it's relevant.
1692329221540.png
I was wholly on board with almost every single new dex until gen 8. I very much like gens 3-7, even if 4 kind of sucks ass and 7 is definitely not as good as the rest, but look at that fucking drop-off. The second Sinnoh hits the percentage of designs in Negative tiers skyrockets and never goes back down. Positive tiers can only keep up until gen 7, and the two generations proceeding it have extremely comparable positive/negative percentage ratios. There was an undeniable shift somewhere down the line that became more and more noticeable as time has gone on, and I know that this comparison is done to death but just look at Roselia's design vs Roserade's.

1692329398894.png1692329433928.png

These guys came one generation after the other, and yet
  • Roselia's arms are immediately more detailed, with actual emphasis on the petals as opposed to Roserade's strange three-pronged amorphous bush
  • Every part of Roselia fits together very clearly, whereas Roserade's mask is detached from any immediate appendage or grounding and its face seems to float in front of its hair (which is also somewhat ambiguous and undetailed, not made to be either flower petals or actual tufts of hair).
  • Roselia has far less saturated colors; Roserade's green is noticeably more neon than Roselia's faded petals- despite them obviously sharing the same family- as is its yellow compared to Roselia's. This is not Dream World fuckery btw, you can see it when comparing their official art too.
These points don't make Roserade's design objectively worse- far from it- they're just examples of a shift in art style that occurred rather rapidly and made the series a bit more disconnected from its past.
It's also worth noting that Kanto had extremely strong visual motifs throughout its entire cast that made those designs very very cohesive (if a bit bland at points), as opposed to the more experimental approach taken with gens past it. (I'd give an archive link for that thread but it's very long and only a few tweets showed up when I tried to archive it so I won't clog the thread with the 7 separate links you'd need to read the whole thing.)

That's not to say other gens are completely incoherent, of course- I have so many fucking images demonstrating otherwise, if a bit simplistically- just that they're nowhere near as unified as gen 1 was and they don't fit too well together as a series.
design_shift_with_croagunk.pngdifferent_designs_by_gen.jpggen_1_hallmarks.pnggen_2_hallmarks.jpg
I don't think any designs from gen 4 onward look especially "at home" when sat next to anything from the first few gens. Put a Carkol next to a Girafarig and tell me they came from the same series, and I'll believe you because I'm crazy obsessed with this stupid shit but no sane person would. My parents certainly didn't when I'd excitedly blab to them about an upcoming generation as a kid.
I actually found a rather decent Reddit Thread on the topic (specifically, Pokémon design and how it's shifted). It doesn't get as specific as the per-generation images I posted earlier, instead giving a broad overview from the perspective of a (self-proclaimed) art student, so I thought it'd be a decent add-on.
if you couldn't tell, I'm way too into this kind of shit lol. it's a shame that character designing jobs are both attached to the creative industry and pay like aaassss, otherwise I'd have my life goal figured out for me by age 5
 
If what I'm hearing on the grapevine is true then The Teal Mask will be a "simul-drop" release and it'll basically drop worldwide a specific time. As far as the time frame is concerned I'm hearing that be dropped at 1 AM UTC, meaning it'll go like this.
  • North America: 6PM PST/9PM EST on the 12th
  • London 2AM BST on the 13th
  • EU: 3AM CEST on the 13th
  • Japan: 10AM JST on the 13th
This kind of lines up with the release time frame notice that was released in Japan back on Friday saying that it would be released in the country during the morning hours.

In TCG-related news it's been leaked that Scarlet & Violet - 151, the next special set in the TCG releasing next week, will contain something similar to "god packs" (if you play MTG you'll know what they are). The big difference between a true god pack and 151's is that the latter will only contain a Secret Illustration Rare and two Illustration Rares, more than likely from the same evolution line.
 
why am I surprised that the TCG is getting scummier when that was literally baked into its premise
Considering that Scarlet & Violet, Paldea Evolved, and Obsidian Flames all lacked god packs TPCi is basically doing a weaker take on what Japan did with their version of 151 (their god packs are basically "true" god packs packing 2 full evolution lines in Illustration Rare/Secret Illustration Rare form). It's also worth noting that, if past 151 leaks are true, the Secret Illustration Rares and Illustration Rares featured in our god packs can be found also be found in normal packs.

Oh, and god packs in Japanese sets are generally exclusive to end-of-block sets like VMAX Climax and VSTAR Universe. 151 having god packs is just a weird outlier for obvious reasons.
 
Teal Mask has released and Joe is desperate to shill
dude added a feature that's been there since day 1 to a patch notes description of 2.1 to make it look better than it is lmaoooo
View attachment 5334558
Sorry to burst your bubble, but this is actually mentioned in the official patch notes for this update
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Source [A]
 
Sorry to burst your bubble, but this is actually mentioned in the official patch notes for this update
View attachment 5334770

Source [A]
dude this only makes it funnier
I distinctly remember doing this shit while playing it pirated because I was so fed up with the stupid minimap camera constantly moving, it was one of the only memories I have from playing that game that wasn't some form of frustration or disappointment
the fact that it's mentioned here just because they have nothing else to pad out the notes with is great :story:
 
-double-post because unrelated-
apparently the main storyline for the teal mask is a fucking fetch quest
the loyal three steal ogerpon's masks and you have to go find them again
I'm not kidding
god this is so fucking low-effort all I can do is laugh :story: :story: :story:

^ actual spoilers btw, for kitakami plot
 
And with the official release of The Teal Mask we've got official stats and typings for the new Pokémon in addition to some other pieces of info.
It turns out the previous leak was fake, gay, and more than likely pozzed with every STD known to man and some diseases still waiting to be discovered.
F54CQfLXAAAPzdi.jpg
Ogerpon's typing is close to what was listed there but its base form (with the Teal Mask) is pure Grass while its other three forms swap out the Ghost-type for Grass. Ursaluna's type is the same as Hisuian Ursaluna. The typing of the Loyal Three was spot-on. You can also find the learnsets and HAS for each new Pokemon here (a more thorough list featuring all Pokémon in SV can be found here).

F53rjeQW4AAIfrb.png
Here's the list of returning moves being turned into TMs. And yes, your eyes are NOT deceiving you! Both Scald and Knock Off have returned as TMs in addition to Toxic and Grassy Glide.

In addition to the returning Pokémon found in the Kitakami Pokédex Jirachi, the Sinnoh Starters, Phione, Manaphy, Darkrai, and Shaymin can be transferred over to SV (the starters and Shaymin shouldn't be that surprising considering that a pic of them together was used to promote The Teal Mask).

Two Pokémon brought back in the The Teal Mask have had their Abilities changed, Empoleon's HA has been switched from Defiant to Competitive whilst Shiftry's Early Bird has been swapped for Wind Rider.

Shiny locks have been confirmed for Ogerpon, The Loyal Three, and Bloodmoon Ursaluna. Two static encounters featuring Milotic and Ariados and gift Pokémon featuring the Sinnoh starters are also Shiny-locked.

Bloodmoon Ursaluna is a standalone Pokémon and Ursaring cannot evolve into it.

A new Charm item was introduced in the form of the Glimmering Charm. It's boosts the amount of Tera hards you get in a raid.

There is level scaling in the DLC for wild Pokémon, I'm not sure if this affects Pokemon that NPCs use.

Performance is still the same as it was before the DLC dropped, the only thing that was fixed is was load issues with the Pokemon Boxes.
 
It turns out the previous leak was fake, gay, and more than likely pozzed with every STD known to man and some diseases still waiting to be discovered.
you say that, but the literal only errors were that Ogerpon isn't part-ghost and the Ursaluna form doesn't have a new typing
every other mon's typing was bang-on, all the signature attacks were accurate, every single HOME render was 100%
it's more accurate than any other leak since the madlad who spoiled Arceus a day before its reveal; not even Khu's SV pokedex leak was this accurate. Calling Tinkaton a "hammer loli" is a massive stretch, and Kilowattrel is about as close to an "electric seagull" as Groudon is to a flaming salamander, meanwhile this leak simply mixed up two minor things and omitted normal abilities for Ogerpon.

...this does raise the question, though. What's the point in giving Ursaluna a new form if that form is not only objectively worse, but doesn't bring anything new to the table other than its design? You can't even evolve Ursaring into it thanks to its introduction, the new form is just a once-only gift that you can't get any other way outside of catching it in the retarded dex completion sidequest. So it hardly stands in for normal Ursaluna in SV and doesn't improve on it in any way, shape, or form otherwise. Even its signature move is a copy-paste of one that already exists this generation, just with less base power and a special categorization as opposed to physical. Why does this thing exist.

And yes, your eyes are NOT deceiving you! Both Scald and Knock Off have returned as TMs in addition to Toxic and Grassy Glide.
I was going to say "I'd be disappointed if I wasn't confused; why are they making TMs for single-mon moves"... and then I checked the Scald learnsection and realized Gamefreak pulled another "pay us money to do what you could do in past games for free".

Motherfuckers hid the Scald TM behind a $35 paywall after stripping it from every single mon's learnset (save for Volcanion, the only mon in the entire game on which that move is redundant) and forced you to give them the money if you want to have a decent competitive build.

What a friendly way to remind us that TMs are 1-use again and you won't be able to easily circumvent their retarded money-grubbing without paying out the nose.

the Sinnoh Starters
You also get these as a gift, for some reason, upon visiting Kitakami. Following on from the Isle of Armor's logic you should've actually gotten the Galar starters, but I guess even Gamefreak hated them so much that they'd rather shill Sinnoh for the 40th time this year than give them any spotlight again.
Very glad that the only attention they've gotten since gen 8 has pretty much consisted of Rillaboom being Grass!Miku's partner mon and like 2 seconds of screentime in that "all the starters are returning" trailer lol.


There is level scaling in the DLC for wild Pokémon, I'm not sure if this affects Pokemon that NPCs use.
If it's anything like the other DLC's level scaling, it won't. It'll just bump up levels with the teams remaining unchanged. So you'd be fighting a level 91 Poochyena instead of a level 11 Poochyena, not a level 91 Mightyena.
I'm assuming that the level scaling was ported from IoA because it would take less time to implement and would be expected as the standard, so I might be wrong, but I think that's how it works. If they're sticking to how the previous DLC did things, again, then Indigo Disk will probably have fixed levels at around the 60-70 range.

Performance is still the same as it was before the DLC dropped, the only thing that was fixed is was load issues with the Pokemon Boxes.
Is this what Joe meant when he said "adjustments have been made to the display of icons in boxes"? I thought that meant literal changing of the sprites. If they've actually fixed those horrible load times then good for them, but I expect that the box is still mostly broken because hoping any higher will only lead to bitterness at this point.
 
How did they make the performance worse
through the magical power of sucking at optimization really, really hard

slightly related: anybody else got bingo cards for the returning Pokémon based off the deleted dex entries in 1.2.0? I haven't got one physically made but i do check it off in my head, and I'm pleasantly surprised to see that Sandslash is a Kitakami addition as opposed to an Indigo Disk one (I expected it to be returning alongside other Alolan forms since Alolan Exeggutor was a prominent focus of the trailer).
 
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