- Joined
- Jun 11, 2021
Has anyone here lurked the Pokémon Matome? And did anyone here participate in the crossover thread that was made on /vp/ I think last year were western and Japanese anons exchanged cultures?
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I've never heard of it before. Any crossover thread with it definitely wasn't made last year, either, considering I lurked /vp/ pretty much nonstop and didn't see a single whiff of it. It sounds interesting, though- if you find an archive, feel free to linkHas anyone here lurked the Pokémon Matome? And did anyone here participate in the crossover thread that was made on /vp/ I think last year were western and Japanese anons exchanged cultures?
Thread. I have a Google Translate plugin that I use. It's more like a Pokémon-focused 2chan-y thing that has a news section and a forum section.I've never heard of it before. Any crossover thread with it definitely wasn't made last year, either, considering I lurked /vp/ pretty much nonstop and didn't see a single whiff of it. It sounds interesting, though- if you find an archive, feel free to link
I also can't read moonrunes for shit, so i've got no clue what the site is about, but from what I can vaguely gather it looks sort of like Pokecommunity. Is that a bulls-eye or am I way off?
sweet, thanksThread. I have a Google Translate plugin that I use. It's more like a Pokémon-focused 2chan-y thing that has a news section and a forum section.
I actually found a rather decent Reddit Thread on the topic (specifically, Pokémon design and how it's shifted). It doesn't get as specific as the per-generation images I posted earlier, instead giving a broad overview from the perspective of a (self-proclaimed) art student, so I thought it'd be a decent add-on.Subjective, but honestly i'm gonna agree. As much as I love gen 5 I have to admit its stinkers hit way harder than anything from Tohjo does. I think it's a combination of the Pokemon Machine giving less time for finalization (reminder: the Kanto cast took 7+ years simply to develop professionally. I say 7+ because Sugimori could've been working on these designs in private prior to that. Every other gen has had 4 years maximum, usually 3.), alongside the art style shift both due to Sugimori going digital and focusing more on simplification (over the semi-realism of gens 1-3), and the fact that gens 7-9 were almost certainly designed to be 3D models first and 2D designs second.
Returning to the aforementioned spreadsheet because I feel it's relevant.
I was wholly on board with almost every single new dex until gen 8. I very much like gens 3-7, even if 4 kind of sucks ass and 7 is definitely not as good as the rest, but look at that fucking drop-off. The second Sinnoh hits the percentage of designs in Negative tiers skyrockets and never goes back down. Positive tiers can only keep up until gen 7, and the two generations proceeding it have extremely comparable positive/negative percentage ratios. There was an undeniable shift somewhere down the line that became more and more noticeable as time has gone on, and I know that this comparison is done to death but just look at Roselia's design vs Roserade's.
These guys came one generation after the other, and yet
These points don't make Roserade's design objectively worse- far from it- they're just examples of a shift in art style that occurred rather rapidly and made the series a bit more disconnected from its past.
- Roselia's arms are immediately more detailed, with actual emphasis on the petals as opposed to Roserade's strange three-pronged amorphous bush
- Every part of Roselia fits together very clearly, whereas Roserade's mask is detached from any immediate appendage or grounding and its face seems to float in front of its hair (which is also somewhat ambiguous and undetailed, not made to be either flower petals or actual tufts of hair).
- Roselia has far less saturated colors; Roserade's green is noticeably more neon than Roselia's faded petals- despite them obviously sharing the same family- as is its yellow compared to Roselia's. This is not Dream World fuckery btw, you can see it when comparing their official art too.
It's also worth noting that Kanto had extremely strong visual motifs throughout its entire cast that made those designs very very cohesive (if a bit bland at points), as opposed to the more experimental approach taken with gens past it. (I'd give an archive link for that thread but it's very long and only a few tweets showed up when I tried to archive it so I won't clog the thread with the 7 separate links you'd need to read the whole thing.)
That's not to say other gens are completely incoherent, of course- I have so many fucking images demonstrating otherwise, if a bit simplistically- just that they're nowhere near as unified as gen 1 was and they don't fit too well together as a series.
I don't think any designs from gen 4 onward look especially "at home" when sat next to anything from the first few gens. Put a Carkol next to a Girafarig and tell me they came from the same series, and I'll believe you because I'm crazy obsessed with this stupid shit but no sane person would. My parents certainly didn't when I'd excitedly blab to them about an upcoming generation as a kid.
why am I surprised that the TCG is getting scummier when that was literally baked into its premiseIn TCG-related news it's been leaked that Scarlet & Violet - 151, the next special set in the TCG releasing next week, will contain something similar to "god packs"
Considering that Scarlet & Violet, Paldea Evolved, and Obsidian Flames all lacked god packs TPCi is basically doing a weaker take on what Japan did with their version of 151 (their god packs are basically "true" god packs packing 2 full evolution lines in Illustration Rare/Secret Illustration Rare form). It's also worth noting that, if past 151 leaks are true, the Secret Illustration Rares and Illustration Rares featured in our god packs can be found also be found in normal packs.why am I surprised that the TCG is getting scummier when that was literally baked into its premise
Sorry to burst your bubble, but this is actually mentioned in the official patch notes for this updateTeal Mask has released and Joe is desperate to shill
dude added a feature that's been there since day 1 to a patch notes description of 2.1 to make it look better than it is lmaoooo
View attachment 5334558
dude this only makes it funnierSorry to burst your bubble, but this is actually mentioned in the official patch notes for this update
View attachment 5334770
Source [A]


I don't give a FUCK about doomposting, let's post some jams
https://youtube.com/watch?v=2FN2EfesYR0
It turns out the previous leak was fake, gay, and more than likely pozzed with every STD known to man and some diseases still waiting to be discovered.
I was going to say "I'd be disappointed if I wasn't confused; why are they making TMs for single-mon moves"... and then I checked the Scald learnsection and realized Gamefreak pulled another "pay us money to do what you could do in past games for free".And yes, your eyes are NOT deceiving you! Both Scald and Knock Off have returned as TMs in addition to Toxic and Grassy Glide.
You also get these as a gift, for some reason, upon visiting Kitakami. Following on from the Isle of Armor's logic you should've actually gotten the Galar starters, but I guess even Gamefreak hated them so much that they'd rather shill Sinnoh for the 40th time this year than give them any spotlight again.the Sinnoh Starters
If it's anything like the other DLC's level scaling, it won't. It'll just bump up levels with the teams remaining unchanged. So you'd be fighting a level 91 Poochyena instead of a level 11 Poochyena, not a level 91 Mightyena.There is level scaling in the DLC for wild Pokémon, I'm not sure if this affects Pokemon that NPCs use.
Is this what Joe meant when he said "adjustments have been made to the display of icons in boxes"? I thought that meant literal changing of the sprites. If they've actually fixed those horrible load times then good for them, but I expect that the box is still mostly broken because hoping any higher will only lead to bitterness at this point.Performance is still the same as it was before the DLC dropped, the only thing that was fixed is was load issues with the Pokemon Boxes.
based and optimistpilledI don't give a FUCK about doomposting, let's post some jams
https://youtube.com/watch?v=2FN2EfesYR0
through the magical power of sucking at optimization really, really hardHow did they make the performance worse
lmaoIf it's anything like the other DLC's level scaling, it won't. It'll just bump up levels with the teams remaining unchanged. So you'd be fighting a level 91 Poochyena instead of a level 11 Poochyena, not a level 91 Mightyena.