Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I'll be honest I stopped following pokemon after diamond/pearl and assumed that HG/SS were just graphical upgrades. However, it looks like they have most of the crystal content as well.So, Heart Gold/Soul Silver?
So every single main pokemon game on switch other then arceus.For what it's worth, the EXP Share being permanently on is only a thing in Let's Go, SWSH, and BDSP.
That's ironic, since Gen II is considered to be too easy in its original form, to the point that you can beat the game without really caring about training at all.Let's face it, early Pokemon games had a fucktarded difficulty curve (especially Gen 2), so I kind of get why they've been making the games easier, and shit, but they really are overcompensating for it nowadays.
A lot of people consider HG/SS to be the best game(s) in the series, and for good reason. In addition to the upgrades you’d expect from a DS remake, it also updates the mechanics, stats, etc. to gen 4 standards (including major changes like the physical/special split), adds some new side-content all throughout the game, mini games that use the touch screen, modern Pokemon in later areas, that sort of thing; and those are just the changes off the top of my head. The difficulty is about the same as the original, except it spikes up to “fuck you” levels at the end of the post-game.I'll be honest I stopped following pokemon after diamond/pearl and assumed that HG/SS were just graphical upgrades. However, it looks like they have most of the crystal content as well.
I might have to give them a try, if it wasnt so hard to find a authentic copy....
IIRC, they actually had that one British employee James Turner help out a lot with development. I also recall way back around X/Y when it was released, some of the Gamefreak employees visited Spain so they were probably planning this game for a while. Typically they tend to visit countries that they want to base Pokemon games on for inspiration hence why a lot of times they are popular vacation spots for Japanese people.Already love these new designs more than galar mons
I guess someone at game freak really hated Britain and wanted to make it the absolute worst region for some reason lmao
I know which is weird because unlike alot of people I really like alot of turners mons but as an art director he just dropped the ballIIRC, they actually had that one British employee James Turner help out a lot with development.
If this game has been thought up for 9 years that would be insane, probably just choose spain because they couldn't travel during covid, thus choosing a location they already did research onI also recall way back around X/Y when it was released, some of the Gamefreak employees visited Spain so they were probably planning this game for a while. Typically they tend to visit countries that they want to base Pokemon games on for inspiration hence why a lot of times they are popular vacation spots for Japanese people.
Hence why fans have been going on and on about a new region based on Australia, but I doubt any of the employees want to explore the Outback on their own dime.Typically they tend to visit countries that they want to base Pokemon games on for inspiration hence why a lot of times they are popular vacation spots for Japanese people.
What's funny is that they've been doing this while working hard to establish that the Pokémon World is not our world. I understand that it can be tricky to develop a modern-adjacent sci-fantasy setting, but the dartboard world building is getting weird and works better if you go all out.My hope is they drop the "it's just like a real place" convention of later games. Alola/Hawaii was fine but that's it, every other one has been an annoying distraction. I'd place the one set in France as being the dividing line of when it started to become obnoxious.
As someone who never played Gen 2, I kind of lost my shit as soon as I found out that there was actually an entire region to explore as opposed to just wondering around an small island.The difficulty is about the same as the original, except it spikes up to “fuck you” levels at the end of the post-game
My hope is they drop the "it's just like a real place" convention of later games. Alola/Hawaii was fine but that's it, every other one has been an annoying distraction. I'd place the one set in France as being the dividing line of when it started to become obnoxious.
I agree with your take, and I also understand using 3D for a franchise like Pokemon. You have 800+ Pokémon whose models get reused for more than just the core series.meh, every pokemon game on the switch so far has majorly disappointed me when it comes to graphics. they're a big step up from the ugliness that were the 3DS games, but i'd expect there to be at least some development and refinement from SWSH. they made BDSP chibi-esque but it's still ugly and the foggy-effect that they use to show depth looks horrendous. maybe i'm just nostalgic, but the 2D pixel graphics just looked much prettier and brighter. seems like GF love their 3d models though.
You do realize that using real-world regions have been a thing since the start of the game right? The Kanto, Johto, Hoenn, and Sinnoh regions are based off of areas in Japan and IIRC the Orre region is based off of the southwest US.My hope is they drop the "it's just like a real place" convention of later games. Alola/Hawaii was fine but that's it, every other one has been an annoying distraction. I'd place the one set in France as being the dividing line of when it started to become obnoxious.
Am I the only one who mistook those Pokemon Centers for an gas station?
Social Media account managers are sub human confirmedAfter reading this tweet, I can't wait for the game to flop.
View attachment 3354915
As a fellow GO player (feel free to boo me for that) these people seem to forget that it’s finding a Shiny Pokémon even on boosted days like Community Days and events is a chance, not a guarantee. They just had shitty luck. That said, the general consensus on Silph Road is that Go Fest 2022’s rates are similar to last year’s: the first day’s boosted rates were at a 1/64 chance while the second day’s were at a 1/128 rate.Pokémon Go Fest, as well as other larger events in the game, tend to give players a lot of bonuses to entice them to go out and play for longer periods of time. This usually includes a boosted chance to encounter Shiny Pokémon, which is a big pull for many players in the community.
These odds are never disclosed, and Shiny hunting in any Pokémon game is not an exact science. However, throughout Go Fest 2022, players are widely reporting a lack of Shiny encounters across hours of playtime, when in previous years they would have likely encountered multiple within the span of an hour.
In multiple posts on Twitter, Reddit, and community forums, players noted that they have gone hours without a Shiny encounter while constantly playing the game. This includes multiple players reporting that they only encountered a single Shiny Pokémon after playing from 10am to 6pm local time in their region, the full time for day one of Go Fest.
One player from Denmark confirmed that they played all eight hours using Incense to boost encounters, but only encountered one Shiny. For comparison, they said that during Go Fest 2021, when a similar boost was advertised, they caught 24 using the same method.
Similar reports have been rampant in responses to official posts from the Pokémon Go Twitter or in community hubs, with many players saying this is the worst event they have taken part in, and some noting it was the first one they actively stopped participating in halfway through. Those comments are only made worse because most of those players purchased a $14.99 ticket to take part in the festivities.
Shinies aren’t the only thing players are complaining about, as reports of multiple bugs involving overworld encounters have also popped up. Niantic has even acknowledged that Pokémon attracted to Incense and Lures during the event are glitching, which has not pacified fans who are already dealing with problems.
Well Go Fest 2022 seems to be going about as well as Go Tour: Johto did back in February. One of the big things that players are complaining about is the “boosted“ Shiny rate.
For those of you who don’t want to give the link a click, here’s a transcript.
As a fellow GO player (feel free to boo me for that) these people seem to forget that it’s finding a Shiny Pokémon even on boosted days like Community Days and events is a chance, not a guarantee. They just had shitty luck. That said, the general consensus on Silph Road is that Go Fest 2022’s rates are similar to last year’s: the first day’s boosted rates were at a 1/64 chance while the second day’s were at a 1/128 rate.