Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I was talking to my wife,
poor silly girl thinks that the new mons added in PLA will be in gen9.
but they are just going to do another dex cut and alot of pokemon from sun and moon didn't make it to sword and sheild. the ones added in PLA really could be PLA and pokemon home only.

God damn this serise has fallen off.
 
What you're asking for is forcing a gameplay style that probably wouldn't go over well for the playerbase.
Ill concede its a risk for the playerbase. Any serious, fundamental change to the gameplay formula is.

But Id be willing to cut GF some slack for taking risks and actually trying! And Im not saying it has to be any of my ideas either. One of the worst things about modern Pokemon is that it manages to be so shit while being so fucking derivative. Its not even "they played it safe, but its good!".
But wouldn't it be better to give every pokemon more utility rather than making every pokemon less useful?
But then youre trying to correct for 8 generations of expanding movepools and feature creep.

Every Pokemon may be "less useful" in an absolute sense but in a relative sense, they have more identity, idiosyncracies, and reasons to be used relative to each other. You picked Arcanine because it had better stats? I picked Ninetales because it had Will-o-Wisp and Confuse Ray. See what I mean? The game benefits from having a spectrum of movepools and versatility, from Unown all the way to Smeargle.
 
I'm list my problems with the base of SWSH

Bad music/Lack of music. Seriously the music is not great.
There is terrible map design. Too straight. Very little to do both outside of town. Areas feel so empty. They are unmemorable.
Dynamax and Raids seem really poorly thought out lore was. The Wild Area seems really disconnected from the rest of the Region.
The Sport League idea for a Pokémon League was criminally underused.
The plot seemed like an after thought and seemed to be wedged into the game really badly. There's really no sense of tension or importance to anything really.

Oh and why can't I fight the Queen?

Seriously, they make tea a literal Pokémon, give us a curry Dex and have and have London with a few ltters changed…and yet I don't get to fight the Queen?

Bollocks to it all.
Only thing I really don't agree with was the music, I actually really liked it for the most part.

Aside from that, yes yes yes yes yes. Only town that I actually liked a fair bit was Motostoke, since IIRC it was a bigger town than it appeared, and I kind of enjoyed exploring it. There was also the water route just south of Circhester that actually felt like a normal pokemon route, with twists and turns and (I believe) several paths around, not just a simple straight path.
 
Only thing I really don't agree with was the music, I actually really liked it for the most part.
As I could not really remember any of the tracks I went back and listened to this OST. Can't put my finger on what it is just something feels not right. It might be that most of what the music goes with I feel is bad so I forget what is otherwise ok. Would explain why I remember Marnie and Hop's theme.
Or, why wasn't Magnolia modeled after the Queen?

It would have made a great scene for her to induct you into the Hall of Fame by knighting you.
Yes. Especially when the Legendaries are essentially protectors of the realm. Now I am am sad you did not have to get knighted to use the dogs and then get sent off to catch Eternatus.
 
but they are just going to do another dex cut and alot of pokemon from sun and moon didn't make it to sword and sheild. the ones added in PLA really could be PLA and pokemon home only.
I think they will be in gen 9 or at least it's DLC, not all mind you since some like alolan geodude got forgotten but most of them, what will really show the state of the franchise is if gen 9 is a 2022 or a 2023 release date
 
But then youre trying to correct for 8 generations of expanding movepools and feature creep.

Every Pokemon may be "less useful" in an absolute sense but in a relative sense, they have more identity, idiosyncracies, and reasons to be used relative to each other. You picked Arcanine because it had better stats? I picked Ninetales because it had Will-o-Wisp and Confuse Ray. See what I mean? The game benefits from having a spectrum of movepools and versatility, from Unown all the way to Smeargle.
I think either way you slice it trying to correct 8 generations of changes is going to be a mess be it going backwards or forwards. Adding two abilities for example would massively complicate any sort of balance alongside stats, typing, or movepools.

I feel a large chunk of pokemon can with some tweaking (hidden abilities, improved stats for embarrassingly bad pokemon, an evolution that doesn't suck) or do have an identity, just the games' enemies are so basic bitch that you don't get to see any of it mattering or it is locked by post game. Using your Arcanine vs Ninetails, Arcanine is a phys. attacker with extremespeed while having Intimidate and Ninetails has Drought while being a special attacker. These are vastly different traits that do different things (phys vs special, Intimidate vs Drought).

But really, who cares if you use Intimidate properly or if you run a sun team in the average pokemon game experience? The AI kind of sucks, the movesets suck, the pokemon used also sort of suck (especially none E4 or Gym Leaders) so these traits don't matter. So without those factors mattering Ninetails and Arcanine can be boiled down to just single type fires that have flamethrower, instead of Intimidate pivot vs sun setter or having Extremespeed vs having Confuse Ray.

Hard rom hacks tend to fix this because they give random trainers some pretty baller movesets, threatening pokemon, and more then 3 pokemon is a constant. In a nuzlocke (especially without items) for example your run can just randomly end to some random sailor because he has Gyarados with Dragon Dance, you didn't one shot it, and now you're dead because Gyarados outspeeds everything in your team and it uses Waterfall to one shot kill you. You ever had to deal with Dragon Rage at say level 15? That shit is scary because it very nearly 1 shots all your mons due to the forced 40 damage and potions can't keep up with that damage.

You also have exp curves like with Gible who is a colossal pain in the ass to get to Garchomp in a timely fashion, so even if Garchomp is awesome Gible and to an extent Gabite are pretty whatever by comparison and you're using those two for most the game. Same with every psuedo legendary really, but these traits don't matter because most people just care about the endgame because the early game is almost always a joke unless you play with hard nuzlocke rules or something. Pokemon is a game with potential to be engaging as-is, but the game is far too soft ball and afraid to challenge literally anyone that it doesn't matter which is why nuzlockes are a thing.
 
The only song I liked was the Gym leader music.
Even that looses it's momentum around the 1:40 mark when it just loops the same melody for 50 seconds and then goes to the chanting/crowd part which makes the song worse.

Last time I liked a Pokemon song was the Elite Four in SM/USUM and then before that it was Deoxys' theme in ORAS
 
As I could not really remember any of the tracks I went back and listened to this OST. Can't put my finger on what it is just something feels not right. It might be that most of what the music goes with I feel is bad so I forget what is otherwise ok. Would explain why I remember Marnie and Hop's theme.

Yes. Especially when the Legendaries are essentially protectors of the realm. Now I am am sad you did not have to get knighted to use the dogs and then get sent off to catch Eternatus.
Yeah, Hop, Marnie, Oleana, and tbh Klara and Peony all had good themes. Rose's theme was alright. I also enjoyed the pokemon league battle theme and the gym leader theme, they got me kinda hyped in what was otherwise a mediocre game.

Edit: Mustard's battle theme was good too. Basically most character's signature battle themes were good. Lol. I did a lot of Battle Tower and the theme battles in Isle of Armor and you can choose music for them, so I was able to listen to them over and over.
 
Last edited:
Last time I liked a Pokemon song was the Elite Four in SM/USUM and then before that it was Deoxys' theme in ORAS
I have a certain fondness for the Ultra Necrozma theme, which at least carries a sense of finality more than "OMG! They turned woofing into an instrument!"
 
It was revealed today that 2021 was the most successful year for physical Pokemon sales since 2000 in the US. The Only new titles with physical releases last year ere New Pokemon Snap and BDSP, the latter not releasing until November(Yet still ended up the best selling game for Nintendo consoles in 2021), so there was probably also a lot of sales of Sword and Shield and other titles from prior years.

To compare, in when 2000 started Yellow was only a few months old, so most of its early sales were in that year, and in terms of games that released over the course of it, there was the mainline titles Gold and Silver, alongside many spin-offs including the first Stadium, Pokemon TCG for the GBC, both Puzzle League titles for the N64 and GBC respectively, and Hey You Pikachu,

And reminder, this is only PHYSICAL sales, because for some reason Nintendo never posts digital sales for whatever reason(Which also means that Sword and Shield has most likely already surpassed Gold and Silver in sales to reach 2nd place after Red and Blue, if you include digital since with physical alone it was almost ready to surpass it the last time they posted actually sales numbers for those games)
 
games leaking screens btw boys
it's Time Travel but we knew it would be involved somehow with the poryphone lol
1642547855269.png

1642548613658.png
Don't get why /vp/ is sperging out over this honestly, is it just because it looks like isekai shit (but technically isn't)
1642549054870.png
This leak season is gonna be fun for anons reactions lol
Edit: all NU-leakers should be euthenized
1642553231779.png
 
Last edited:
View attachment 2891118
The absloute lengths people will go to not call Legends Arceus and Lets go mainline

I think Arceus isn't mainline, mainly because I measure by mechanics first - if Collosseum and XD aren't, no reason why legends would be. It's certainly not a "reimagination" - it's an entirely different game in story and mechanics.

But then, some of Pokemon's best games are spin-offs (explorers of sky, XD) so I don't actually look at that as a problem. It might even become a new game series itself - and from what I've seen, I think I'd like that.

Let's go I would tend to call somewhere between a remake and a crossover, again due to muh mechanics. I think the whole "reimagining" row is ridiculous there - Let's go fits quite snugly in the remake row so there's no reason not to put it there, and Arceus isn't based on DPPt except in vague location.
 
I think Arceus isn't mainline, mainly because I measure by mechanics first - if Collosseum and XD aren't, no reason why legends would be. It's certainly not a "reimagination" - it's an entirely different game in story and mechanics.

It wouldn't be the first time a spin-off of a videogame series had mechanics closer to the series norm than an actual mainline title of that franchise. Legend of Mana for the PS1 was the 4th Mana title ever made, but it was apparently actually the first of many spin-off games because Dawn of Mana for the PS2 was the actual fourth mainline title(It was called Seiken Densetsu 4 in Japan), despite Legend being closer mechanically to the first three games than Dawn was. This is only confirmed further when a recent trailer for a Mana crossover mobile game only showed characters from the four numbered titles an not a single character from any of the games that weren't, including Legend.
 
It wouldn't be the first time a spin-off of a videogame series had mechanics closer to the series norm than an actual mainline title of that franchise. Legend of Mana for the PS1 was the 4th Mana title ever made, but it was apparently actually the first of many spin-off games because Dawn of Mana for the PS2 was the actual fourth mainline title(It was called Seiken Densetsu 4 in Japan), despite Legend being closer mechanically to the first three games than Dawn was. This is only confirmed further when a recent trailer for a Mana crossover mobile game only showed characters from the four numbered titles an not a single character from any of the games that weren't, including Legend.
This kinda just points out that what the game devs say is generally taken as fact over anything else. In which case... it would seem that both legends and let's go are currently considered "main series", though that may be subject to change if they spawn unique series in and of themselves.
 
Apparently someone got the game and they're driving back to their place now to leak it. There was a leaker before this one, but he posted on Facebook about getting the game and didn't turn his Switch's internet off, so the Nintendo lawyers are having their way with him as we speak. We may get leaks soon.
 
Apparently someone got the game and they're driving back to their place now to leak it. There was a leaker before this one, but he posted on Facebook about getting the game and didn't turn his Switch's internet off, so the Nintendo lawyers are having their way with him as we speak. We may get leaks soon.
They keep uploading leaks with this ugly fucking watermark
1642567882447.png
Leaker does have good taste, retarded watermark aside
1642568618083.png
It's really cringe and just to get points as the person who "Leaked LA" and gay
 
Last edited:
people trying to make sense of the lore are already going to strange and dark places. the isekai beginning has lead to this assumption:

1642600466737.png
 
Back
Top Bottom