Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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And at the end of the day, first gen is really all you need. Everything after is a cluttered mess of mediocrity.
Get a load of this guy, playing broken, glitchy Kanto instead of the superior FireRed and LeafGreen. That aside...

4th Gen, best gen. Sinnoh supremacists rise up!

Kalos didn't have anything besides X and Y, so they're even worse off.
So, about those locked Power Plant doors? And not having a single one of your Mythical Pokémon available to obtain throughout the whole game's life span? And even the curious case of AZ's Floette? It took 3,000 years for him, but don't play us like that!

Fuck, do I even have to bring up Zygarde? At least they gave it Kaiju form... eventually...
 
Gameplay should be what sells a game rather than the graphics. It could look nicer but, as along as I'm having fun playing this game, I could care less.
Graphics matter, otherwise we'd just keep Atari graphics.

Pokemon used to have good graphics relative to their hardware. Yellow and Crystal looked pretty good, Stadium 2 looked good, so did Snap.

Switch ones look like phone games. Lazy.

They’ve been removing features all the way since gen 3. Even gen 2 got rid of the safari zone. I feel gen 5 gets way too much nit picking and heavy scrutiny. You can’t even say you enjoy gen 5 or consider it the peak of Pokemon anymore without someone freaking out and accusing you of acting like a genwunner. Or newer fans accusing you of hating the 3D games even if you never said such a thing,
Safari Zone wasn't a feature, it was an area. And wtf makes gen 5 peak? I don't even remember anything about it.

And at the end of the day, first gen is really all you need. Everything after is a cluttered mess of mediocrity.
Gen 2 shits on everything, including gen 1. That level of quality was never even attempted ever again, let alone reached.
 
Graphics matter, otherwise we'd just keep Atari graphics.

Pokemon used to have good graphics relative to their hardware. Yellow and Crystal looked pretty good, Stadium 2 looked good, so did Snap.

Switch ones look like phone games. Lazy.


Safari Zone wasn't a feature, it was an area. And wtf makes gen 5 peak? I don't even remember anything about it.


Gen 2 shits on everything, including gen 1. That level of quality was never even attempted ever again, let alone reached.
Gen 2 was the best until Gen 4 took its throne. Then Gen 5 became the new best.
 
Graphics matter, otherwise we'd just keep Atari graphics.

Pokemon used to have good graphics relative to their hardware. Yellow and Crystal looked pretty good, Stadium 2 looked good, so did Snap.

Switch ones look like phone games. Lazy.
What I'm saying is that the people getting all hung up over the graphics are missing the forest for the trees.

I don't care if PLA looks like a phone game. A game can look as pretty as it wants, but if the gameplay isn't fun then the graphics don't matter.
 
What I'm saying is that the people getting all hung up over the graphics are missing the forest for the trees.

I don't care if PLA looks like a phone game. A game can look as pretty as it wants, but if the gameplay isn't fun then the graphics don't matter.
Lazy/amateur graphics in GF games have been a symptom of a larger problem at the studio, namely mismanagement and lack of direction. It shows a lack of polish and care into the most forward-facing feature of the game which is the appearance, how the player perceives the world. They can do better, but they don't. This is a AAA studio working on one of the biggest franchises in the entire world, and this is what they're trying to release?? They have a blank check for development to figure out all the tricks they need to squeeze as much as they can out of the console. Frankly, it comes across as just not really giving a damn. It'll sell anyway, so who cares? Fuck all that extra effort, etc.

Graphics don't need to be super high def or ultra realistic high poly counts in order to be "good". What they do need is solid, consistent art direction and that designers' magic touch of thoughtfulness that comes from giving a damn about what they're doing. To be honest, I think a lot of retro games still look great because of all the diligence that went into creating them.

I'm also in the camp of "graphics don't matter (as much), game play is king". I think that's a fair characterization for smaller studios and independent creators that don't have the experience or resources available for top-shelf graphics and art direction. They're focusing all their attention on a great game play experience. GF isn't really... focusing on anything.

I'm disappointed by how the game looks. I hope the game play is good enough to make up for it. The game play video did look cool. It looks like they added a lot of new mechanics and went in a new direction with the experience. I'm probably going to pick it up on the tiny hope that it is Pokemon: Finally Something Different edition. I'm really, really hoping they didn't terminally fuck it up this time. :optimistic:
 
I’m just gonna chip in on the PLA Graphics argument and say that I’d rather more studios go for stylized approaches rather than having everything be as realistic as possible - gameplay still trumps all, but I’m more likely to remember a game that has a unique look (random ass example - Okami) than “Generic Realistic Looking Game #1637”

Do I think they’ve gone for this on purpose, no it’s GF it’s safer to assume they just did the bare minimum as far as graphics, but I’m willing to overlook a lot if the game’s at least fun - it’s escapism, the bar can’t go much lower.
Gen 2 was the best until Gen 4 took its throne. Then Gen 5 became the new best.
I feel like the one person who liked Gen 3 the best. Good Pokémon in the game, hadn’t yet reached the point of absurdity for how many Pokémon existed, and the OG Battle Frontier was an actual challenge for younger me
 
When it comes to whether, or not Pokemon graphics should be realistic, I'd argue that they shouldn't be.

While Detective Pikachu did prove that making Pokemon look realistic without making them look like nightmarish monsters is possible, they chose only a certain amount of 'mons for a reason and trying to do the same for all 1000+ of them would just be a shitshow.

I know I'm in the minority that thinks SWSH look fine, but I'm not gonna act like they couldn't have done better. I think what they need to do is scale back things, or otherwise outsource them to other competent studios like they did with Coliseum and XD. Those games are over fifteen years old, and they still look good.
 
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I'll add on that several of the ongoing fan bugbites - most notably the removal of the Battle Frontier - started in B/W. The new features were mostly hardly utilised, superficial, and/or cumbersome, and to be honest, a lot of the pixel rescaling made the game look butt-fugly.

I'm always kinda stunned by the calls that Gen 5 was the last good gen, as in a lot of ways, it started many of the problems.
The thing about Gen 5 is that they added things to replace the Battle Frontier, specifically the Pokemon World Tournament where you could do competitive battles against every Gym Leader, Champion, and even actual VGC winners via Internet download. I would take that over a frontier and keep hoping they'll raid the Masters assets to do it again. Of course they never will, but we can still mock them for not doing that.
They’ve been removing features all the way since gen 3. Even gen 2 got rid of the safari zone. I feel gen 5 gets way too much nit picking and heavy scrutiny. You can’t even say you enjoy gen 5 or consider it the peak of Pokemon anymore without someone freaking out and accusing you of acting like a genwunner. Or newer fans accusing you of hating the 3D games even if you never said such a thing,
The map for a Safari Zone type area are actually in the Gold and Silver ROMs. It's speculated that it was cut due to the late discovery of the Safari Zone escape glitch in RBY, but it probably was just a time constraint considering how much of a development hell Gold and Silver were and how much got cut.

This is also why I prefer tier listing games in a series: just because I like ORAS best doesn't mean I don't love USUM and Gens 3-5 too.
 
The map for a Safari Zone type area are actually in the Gold and Silver ROMs. It's speculated that it was cut due to the late discovery of the Safari Zone escape glitch in RBY, but it probably was just a time constraint considering how much of a development hell Gold and Silver were and how much got cut.
Gen 2’s development was incredibly scuffed: being developed on a reduced team because half of them were working on Yellow, on top of a reduced development cycle because the original games took like six years to develop. Contrary to the legend, siesta didn’t optimize their code as much as wrote a better decompression algorithm because they were struggling with the massive graphics load called “color”.
There’s a lot of code that’s hilariously unoptimized; such as the tree shaking animation for when you use Headbutt (it’s something like ten lines of code when two would suffice, on a system where developers were partitioning individual bytes).
 
Legends Arceus honestly has my attention, it's in the direction I've hoped the games would go for a long long time.

Haven't played any of the official games since SM, as USUM, SwSh & BDSP just don't look any good to me.

LA though? Alot of new mechanics and a far better open world system than SwSh displayed. Sure, the graphics aren't all that impressive, but considering the hardware was already outdated when the switch came out, it looks decent. Would like if it looked better, but I'll take gameplay over graphics anytime.

Now, where my Gen3 representatives at?!
 
Safari Zone was good, but the Bug-Catching Contest was better, you had an actual goal there.
The national park in HG/SS was peak safari zone. Also miss the pokeathlon. Gave you more stuff to do and IIRC it helped improve stats. Also helped that the minigames were super short compared to contests.
 
I just saw that the Sinnoh Sitting Cuties line has recently come out. I was shocked Darkrai and Gallade weren't sold out yet (unless new shipments came in), so I yoinked immediately.

[patiently waits for order to ship]
 
Tried New Snap and not really feeling it. Mainly some internal sperging regarding the fact that you can't slow down the car so I'm already passing the mon by the time it eats my damn apple.

Interested in Legends but not expecting much since most of my issues with modern pokemans is that they feel so much slower and sluggish over gen 3 and 5.

Gen 2 is my favorite but concede that gen 5 is best. Fight me IRL
 
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