- Joined
- Sep 12, 2017
Mystery Dungeon final bosses have always been a crapshoot mostly based on which pokemon you picked right at the start of the game. Choosing a grass type in the first game was always suffering.
I remember beating the game as Bulbasaur without too much trouble as a kid. But then again, that was on my second play through, so I did know what I was doing for the most part (Had to play through the entire game again since my initial save file got corrupted).
My only real complaint (dexit aside,, no way am I paying for the Home) is the game was a bit generous with xp and NPC healing... youd go through a route with 1 fainted pokemon and somebody would just heal your ass completely unsolicited. They even did this bit with the Elite 4, which makes sense looking back but it also meant I bought 20 revives for no reason. I always thought being economic with your resources was half the challenge of the E4
Yeah the games are incredibly easy for that reason. I was pretty overleveled for most of my play-through. Only time I basically wasn't after the first couple of gyms was for the championship match against Leon. What didn't help with that situation was that also enjoyed Pokemon Camp (I thought it was a pretty good improvement over Pokemon Aime/Refresh, and making Curry surprisingly really damn fun), and doing a lot of things in that gives your Pokemon even more EXP.
I never got far into Pokemon Sun, so I kinda want to finish it just to compare the difficulty of it to Pokemon Sword & Shield, but the problem is that my 3DS is dead and I can't find my charger. Would imagine that they should be pretty cheap now though, so wouldn't lose too much if I wanted a replacement.
Overall I'm in the same boat as you that I enjoyed myself more than I thought I would when playing the game, but at the same time, it's really fucking hard to look past some of the game's flaws.
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