Persona community - A community that worships a fictional vigilante group. It also has tons of fanatical waifufags, coomers and people who don't even play the games of this series.

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Jacoren

"Ahh, you're here. Good."
kiwifarms.net
Joined
Dec 5, 2023
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The community that surrounds the Persona video game series is pretty interesting. A lot of them keep spamming Atlus' (developers of Persona) pages on social media, believe that justice in the real life should work just like in the video games and some are obsessed with waifus/husbandos in the games to an unhealthy degree.

Introduction
Persona is a JRPG video game series where you take control of high school students who can summon "personas", physical manifestations of their psyche. It is a part of a wider Megami Tensei franchise, personas in Persona work like demons in other MegaTen games. The series got some popularity after the release of the 3rd game and the 5th game brought even more new fans, when compared to the previous entries. One possible contributing factor was the inclusion of Joker, the protagonist of Persona 5, into Super Smash Bros.

Can't separate reality from fiction
As shown in the image above, whenever someone does something bad in real life, P5 fanatics will always want for Phantom Thieves, a fictional vigilante organization in the 5th game, to steal their heart. And the game in the beginning outright says that everything shown is fictional.

Some more examples:

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"Take that, Pmurt!" (shout out to @Sneak 'n' Snore )
Sexual degeneracy
A lot of fans have strange attachment to some of the characters. For example, one fan of Ann Takamaki made an almost 13 hour long analysis of her and uploaded it on YouTube.
Archive of the video (I reduced the quality and the size of the file, so it could be uploaded here):







The fandom also has lolicons in it:
I realize joking about Nanako 'romance' options is just that... a joke (at least I certainly hope it is), but I just wanted let you perverts know that you probably shouldn't be joking about Nanako in that way. Why?

A: It's more gross than funny. I get it, you're an edgy boi... but it's just nasty.

B: More importantly, it will get you a ban. I don't know if it's temp or permanent, but every Nanako thread that crops up like that ends with the thread being deleted and the poster being banned. Kind of on the fence about agreeing with bans over it or not. I mean... again it's a joke (a stupid unfunny gross one, but still a joke) but on the other... maybe that's a line that shouldn't be crossed on forums.
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And there was also a guy with a cacophobia fetish on Reddit. His fanfiction: https://archive.ph/ykF6A https://archive.ph/d28yk https://archive.ph/c8Xlg https://archive.ph/dAadf https://archive.ph/dQ7Ov Shout out to @Roach Chu for mentioning.
"Port the games!!!"
As you may already know, a lot of Persona fans didn't even play the games, mostly because they lack the hardware that can run them. There was a hashtag on social media called "#BreakFreePersona". The main goal of this hashtag was getting Atlus to port the games on the Nintendo Switch (and they did it in 2022).
Nintendo fans promoting the hashtag:
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One notorious individual who supported this was King Goomba. He was spamming Atlus' Twitter account with the goal of getting them to port the games to Switch.
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Places where they dwell:
https://www.reddit.com/r/PERSoNA/ (archive)
https://www.resetera.com/threads/persona-community-thread-ot-welcome-to-the-velvet-room.503/ (archive)
 
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This is actually sad because before Persona 5 became mainstream it was moderately chill for JRPG standards.

And then you have rabid hounds like Phan Skull who think that they can steer an entire community.
 
If you could hear the collective thoughts of the Persona community it would be similar to the humming of a refrigerator.
 
This is actually sad because before Persona 5 became mainstream it was moderately chill for JRPG standards.

And then you have rabid hounds like Phan Skull who think that they can steer an entire community.
Who is Phan Skull? Was he named after Ryuji aka Skull?
 
For example, one fan of Ann Takamaki made an almost 13 hour long analysis of her and uploaded it on YouTube.
Nigga WHAT.

I ain't watching that but that is concentrated autism so high you could make fucking batteries from it.
 
Who is Phan Skull? Was he named after Ryuji aka Skull?
Oh he was a guy back in 2017 or 2019 who thought that he was Serebii joe and tried to "lead" the Persona community. Lots of shitposting and fake positivity, I swear this is the guy who kickstarted the great divide. And then in 2020 he got exposed by MysticDistance aas a two faced asshole who (if I remember correctly) stole game codes and test copies from SEGA US and sent the other guy death threats on discord live call.

"I WILL FUCKING BURY YOU IF YOU DON'T RESPOND" sort of stuff.

Oh and that Mystic Distance is a dickhead who faked being a Japanese leaker called Midori in 2024.
 
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I tried Persona 4 Golden a little while ago because of all the praise the series gets from its fans and it was one of the most annoying 3 hours of a video game I think I've ever played. I'm not surprised the fan base is full of spastic retards.
 
If you need a contributing member to this thread, I'm more than happy to volunteer. I've actually played the games, unlike half the fanbase.
 
This is actually sad because before Persona 5 became mainstream it was moderately chill for JRPG standards.
Persona 4 is when SMT as a whole took off, and it really wasn't the vanilla PS2 version as much as it was Golden, as all the insane progressive shit didn't really exist in force back in 2008. From there we got two Persona 4 fighting games (with plenty of P3 content) and the first rhythm game was also Persona 4. Like with most things in current year thanks to the power of The Internet, it's really hard to say who was into what, and how popular something was, but before P4 surged, it was a sleeper hit, as most Atlus games were.

Persona 1, Persona 2: Eternal Punishment and Persona 2: Innocent Sin were drastically different from Persona 3, which became the standard for what the games would become. I'm not gonna get into the weeds about what version of Persona 3 was best, because it's a retarded argument of the modern audience screaming the female protagonist is better or better quality of life changes from the vanilla Persona 3. Persona 3 was also more depressing than 4 or 5, as the main character's fate is death; Makoto doesn't get a happy ending with his friends, he's destined to die to prevent Nyx from wiping out the world. The Persona games are also easier than the other SMT games, mainline and off-shoots (but only retards like me enjoy Digital Devil Saga).

Now all that aside, for anyone who really wants to get into it.

Persona 4 was where the surge happened, and it's spurned on by the Media Literacy crowd having a very distorted take on two of the characters in the game.

The first but lesser character is the party member Kanji Tatsumi. While the entire playable cast are all high-schoolers, Kanji is the youngest of the group, even younger than the non-combative navigator character Rise. There's a whole event where they get scooter licenses, but Kanji can't because he isn't old enough. But what he lacks in the small age gap, he's by far the beefiest of the group. He stands taller than the other characters, and is a punk, and without getting too into the weeds, the signs are more cultural than what we may understand in the west. But he bleaches his hair, the way he wears his clothes, and other aspects. To top it off, he's introduced more as a legend, as he got into a fight with a group of dudes and fought them all off. So I hope you understand I'm trying to draw the picture that this character is beefy manly type. The twist, is that he doesn't really have manly hobbies. He's good at sewing, because he helps out with his family business. But sewing isn't manly, getting into fights, being a punk and raising hell, that's what manly men do, right. And this is where the media literacy crowd fall on their face, because while I'm not gonna say I'm good enough to elucidate on it, but there are cultural differences between the West and Japan and how we see things. So when it comes time to go to his dungeon, they see him on the midnight channel, he's wearing nothing but a towel and in a bath house, and behaving in a fruity way. Where the modern audience fails is this isn't his inner self saying he's gay (in whatever form they want to argue); it's that he's a confused little boy who unsure about himself and his place in life. I'm not gonna pretend that people aren't confused as kids, especially in high-school when puberty and social pressures and other things hit; but instead of realizing that he's just uncomfortable with himself and his place, and he maybe needs time to work it out, he immediately gets slapped with the Gay label.

I don't have an idea about the Japanese that's used in the game or specifically at his part of the story, but I'd be willing to bet that there was a certain amount of fuckery, on top of changing the way he speaks. During the epilogue of the game, Kanji has worked through his issues, he stopped bleaching his hair and is dressing more in line with social norms. He's figured out his place as a man.

Next is the bigger problem, and by problem I mean having a PhD in Media Literacy is Naoto Shirogane. Naoto's not as hard to explain, but is the one the people of gender cling to more. The story is simple, Naoto is a girl, she's a part of Shirogane family, a family that is a long line of ace detectives who crack the toughest crimes. The issue is, as stated previously, is she's a girl; and gender roles being what they are, especially in Japan, women are looked down on as lesser. This puts Naoto in a spot with internal turmoil, because despite having the lineage of ace detectives, she is a woman, and her family name doesn't carry her like it would if she thought she was a man. So during her dungeon, the scene before the boss is Naoto wanting to become a man, because in the modern world, she wouldn't be second guessed or questioned if she wasn't born as a woman. The media literacy experts fall on their face, because while yes, this is a story of transitioning for what it's worth. Naoto isn't transitioning because it's what she needs to be her true and authentic self that her birth got wrong, as much as it is she feels she wouldn't be at a social or professional disadvantage. The one thing I should press on as well, is that while Kanji was more of a punk and dressed the part, to try and conceal her femininity, Naoto wore a hat and heavy jacket to hide her features; for the school uniform she wears the boy's jacket instead of the girl's blouse. But again, in the epilogue, she's wearing a girl's blouse and no hat, not trying to hide her feminine features; she's figured herself out, without any rainbow flag or pronouns.

I'm sure I'm gonna get replies correcting or adding context, but I'd figure I'd start off with some lore.

Thank you for coming to my TED Talk.

QED
 
From there we got two Persona 4 fighting games (with plenty of P3 content) and the first rhythm game was also Persona 4.
Also note that this is likely just Sega forcing in some very bad franchise milking and turning Persona into their next Sonic the Hedgehog. Atlus was purchased by Sega at that point and it's no longer an autonomous company (and thank god it's not Square Enix or Bandai Namco or it will get even worse). They likely weren't even allowed to do anything bar Persona games until very recently.
 
Also note that this is likely just Sega forcing in some very bad franchise milking and turning Persona into their next Sonic the Hedgehog. Atlus was purchased by Sega at that point and it's no longer an autonomous company (and thank god it's not Square Enix or Bandai Namco or it will get even worse). They likely weren't even allowed to do anything bar Persona games until very recently.
I like messing with people and asking them what their favorite Atlus game is, then tell them a game that's obviously not under Atlus, at least not anymore. Modern audiences don't know the time when Atlus did more localization work for the USA than game development. Guilty Gear (ArcSys), Rhapsody: A Musical Adventure and Disgaea (Nippon Ichi), and more were all brought over originally by Atlus, because the original devs didn't have the resources or whatever to release their own game outside of Japan. Sure I'm old-fagging and nothing against those who are literally just not in the same generation; but anymore, I like to know where someone stands if they want to offer their opinion, especially on hot topics where there's a lot of modern audience noise.

As an aside, I enjoy a number of the remixes from P4: Dancing All Night, so I'm part of the problem.
 
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the biggest hit toward the persona franchise was persona 5.
every RPG mechanic got dumbed down for playstation nigger consumers as babies first RPG.
Worst part is that every remake right now is going to be the same simple googoo gaagaa slop.
They fucking RAPED Persona 3 Reloaded.
 
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