Paradox Studio Thread

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What are your expectations for the EU5 release?


  • Total voters
    83
  • Poll closed .
Just heads up to the EU5 players
Apparently the new update has a bug that causes trade to stop happening between the AI after 25 years and also sometimes the AIs troops will break in the middle of a war and just stand around doing nothing
 
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Just heads up to the EU5 players
Apparently the new update has a bug that causes trade to stop happening between the AI after 25 years and also sometimes the AIs troops will break in the middle of a war and just stand around doing nothing
Good thing my current ERE playthrough have not gone past 10 years yet. Bravo Johan (and Tinto). Methinks he needs to whip the Spanish niggers a lil' harder.
 
Just heads up to the EU5 players
Apparently the new update has a bug that causes trade to stop happening between the AI after 25 years and also sometimes the AIs troops will break in the middle of a war and just stand around doing nothing
I always been curious about Paradox QA department or section. Is it nonexistent or is it in India, manned exclusively by Dalits?
 
The base vassal annexation cost has been quadrupled in 1.2, from 50 to 200. A good change imo because previously you could centralize your realm and annex all vassals too fast
I don't really understand this with the Ottomans. I've tried annexing everything through conquest, so why would I ever choose the vassal annexation if it takes 60 years?? I've stayed off EU5 since the last update they did (I think it was 1.1) destroyed the best save game I had.
 
I always been curious about Paradox QA department or section. Is it nonexistent or is it in India, manned exclusively by Dalits?

I think they liquidated their entire QA a while back. Don't remember when.

Early 2019, right when Imperator was launching. It cause a flood of reviews on Paradox's Glassdoors, enough that just so much as using the word Glassdoors on the ParadoxPlaza would get you a ban.
Johan said that Tinto has 20 full-time testers, as well as having used content creators for playtesting and feedback.
 
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