- Joined
- Feb 13, 2020
The community manager replied in the comments and said that it appears to be only a visual bug
Just encountered it today. Its a hilarious bug...its like none played this before releasing it
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The community manager replied in the comments and said that it appears to be only a visual bug
Just encountered it today. Its a hilarious bug...its like none played this before releasing it
Amazing work, ladsJust heads up to the EU5 players
Apparently the new update has a bug that causes trade to stop happening between the AI after 25 years and also sometimes the AIs troops will break in the middle of a war and just stand around doing nothing
Good thing my current ERE playthrough have not gone past 10 years yet. Bravo Johan (and Tinto). Methinks he needs to whip the Spanish niggers a lil' harder.Just heads up to the EU5 players
Apparently the new update has a bug that causes trade to stop happening between the AI after 25 years and also sometimes the AIs troops will break in the middle of a war and just stand around doing nothing
I always been curious about Paradox QA department or section. Is it nonexistent or is it in India, manned exclusively by Dalits?Just heads up to the EU5 players
Apparently the new update has a bug that causes trade to stop happening between the AI after 25 years and also sometimes the AIs troops will break in the middle of a war and just stand around doing nothing
I think they liquidated their entire QA a while back. Don't remember when.I always been curious about Paradox QA department or section. Is it nonexistent or is it in India, manned exclusively by Dalits?
Early 2019, right when Imperator was launching. It cause a flood of reviews on Paradox's Glassdoors, enough that just so much as using the word Glassdoors on the ParadoxPlaza would get you a ban.I think they liquidated their entire QA a while back. Don't remember when.
I don't really understand this with the Ottomans. I've tried annexing everything through conquest, so why would I ever choose the vassal annexation if it takes 60 years?? I've stayed off EU5 since the last update they did (I think it was 1.1) destroyed the best save game I had.The base vassal annexation cost has been quadrupled in 1.2, from 50 to 200. A good change imo because previously you could centralize your realm and annex all vassals too fast
I always been curious about Paradox QA department or section. Is it nonexistent or is it in India, manned exclusively by Dalits?
I think they liquidated their entire QA a while back. Don't remember when.
Johan said that Tinto has 20 full-time testers, as well as having used content creators for playtesting and feedback.Early 2019, right when Imperator was launching. It cause a flood of reviews on Paradox's Glassdoors, enough that just so much as using the word Glassdoors on the ParadoxPlaza would get you a ban.
Stellaris is a single player game.What features would you want Stellaris 2 to have or not have?
I'm assuming this is going to be good simply because its published by Hooded Horse.Gilded Destiny News
This is a common occurrence with game studios where it always results in worse QOL in their games. My guess is that those studios gut their QA because they have zero legal requirements to uphold a certain level of "quality" in their games, the only thing they can lose by doing it is that it can worsen customer trust (as if CEO's care about that in 2026). Games aren't the same the as food products where auditors will rape you due to having a product that is 0,1 Celsius too hot for transport.Early 2019, right when Imperator was launching. It cause a flood of reviews on Paradox's Glassdoors, enough that just so much as using the word Glassdoors on the ParadoxPlaza would get you a ban.
Paradox will never ignore multiplayer balance, and they will nerf any feature into uselessness no matter how much fun the community finds it as long as the devs think we’re having fun wrong.Stellaris is a single player game.
Ignore the multiplayer people and let it be wildly imbalanced.
Wouldn't be Paradox without them fucking up major mechanics on a whim, and this is before Jeet vibe coding.Amazing work, lads
Johan continuing his crusade against RomaboosPatch 1.2.2
Advances
- Adjusted the Roman advance "All Roads Lead to Rome" Road Proximity Cost from -5 to -2, in line with the "Postal Service" advance, as it had been too much of an outlier.
Its so fucking over.
If nationalism didn’t exist before the 1800s, then why did people constantly revolt when ruled by neighboring kingdoms with the exact same religion? Medieval peasants might not have written essays about nation-states, but they clearly understood ‘these foreigners are not our peopleCoring being based on culture doesn't make much sense; nationalism wasn't a thing for the first 400 years of the game; people generally were more concerned with religion back then.