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If you've seen Internet Historian's video on Fallout 76 before, then I highly recommend this one as a pseudo-follow up:
https://youtube.com/watch?v=O5BJVO3PDeQ
Really comprehensive video that puts things into a whole new perspective. Overall feels pretty satisfying by the end of it.
hello games is the anti-bethesdaIt got really oddly touching towards the end. I am an avid lover of underdog redemption stories so good job Sean and co.
If you've seen Internet Historian's video on Fallout 76 before, then I highly recommend this one as a pseudo-follow up:
https://youtube.com/watch?v=O5BJVO3PDeQ
Really comprehensive video that puts things into a whole new perspective. Overall feels pretty satisfying by the end of it.
hello games is the anti-bethesda
Have they fixed this game? I almost considered buying a ps4 just to play this, but it was such a dumpster fire on release I waited another 4 years to get one.
most stuff is there (and more stuff not shown), only thing missing as far as I remember is actual big animals and fleet battles. the former is probably capped on purpose because it can lead to bugs like the spaceship humping etc which might not worth digging into. otoh, with the way hello games is going, they might get back to that. same with fleet battles.Pretty much. Now peoples main problems with it are things that would still be there if we got what we saw in the launch videos.
Like the resource grind. I dont know if some sort of grand exchange would help that but maybe
Clearly not. They knew that they fucked up royally upon release, yet rather than just abandon the project + take the money and run, they chose to stick by it and improve it over the next few years. Doing this for a game that's become downright hated by the vast majority of players is not only a huge gamble, but simply not at all viable in the long run. So any future developers that take on this sort of strategy would have to be insane trying to pull this shit.Sadly with so many people lapping up what Hello Game's did with a smile will only tell future developers it's okay to lie and scam your customers, as long as you add some improvements over the following years. Sometimes you think standards couldn't get any lower, but they always manage to surprise ya.
Clearly not. They knew that they fucked up royally upon release, yet rather than just abandon the project + take the money and run, they chose to stick by it and improve it over the next few years. Doing this for a game that's become downright hated by the vast majority of players is not only a huge gamble, but simply not at all viable in the long run. So any future developers that take on this sort of strategy would have to be insane trying to pull this shit.
I see it more as an attempt to save their own asses, they knew they were on the edge of basically being blacklisted by the industry, they even had feds investigate them (Which unfortunately due to a loophole they avoided any punishment.) which left them with two options: "Take the money and run" which would have hung over them for the rest of their lives, easily destroying the company and probably making future job opportunities much harder or to pump out free updates in an attempt to deliver what you promised "over the next few years" with the hope that people will forgive them and they can survive.
Regardless of their intents, reasoning and such, in the end it still sends a message: YES you can lie to us, YES you can tell us in interviews mechanics and features are in the game despite not being there, YES you can release a buggy piece of shit, collect the money up front and then slowly fix it over time and there is a solid chance we will forgive you. It's basically the most scummy way to do "Early access".
We need to promote developers who don't lie to begin with, and who produce a quality product on release. I think we can all agree EA is pure shit, but EA didn't start that way, they slowly grew into it over the years because time and time again consumers told them: YES we will put up with your bullshit with a smile and look where that got us.
The key to a healthy industry and hobby is to be responsible consumers, and allowing companies to lie to their customers/potential customers is as irresponsible as it gets.
It's okay, I feel the same way about you.I'm sorry, but I can't take your comparison of Hello Games to EA seriously. wow