No Man's Sky - Minecraft with Adderall

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

You're feelings on No Man Sky...

  • Hate it

    Votes: 25 10.4%
  • Liked it

    Votes: 70 29.2%
  • Haven't played it

    Votes: 60 25.0%
  • Don't want to play it

    Votes: 85 35.4%

  • Total voters
    240
Steam is going to b&a misleading screenshots and descriptions.

We haven’t been super crisp on guidelines for screenshots in the past, so we’d like to take this opportunity to clarify some rules in this space. When the ‘screenshot’ section of a store page is used for images other than screenshots that depict the game, it can make it harder for customers to understand what the product is that they are looking at. Additionally, we’re going to start showing game screenshots in more places as described above, and these images need to be able to represent the game.
We ask that any images you upload to the ‘screenshot’ section of your store page should be screenshots that show your game. This means avoiding using concept art, pre-rendered cinematic stills, or images that contain awards, marketing copy, or written product descriptions. Please show customers what your game is actually like to play.
For elements such as marketing copy, awards you’d like to show off, or descriptions of your Deluxe Edition, we ask that you use the specific spaces already available on your store page to put that content rather than including it in your screenshots.

http://nichegamer.com/2016/11/01/steam-ban-use-misleading-screenshots-game-pages/
 
I don't think I've seen this video posted here yet. This channel is worth browsing if you can relate to some of the other titles, just don't expect something terribly funny.

https://youtube.com/watch?v=6wsFhv_Kz38
EDIT Here's the playlist for their "honest trailers" stuff. I can't vouch for anything else on the channel since I'm not that familiar with it https://www.youtube.com/playlist?list=PLeImKFecYFCzKacBAZGzcJEVm9OWN1PFZ
Their take on Sonic the Hedgehog was very spot-on.
 
So they pretty much stay completely silent for almost six months after releasing an early access game at full retail price and now want to make everything better by adding the fucking "foundation" of a base building system?! Is this an "attempt" at a joke? This is the very definition of "too little, too late".

What about multiplayer, factions, huge space battles and everything else consumers were promised from fucking day 1?! Making an official announcement on that anytime soon?
 
You're missing the point here. It's more like "had Sean Murray not lied out of his ass in every possible opportunity about every possible feature, including on live TV..."

It's not that the game is shitty. though I'm not denying it either. It's that they over-hyped it to criminal levels, asked for $60 dollars to make sure to profit as much as they could from it and gave everyone a big fat middle finger when they refused to respond after the whole thing blew up in their faces. The fact they're trying to pretend it's just "business as usual" all this time later by adding a draft of a feature no one cares about is just adding insult to injury...
 
You're missing the point here. It's more like "had Sean Murray not lied out of his ass in every possible opportunity about every possible feature, including on live TV..."

It's not that the game is shitty. though I'm not denying it either. It's that they over-hyped it to criminal levels, asked for $60 dollars to make sure to profit as much as they could from it and gave everyone a big fat middle finger when they refused to respond after the whole thing blew up in their faces. The fact they're trying to pretend it's just "business as usual" all this time later by adding a draft of a feature no one cares about is just adding insult to injury...
I just thought it was interesting that smaller games in this "infinite yet boring sandbox" sort of genre thing are like "oh it so good"
But I 100% understand feeling betrayed by the lies and the hype and I think people's disappointment is totally justified.
I'm curious about something and I don't remember if it was touched on. Was the game so feature deprived because the team wasn't physically capable of creating a game as it was hyped up to be or was the game rushed? Or perhaps a little of both? I'm always really fascinated by train wrecks like this and it's interesting to see why it ended up the way it ended up
 
You're missing the point here. It's more like "had Sean Murray not lied out of his ass in every possible opportunity about every possible feature, including on live TV..."

It's not that the game is shitty. though I'm not denying it either. It's that they over-hyped it to criminal levels, asked for $60 dollars to make sure to profit as much as they could from it and gave everyone a big fat middle finger when they refused to respond after the whole thing blew up in their faces. The fact they're trying to pretend it's just "business as usual" all this time later by adding a draft of a feature no one cares about is just adding insult to injury...

I guess it's something that happens every couple of years. A game is announced with so many awesome features and content that you can't help but getting hooked on the hype train...
And then the game is released and you realize it's shit.

Happened to me with Molyneux and "Black and White", that buggy piece of no-gameplay boring-micromanagement shit...

As of now, the only indie games that truly held what they promised that I can think of at the top of my head would be KSP and Mount&Blade...
 
Was the game so feature deprived because the team wasn't physically capable of creating a game as it was hyped up to be or was the game rushed?

I think it was 6 people working on the game but once again you missed the point. I'll reiterate: the point is that Sean Murray flat out lied about so much content that would be in the game that even a triple-A producer would have trouble delivering all of it.
 

Someone I know is playing the update right now so I'll ask him what his impressions were later. Can't be arsed to do it myself.
 
Shamelessly stolen from reddit:

kFBGHppLW46RFW9IbdClVEY_gJV9LiuV3iBQaWpA76c.png


Source https://www.reddit.com/r/NoMansSkyTheGame/comments/5f5i4h/this_update_in_a_nutshell/
 
Indeed - in a game where the whole purpose is to move from planet to planet they decided building a base (that of course doesn't move around with you) is what is missing from the game. Can you get any more half-assed than that? Why not create a baseship that you can travel in? Why not work on any of the more anticipated features? And it's not even the full thing but "the foundation" of a feature yet to be developed. Classic Hello Games...
 
I think you can get this game used for 15 bucks right now and it was released less than 6 months ago. That's always good!
 
If you could at least upload the bases you build so that other players could potentially find them, along with the planets you find in the supposed "shared universe" then that would at least be kinda cool.

I'd make a base so gigantic it'd be visible from space and the buildings would be arranged to spell out "B A D G A M E".
 
I payed zero attention to the (apparently massive) hype train behind this game, so upon purchase I was actually happy with what I got. I get that if you thought it was going to be this big AAA game (as it seems the dev told people it would be, over-promised features etc) you'd be let down. I was expecting boring atmospheric planet exploration that I could put on trippy music to, and I got what I kinda expected. Granted $60 is a bit much for the initial offering (its a retail release after all, not some early access shit on Steam) but whatevs, I've spent $60 on what turned out to be much worse games.

I think it is true that it might be too little too late to save the game's reputation but I'm happy to have some more stuff to play with in the game. However, really this base "expansion" should have been in the initial release to even attempt to justify that $60 price tag.

I think it also helps to be an old person who had to spend their birthday money on NES and Commodore 64 games as a small child. Nothing feels as bad or dissapointing as spending all your money on terrible $50 game from back in the day which looked cool on the box but is so bad you can't even figure out how to play. No Man's Sky might be boring to a lot of people, but I think if you grew up using your imagination to enhance the games you played it helps a lot.
 
Last edited:
upon purchase I was actually happy with what I got

Paid $60 bucks for an early-access quality game and is happy with it. Ladies and gentlemen, I introduce you to your typical NMS supporter.

Nothing feels as bad or dissapointing as spending all your money on terrible $50 game from back in the day which looked cool on the box but is so bad

Your Stockholm Syndrome isn't a valid argument for this. It's like saying "once I paid $50 to be beaten by a gang of bikers so I'm pretty happy that yesterday I only payed $20 to be hit in the head with a crowbar just once". There's no sane logic here.

Yeah, it's cool and all that the game is atmospheric and having put many hours on a DOS lookalike with very shitty graphic but good atmosphere (which at least was free) I can 100% understand what you're saying here. It doesn't chance a single thing that the game value is closer to $15 dollars as someone else mentioned here, which is the price the market has self-regulated, less than a full semester after the game's been released.
 
Paid $60 bucks for an early-access quality game and is happy with it. Ladies and gentlemen, I introduce you to your typical NMS supporter.



Your Stockholm Syndrome isn't a valid argument for this. It's like saying "once I paid $50 to be beaten by a gang of bikers so I'm pretty happy that yesterday I only payed $20 to be hit in the head with a crowbar just once". There's no sane logic here.

Yeah, it's cool and all that the game is atmospheric and having put many hours on a DOS lookalike with very shitty graphic but good atmosphere (which at least was free) I can 100% understand what you're saying here. It doesn't chance a single thing that the game value is closer to $15 dollars as someone else mentioned here, which is the price the market has self-regulated, less than a full semester after the game's been released.
Like I'm not sure 'supporter' is the right word, I just thought it was an ok game that I enjoyed in my own weird way. I get that its crap in a lotta ways, especially now that I see how much it was advertised as a much bigger thing.

But dude, you seem like the game insulted you on a personal level. Like I agree you have solid arguments why its terrible, but I'm not sure why its layed out like a political fight as to what 'side' someone is on.
 
Back
Top Bottom