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- Jun 10, 2016
Can games be lolcows?No Man's Sky is officially being investigated by the UK's Advertising Standards Authority for false advertising: https://www.rockpapershotgun.com/2016/09/28/asa-investigating-no-mans-skys-steam-advertising/
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Can games be lolcows?No Man's Sky is officially being investigated by the UK's Advertising Standards Authority for false advertising: https://www.rockpapershotgun.com/2016/09/28/asa-investigating-no-mans-skys-steam-advertising/
ONE OF THE LOWEST RATED GAMES ON STEAM. WHAT WENT SO WRONG?
(Honestly it's just mediocre at best, but one of the lowest rated seems way too far lol)
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pretty much thisThe game's mediocre at best but it was promoted in one of the most blatantly dishonest advertising campaigns I've ever seen. I imagine most people are more pissed about that.
The game's mediocre at best but it was promoted in one of the most blatantly dishonest advertising campaigns I've ever seen. I imagine most people are more pissed about that.
At least the molly man made Populous. Although his alt-right podcast is just too much.This game is finished, Murray is gonna take his money and run, or turn into a more insufferable version of Peter Molyneux
Normally I'd say this shit is just sour grapes because game developers have to break promises all the time, but the shear amount of misleading content is staggering.No Man's Sky is officially being investigated by the UK's Advertising Standards Authority for false advertising: https://www.rockpapershotgun.com/2016/09/28/asa-investigating-no-mans-skys-steam-advertising/
ONE MIRRION SORJERS WOW
Mistakes my ass, at best they hyped a product above their skill level, at worse, they did the same thing, knew what they were doing and lied about it.I was kind of hyped for this game when I first saw the very very first announcement that it was going to be some sort of grand procedurally generated space game where you land on alien planets and shit.
Then I promptly forgot all about it and couldn't care less, which was fortunate because the next I hear of No Man's Sky, it's released in a quarter-baked form on Steam where it just doesn't run half the time, people are realizing it's got about 15% of the things that were promised and most of the mechanics are dumbed down more than a 4Kids anime dub.
These guys made a bunch of big mistakes and apparently thought hype was a good replacement for product. It came back to bite them in the ass.
Mistakes my ass, at best they hyped a product above their skill level, at worse, they did the same thing, knew what they were doing and lied about it.
I keep forgetting it's troops and not soldiersAre you referencing Tak Fujii's "one mirrion troobs" E3 presentation, or is this some other lol-worthy Engrish I need to hear?
Y'know, I kinda wonder if the fact that Watchdogs looking nothing like the preview trailers they showed at E3 could have something to do with the sheer brazenness of Hello Games with No Man's Sky.
Maybe if we saw a massive consumer pushback when Watchdogs looked nothing like the trailer upon release (both graphically and gameplay-wise), other studios would be more hesitant to out and out lie and not deliver things they more or less promised during development. Maybe Hello Games decided "hey, people will be happy to get even 25% of what we hinted at and promised, maybe they'll not notice the other 75% being gone".
I think what happened, looking at this game as a person who never really held any love for it, is that when it was announced, it was announced in probably in the worst time possible.
The factors involved:
Now, this isn't to say Hello Games is above fault- far from it. They decided to run this hype train for all that they were worth... and then probably realized they were waaaay over their heads waaaay too late. They, were supposed to be the chosen ones, after all; they couldn't just come out and admit what they showed back in VGX was essentially a proof of concept piece. Their egos got too big and the hopes and aspirations of the gaming horde was too great.
- The time: NMS was announced in late 2013, during a strange little pocket of time when gaming believed that indie developers would be the saviors of the gaming industry. People ran with the naive notion after successes like Minecraft and Spelunky that small teams and Kickstarters could pioneer a new brighter era of gaming.
- The place: NMS was first revealed during the VGX awards. For those who have repressed that memory, this was a flailing attempt to appeal to gamers... and it was considered to be one of the most cringe-worthy spectacles in gaming history. At the time, many outlets considered NMS to be the only highlight of the evening, therefore it caught nearly everyone's attention.
- The exhaustion: As mentioned above, NMS was announced at the tail end of 2013, a year which gave us "The Last of Us," "Grand Theft Auto V," "Bioshock Infinite," and "Call of Duty: Ghosts," among others. This was also about that time when the gaming media began to actively whine loudly about "cognitive dissonance" and were largely exhausted about player 1st and 3rd person shooters. When NMS appeared, looking like this bright sun-kissed endless wonderland of imagination, people exhausted playing the types of games previously mentioned immediately put the game on a pedestal without a second thought.
The game was doomed from the moment it was announced.