Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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I just want to be able to play the GBC and GBA Pokemon games on a handheld... Is it possible to load an emulator onto a Steam Deck (or a similar handheld) until Nintendo decides they like money again? I was pleasantly surprised they put Pokemon Stadium on the Switch but I'd kind of like to replay Yellow and Crystal and not have to do it on my PC anymore.
 
I put the entire blame on yuzu devs and all the emulation users who were unable to keep emulation / piracy on the down low. Share it with your friends (or in the kiwifarms too) if you want but you should keep your mouth shut otherwise to avoid attention from corporations. But they ultimately reaped the consequences by spamming their epic emulator owns under broad daylight, through social media posts, articles, etc.

Edit: I doubt these people will learn how to be tactful though, eventually making things worse for everyone in the future.
I should remind people that for a while, it was literally possible for a hacked 3DS to download games directly from the eShop without a license, which eventually ended up with Nintendo banning all 3DSs that did that. Hacking will always be a bit reckless.
 
I just want to be able to play the GBC and GBA Pokemon games on a handheld... Is it possible to load an emulator onto a Steam Deck (or a similar handheld) until Nintendo decides they like money again? I was pleasantly surprised they put Pokemon Stadium on the Switch but I'd kind of like to replay Yellow and Crystal and not have to do it on my PC anymore.
If you have some money a modded GBA or GBC feels real good. You can pair that with a flash cart and not deal with some transvestite developed facsimile.
 
That's precisely why I consider the two groups I quoted above to be the sole ones at fault as it's been a known fact for decades that Japanese game companies don't see user-end emulation from a good eye. The difference is that back then, it was common sense to stay low profile. But the current age of Internet, Patreon and social media proved to make these people dumber, prone to show off way too much and more short-sighted as a result.
The thing is, its probably ultimately impossible to stay "under the radar" in this day and age of social media. What ultimately got Yuzu in trouble was probably how it emulated (by breaking the system software in half over its knee) and the fact that they had a Patreon. And even then, just having a Patreon probably wouldn't have meant shit if they didn't offer early builds through it. Having a Patreon is not the same as cost gating something. Its effectively just donating to the team in general. Had they not tied the Patreon to Yuzu at all, they probably would have gotten away with it.

It's like Palworld I'm convinced the minute Palworld sells official shirts with pals on them then Nintendo & Pokémon come after them
If Nintendo were going to come after Palworld, they already would have done so. The fact is, even under Japanese law, Palworld is transformative enough that Nintendo can't really touch them.
 
The thing is, its probably ultimately impossible to stay "under the radar" in this day and age of social media. What ultimately got Yuzu in trouble was probably how it emulated (by breaking the system software in half over its knee) and the fact that they had a Patreon. And even then, just having a Patreon probably wouldn't have meant shit if they didn't offer early builds through it. Having a Patreon is not the same as cost gating something. Its effectively just donating to the team in general. Had they not tied the Patreon to Yuzu at all, they probably would have gotten away with it.


If Nintendo were going to come after Palworld, they already would have done so. The fact is, even under Japanese law, Palworld is transformative enough that Nintendo can't really touch them.
How do you explain Cemu (Wii U emu) then? They also use patreon and they're still up. Does it being closed source have something to do with it, or is it the fact that it's a failed console commercially and Nintendo would have bigger fish to fry like Switch emulation?
 
How do you explain Cemu (Wii U emu) then? They also use patreon and they're still up. Does it being closed source have something to do with it, or is it the fact that it's a failed console commercially and Nintendo would have bigger fish to fry like Switch emulation?
My guess is CEMU doesn't offer beta access as a benefit of their Patreon. Or, Nintendo just don't care because the Wii U was a failure. The thing about copyright is that its selective; Nintendo don't have to go after ever person violating their copyright, they can pick and choose.
 
Update on the Yuzu/Citra situation:

Both Yuzu and Citra official websites have been nuked, this is the only thing that shows up now:

View attachment 5783390

Lol. They didn't have an issue with piracy for the last 3 years or so when both Yuzu and Citra were available. This sucks. Nintendo deserves to go under. Fuck them.

I only logged on here because I saw this just an hour ago, and right now, I have mixed opinions.

I have a Valve Steam Deck and while I‘m admitting that I had yet to try NS emulation on there, it still can’t help but cause more concern. It’s just annoying to use the piracy excuse, as I was just thinking that if you don’t want pirates, then just make better games.

On the other hand, it just sucks that Citra was gone. I downloaded it on my Android phone, and I really wanted to see what it was like. Now, I’ll have to find different ways to emulate Switch games.

There's Ryujinx for Switch and SumoDS or something for 3DS.
 
If Nintendo were going to come after Palworld, they already would have done so. The fact is, even under Japanese law, Palworld is transformative enough that Nintendo can't really touch them
I believe Palworld and Nintendo did have a legal talk and it's determined that as long as Palworld doesn't used Pokemon assets (like what the paid mod did that got smacked down faster then a fat mosquito) they're in the clear.
Plus I believe Nintendo hopes that Palworld continues to succeed, so it either forces GameFreak to improve its horrible code or Nintendo can buy it and replace the pokemon franchise with it.
 
I just want to be able to play the GBC and GBA Pokemon games on a handheld... Is it possible to load an emulator onto a Steam Deck (or a similar handheld) until Nintendo decides they like money again? I was pleasantly surprised they put Pokemon Stadium on the Switch but I'd kind of like to replay Yellow and Crystal and not have to do it on my PC anymore.
Yeah, Emudeck is the big popular one. Steam itself also has Retroarch, and mGBA as a core. None of that is going away.

If you have some money a modded GBA or GBC feels real good. You can pair that with a flash cart and not deal with some transvestite developed facsimile.
That is nice, too. Unfortunately, mGBA literally is a transvestite developed facsimile. It is developed by a man named Jeffrey who now wants to be called Vicki.
 
The thing is, its probably ultimately impossible to stay "under the radar" in this day and age of social media.
That's ultimately the problem, and there are many loud morons who are way too much into this "morally righteous" mentality in regard to Nintendo to the point they need to boast it everywhere like it's a political movement. If someone honestly admits to pirate a Switch game because it's free and convenient that way, that's entirely fine by my book. I buy Switch games off the Japanese Eshop because it's personally convenient as well, nothing more.

If Nintendo were going to come after Palworld, they already would have done so. The fact is, even under Japanese law, Palworld is transformative enough that Nintendo can't really touch them.
Plus I believe Nintendo hopes that Palworld continues to succeed, so it either forces GameFreak to improve its horrible code or Nintendo can buy it and replace the pokemon franchise with it.
Nevermind it's been well advertised in Japanese retail stores too

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Yeah, Emudeck is the big popular one. Steam itself also has Retroarch, and mGBA as a core. None of that is going away.
It's better to download Retroarch and other emulators directly through the Dolphin software center on Desktop mode imo.
And just mentioning that the standalone build of PPSSPP on Linux cannot properly take account of Japanese characters (whenever the UI of the console pops up), thus forced me to go for its Retroarch core instead (which is recent enough to not have the bug in ZZT3 that plagued its emulation for so long).
 
transvestite developed facsimile.
On that note does anyone have the breakdown on just how bad the pokemon clones are, and why each one sucks? There's too many for me to keep track of and I can't remember which one was full of pronoun bullshit, which one was ukraine propaganda, etc.
 
On that note does anyone have the breakdown on just how bad the pokemon clones are, and why each one sucks? There's too many for me to keep track of and I can't remember which one was full of pronoun bullshit, which one was ukraine propaganda, etc.
What's the cutoff? being published to Steam? Steam greenlight? exiting beta development? existing?
 
What ultimately got Yuzu in trouble was probably how it emulated (by breaking the system software in half over its knee) and the fact that they had a Patreon.
Bleem! was a PS1 emulator for the Personal Computer and, most importantly, the Sega Dreamcast. The latter was what caught Sony’s ire. Bleem’s original plan was to put out a catch-all emulator disc for the Dreamcast, much like they did for the PC, but due to memory limitations and some other issues, they found it was easier to put out single-use “Bleemcast!” discs that supported one game at a time. Only three Bleemcast discs were ever released, I believe: Metal Gear Solid, Gran Turismo 2, and Ridge Racer 4. By all accounts, the games seemed to work very well. Boot the Dreamcast using the Bleemcast disc, then swap to the PS1 CD when prompted. Boom: instant remaster.

Sony took Bleem to court. Sony alleged it was illegal and breaking trademarks and this and that and the other thing. Bleem was deemed totally legal. They won their court case. Problem solved, right? Sony did not care. It wasn’t about legality. This was war. Sega was getting an advantage. So, they launched every counter suit in the book. They fought every inch of every technicality they could find.

By law Bleem was required to fight back, and legal battles are not free. For Sony, a multi-billion dollar tech and media corporation, this was but a drop in the bucket. For Bleem, a tiny little company consisting of maybe 3-5 people total, deflecting Sony’s accusations in court would bankrupt them multiple times over. Bleem may have been legal, but Sony still won by technicality. They out-spent them to death. If you’re big enough to be a target, they will get you, because they are still much, much bigger than you are. That’s all there is to it.
 
Bleem! was a PS1 emulator for the Personal Computer and, most importantly, the Sega Dreamcast. The latter was what caught Sony’s ire. Bleem’s original plan was to put out a catch-all emulator disc for the Dreamcast, much like they did for the PC, but due to memory limitations and some other issues, they found it was easier to put out single-use “Bleemcast!” discs that supported one game at a time. Only three Bleemcast discs were ever released, I believe: Metal Gear Solid, Gran Turismo 2, and Ridge Racer 4. By all accounts, the games seemed to work very well. Boot the Dreamcast using the Bleemcast disc, then swap to the PS1 CD when prompted. Boom: instant remaster.

Sony took Bleem to court. Sony alleged it was illegal and breaking trademarks and this and that and the other thing. Bleem was deemed totally legal. They won their court case. Problem solved, right? Sony did not care. It wasn’t about legality. This was war. Sega was getting an advantage. So, they launched every counter suit in the book. They fought every inch of every technicality they could find.

By law Bleem was required to fight back, and legal battles are not free. For Sony, a multi-billion dollar tech and media corporation, this was but a drop in the bucket. For Bleem, a tiny little company consisting of maybe 3-5 people total, deflecting Sony’s accusations in court would bankrupt them multiple times over. Bleem may have been legal, but Sony still won by technicality. They out-spent them to death. If you’re big enough to be a target, they will get you, because they are still much, much bigger than you are. That’s all there is to it.
Finally, someone mentions Bleem. If I remember correctly, it ended with Sony taking ownership and shutting it down.
 
Bleem! was a PS1 emulator for the Personal Computer and, most importantly, the Sega Dreamcast. The latter was what caught Sony’s ire. Bleem’s original plan was to put out a catch-all emulator disc for the Dreamcast, much like they did for the PC, but due to memory limitations and some other issues, they found it was easier to put out single-use “Bleemcast!” discs that supported one game at a time. Only three Bleemcast discs were ever released, I believe: Metal Gear Solid, Gran Turismo 2, and Ridge Racer 4. By all accounts, the games seemed to work very well. Boot the Dreamcast using the Bleemcast disc, then swap to the PS1 CD when prompted. Boom: instant remaster.

Sony took Bleem to court. Sony alleged it was illegal and breaking trademarks and this and that and the other thing. Bleem was deemed totally legal. They won their court case. Problem solved, right? Sony did not care. It wasn’t about legality. This was war. Sega was getting an advantage. So, they launched every counter suit in the book. They fought every inch of every technicality they could find.

By law Bleem was required to fight back, and legal battles are not free. For Sony, a multi-billion dollar tech and media corporation, this was but a drop in the bucket. For Bleem, a tiny little company consisting of maybe 3-5 people total, deflecting Sony’s accusations in court would bankrupt them multiple times over. Bleem may have been legal, but Sony still won by technicality. They out-spent them to death. If you’re big enough to be a target, they will get you, because they are still much, much bigger than you are. That’s all there is to it.
Basically fuck the legal system if you're poor and your adversary is super rich.
 
On that note does anyone have the breakdown on just how bad the pokemon clones are, and why each one sucks?
Temtems went from being slightly below mediocre to being an dumpster fire over the increasingly loss of functionality. Palworld is fairly good, but an little bit on the generic sides. Everything else just kind of faded into obscurity
 
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