Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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Nintendo can sell literal dog shit, slap the Pokémon logo on it and it will sell.
There is an app called "Pokemon Sleep", which is literally a sleep aid app that "rewards you for sleeping well". I am not joking, this exists.
I am very vocal about this in the Pokemon thread, but I do genuinely believe that your average Gamefreak fan who still supports them is no different than cattle, you can very much release quite literally anything under the Pokemon brand and it will indeed sell. This is especially true in the games department, you will be surprised just how little Dexit and DLC as well as overall decrease in quality did for lowering the sales.
Kids and normalfags buying these games mindlessly is one thing, but when you start grandstanding on social media and mocking people for having standards(even within the sphere of the same franchise), you stop being a casual consoomer and start taking sides.
Speaking of Nintendo, I was actually considering getting a Switch before Sword/Shield came out, since the game library seemed decent enough even outside of Pokemon. This would have been my first home console since the Xbox 360, and boy did I dodge a bullet by going on /vp/ and seeing what a mess this game was firsthand. Thank goodness I didn't buy the Switch, especially since the emulation for it already exists and many of the games are getting ported to the PC anyways. I think I would much rather explore some less talked about classics on DS and 3DS, maybe even GBA instead, not like there is a shortage of those.
 
There is an app called "Pokemon Sleep", which is literally a sleep aid app that "rewards you for sleeping well". I am not joking, this exists.
Friend of mine used that once. He claimed it logged him busting ass at least three times overnight.
 
Ah, I see you're a man of culture as well.
Literally a third of my Switch library is Arcade Archives or ACA Neo Geo.

Still hoping Hamster one day releases Super Contra (I know you can get it in that one compilation but I've heard that has issues, whereas I've never heard a bad thing about any Arcade Archives release), Raiden II/DX, and R-Type Leo.

A long time ago I bought this thing by DotEmu called Irem Arcade Hits... I'm basically just looking to replace that entirely, and only a few games in that set aren't on the Switch currently. (I know I could just use MAME, which is what I do anyway, but the Switch's portable formfactor and ease of connecting controllers makes it easy to lug around when I want to take these to a friend's house and game with them).
 
So one thing that I've complained about in the past and (and @Calandrino being a man of culture might have noticed too) is when the Switch has a lot of redundant releases.

Today though, I had a Mandela Effect because of this.

So I recently noticed a thing called the Visco Collection, and looking at what games it includes, I was like "aren't all of these already on the Switch thanks to Arcade Archives?" So I look and.... no, apparently none of these games had gotten Switch releases previously.

Which confuses me. I had thought for sure I had at least seen Captain Tomaday as an ACA Neogeo release... but nope.

My first thought is "maybe they removed them because of the Visco Collection?" (it would be out of character, but still). But no... apparently none of these games EVER got an Arcade Archives version, on Switch, or anywhere else.

.... but I know for a fact I've seen Captain Tomaday on Switch before. It's unpossible for me to be fabricating that.
 
It’s kind of wild to think that the Super Mario RPG remake for the Nintendo Switch comes out in the next six days. If anything, I’m still dealing with the after success of Super Mario Wonder.
 
It’s kind of wild to think that the Super Mario RPG remake for the Nintendo Switch comes out in the next six days. If anything, I’m still dealing with the after success of Super Mario Wonder.
I postponed Super Mario RPG in my case as I have a backlog of games to finish first on Switch, especially the rest of the Metal Gear Solid Collection and Star Ocean Second Story R. Super Mario Bros Wonder was an enjoyable experience tho.

 
I'll just say this: I've owned every Nintendo console, and the Switch will probably be my last. The dozen or so good original games on the system just aren't worth the investment to me, especially since they tend to be fairly short and/or overpriced.
 
I'll just say this: I've owned every Nintendo console, and the Switch will probably be my last. The dozen or so good original games on the system just aren't worth the investment to me, especially since they tend to be fairly short and/or overpriced.
I’m not taking anyone who bought a WiiU seriously
 
Nope, mine is a broken internal power supply from years ago. It usually got a blinking red light whenever I tried to power it on, and I had to leave it unplugged for a while before it might turn on again.
I found out that it’s very easy to damage the gamepad screen. This makes half of the WiiU library unplayable, and you can’t replace it easily unless you buy an entirely new system. They did not sell the gamepad separately until the end of the WiiU’s life.
I never got to finish Xenoblade X as a result of this.

The WiiU was also region locked.

I just bought several great games for 100 yen each (66 US Cents) on the Japanese e-shop and now I’m playing them in English. That would’ve been unthinkable on the WiiU without some serious effort.

My point being, the Switch is far from Nintendo’s least consumer friendly console or worst deal.
 
I found out that it’s very easy to damage the gamepad screen. This makes half of the WiiU library unplayable, and you can’t replace it easily unless you buy an entirely new system. They did not sell the gamepad separately until the end of the WiiU’s life.
I never got to finish Xenoblade X as a result of this.

The WiiU was also region locked.

I just bought several great games for 100 yen each (66 US Cents) on the Japanese e-shop and now I’m playing them in English. That would’ve been unthinkable on the WiiU without some serious effort.

My point being, the Switch is far from Nintendo’s least consumer friendly console or worst deal.
skill issue
 
Sorry guys, its time for you to slog through another whatever I feel like Switch game review.

Last time I "played" 8Doors: Arum's Afterlife Adventure for twenty minutes and declared it to be bland and boring, giving it a 1 out of 2. I still feel bad about it, so to help get me over this startling, Jim Sterling-esque lack of journalistic integrity I decided to try out a cozy game. And don't worry, this one will be a real review. Well, sort of, I didn't actually finish My Time on Frog Island either, though I got pretty close. This title made a little name for itself a few years ago on PS4 as a pioneer in the lucrative cozy genre and did manage to garner a little excitement with its' Switch port. So lets dig into it and see if this frog has legs.

MtoFI, as I alone call it, tasks you to explore an isolated island and its frog village, free of constraining time-limits, combat or gameplay. The game's primary loop consists of villagers asking you for items, and you finding and giving those items to them. Villagers will often have items that other villagers want and a large portion of the game's cycle can best be described as the Link's Awakening trading quest. I hope you really like that trading sidequest because you'll have 4 to 6 hours of it if you want to complete the main quest. There are no skills to level up, other than general knowledge of the controls and island layout, and there is a sense of satisfaction slowly but surely memorizing the map layout. What isn't satisfying is soft-locking on a bush and having to exit out to the home screen to reset yourself. And really I can just end the review here. 0 out of 2, move on to Xenoblade X.

But wait, that’s unfair. There are plusses to the game. Its not awful. The music, despite being just one main song repeated on loop, is charming and does not get old. I'd describe it as being "not out of place with old skool Minecraft songs", which should be a plus to anyone else who played back in the day. And the character designs are, well, they're fun! Even if you can call it a little bit "CalArts" I can confirm that there are a grand total of zero beanmouths in the game. (I kept track.) The game does not hold your hand either, there is no map or quest log and it therefore expects you to explore and memorize the layout of the island, as well as what each frog wants. As hinted at above, that is a core gameplay mechanic and seemingly the whole point of the experience.

From a financial standpoint, physical copies of the game regularly go on sale and I got mine for between 12 and 15 dollars. Still more than double the dollar per hour ratio but not awful. And yet, I must be honest with you. 9 days into actively playing the game, I have not beaten it. It failed to grip me and I probably only have 5 hours in it since it struggled to convince me to pick up my controller, each and every day. I had high hopes that this game would have challenging and unique puzzles, as stated by its fans, and it really didn't. It’s a struggle between 0 and 1 for me, this really is one of those games that rides the edge. But honestly, I would have a hard time recommending this game to anyone, there's just nothing to do. It makes me wish I'd spent more time with Arum even. 0 out of 2 onto Xenoblade Chronicles X. Don't worry @Buttigieg2020, I'll be sure to tell you what the ending is, I bet the MC fucks a whole harem of cute girls.
 
You know, just to admonish myself, buying indie games because they are cheap just doesn't really seem to be working out for me. Looking at all of the game's I've reviewed, I've been incredibly stingy with 2s. I've only given out five of the fucking things, two were to the same indie developer, one with absolutely zero ties to the "Big Indie" cabal that advertises this shit, and the other three were Nintendo first or second party stuff. Its really disheartening. I don't think my standards are that high, and there's a shitload of Switch games that I played prior to 2022 (when I started writing these things) that I ended up loving.

For those who want to delve deeper, I keep a list of this shit in my user profile comments, for my own use. Current stats are, minus one sentence reviews: 5 2s, 9 (or 10, if you count Future Connect) 1s and 11 0s.
 
onto Xenoblade Chronicles X.
Do the side content, that makes up the bulk of the game. The main story is very lacking due to Nintendo wanting online features so the story got gutted for a custom player character. The side content is the best in the series and fleshes out the characters really well. Doesn't mean the main story doesn't have hints of the Xeno stuff, its the strongest its been since Xenosaga near the end, but its cut short, and a lot of story concepts were re-used for Xenoblade 2 and 3, you will know them when you see them.

It's the best playing game in the series IMO.
 
I'll just say this: I've owned every Nintendo console, and the Switch will probably be my last. The dozen or so good original games on the system just aren't worth the investment to me, especially since they tend to be fairly short and/or overpriced.
The same goes for me, just in that I want my last console to end this hobby on a high note.
 
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