Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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Those two were probably destined to fail regardless. Both were outdated hardware by the time they came out, had confusing names, played to long dead trends, and had shit launch titles. Imagine having to sell the general public on Pilot Wings or New Super Mario Bros. U as the must have titles. Nintendo’s head was super far up there own ass with these systems as the consoles lacked any ambitious titles outside of niche franchises like Fire Emblem. The company was basically coasting on memberberries throughout the 8th gen and the Mario, Pokémon, and Smash series suffered because of it.
3DS didn't fail though, it did fine. Obviously it didn't live up to DS standards in terms of sales but that's not a failure. It could have failed, but they heavily supported it and phased out the gimmick. Not so with Wii U, which is probably their least supported system (excluding Virtual Boy).

You're right about shit launch titles though, especially for 3DS.
 
You must be a young fag.

Playing a portable gaming system means carrying around stuff, especially different game cartridges, not to mention extra batteries and in some cases, chargers. It's part of the gamer lifestyle if you are a portable system fag.
I was born into the era of rechargeable batteries for handhelds. my dad would always go on about how with his old Game Gear he need to carry a small bag full of batteries for a long road trip. I would probably pick up a Game Gear if i saw one for a good price, but most are fucked due to bad components. But hey i was able to get a Neo Geo Pocket Color and Sonic Pocket Adventure for like 80$.
 
3DS didn't fail though, it did fine. Obviously it didn't live up to DS standards in terms of sales but that's not a failure. It could have failed, but they heavily supported it and phased out the gimmick. Not so with Wii U, which is probably their least supported system (excluding Virtual Boy).

You're right about shit launch titles though, especially for 3DS.
The 3DS failed at launch, I mean.

The 3DS is such a mixed bag of a system. It never got to the heights of the DS, but wasn't a total blunder like the Wii U. The system always seemed to lay dormant for me as the new titles were never that interesting. Most of the Mario titles were generic, Pokemon started getting formulaic, and the 2D platformers from Nintendo were always pretty terrible unless Kirby was in the title, which the 3DS had an unnecessary amount of. By the end, the 3DS became a niche RPG machine as that was the genre pumping good titles for it. Everything else for the system just fell flat compared to the DS.

If you are going to get a 3DS, just stick to Kirby and Fire Emblem for franchises. For singular titles: Kid Icarus, ACNL, Mario Golf, and Metroid Samus Returns.
 
I think 3DS lost a lot of its thunder because of the reasons you cited, but also Vita. Every game that appeared on both was always better there, so you really only wanted exclusives, but they were hit and miss. I actually think Fire Emblem went downhill starting with Awakening.

Overall I'd say it was still good though.
 
I actually think Fire Emblem went downhill starting with Awakening.
Awakening was at least ambitious and tried something new, which was a rarity with Nintendo at the time.

I think 3DS lost a lot of its thunder because of the reasons you cited, but also Vita. Every game that appeared on both was always better there, so you really only wanted exclusives, but they were hit and miss. I actually think Fire Emblem went downhill starting with Awakening.
A lot of games also appeared on phones, which was likely a bigger competitor. Otherwise, if you didn't care for RPGs, which is me, then the system held little value as majority of its titles were RPGs. It was basically a system of RPGs and 2D Platformers, while the Wii U was a system of 2D platformers or gimmick shit. Either way, the systems lacked variety, and even their more focused genres suffered from having too much mediocrity.
 
I was born into the era of rechargeable batteries for handhelds. my dad would always go on about how with his old Game Gear he need to carry a small bag full of batteries for a long road trip
I remember those days with my Game Boy Advance. I can't remember how many batteries that I went through playing it until they came out with that rechargeable attachment for it.
A lot of games also appeared on phones, which was likely a bigger competitor. Otherwise, if you didn't care for RPGs, which is me, then the system held little value as majority of its titles were RPGs. It was basically a system of RPGs and 2D Platformers, while the Wii U was a system of 2D platformers or gimmick shit. Either way, the systems lacked variety, and even their more focused genres suffered from having too much mediocrity.
You can easily say the same thing with current year, with the added trend of reliving the past.
 
Totally off topic from what is being discussed, but I recently got an OLED and a pro controller. I like the OLED a lot, and I would have liked the pro controller but the first time I went to use it, it had horrible drift. Worse than I've had the joycons do. So I guess I'll be trading it in for hopefully one that works.
 
I think 3DS lost a lot of its thunder because of the reasons you cited, but also Vita. Every game that appeared on both was always better there, so you really only wanted exclusives, but they were hit and miss. I actually think Fire Emblem went downhill starting with Awakening.

Overall I'd say it was still good though.
Phones did waaaaaaay more to hurt the 3DS than the Vita. The Vita is estimated to have sold around 15-17 million units versus 76 million 3DS units. Very few people gave a shit if something looked better on Vita. Any software released on both platforms most assuredly sold better on 3DS.
 
I wish Kid Icarus: Rising was released to the Nintendo Switch. It just so happened that I looked on eBay and the box and game cartridge was selling around $85-$100+ and I asked myself, “Is the hero Pit really worth that much to you, scalpers?”
 
Phones did waaaaaaay more to hurt the 3DS than the Vita. The Vita is estimated to have sold around 15-17 million units versus 76 million 3DS units. Very few people gave a shit if something looked better on Vita. Any software released on both platforms most assuredly sold better on 3DS.
That's true, but I'm sure it didn't help. I believe Vita had a decent attach rate too. I certainly bought games for it over 3DS when given the choice, like the Zero Escape games.
 
You must be a young fag.

Playing a portable gaming system means carrying around stuff, especially different game cartridges, not to mention extra batteries and in some cases, chargers. It's part of the gamer lifestyle if you are a portable system fag.
SegaGameGearStorage2.png

I carried one of these around with me as a kid whenever I went somewhere outside the house.
 
Recently went back on Hades. I've also finished playing all the Inferno missions on EDF3 as the Ranger, thus unlocking the Genocide Gun that can oneshot everything except tunnel entrances somehow.

What games are on the cartridge and which ones are not on the virtual console Sega package and which games on the Sega Vitual Console package are not on the cartridge?
Sega Genesis Classics.png
As for a small anecdote, the collection doesn't exist in Japan.

You must be a young fag.

Playing a portable gaming system means carrying around stuff, especially different game cartridges, not to mention extra batteries and in some cases, chargers. It's part of the gamer lifestyle if you are a portable system fag.
I'd argue youngsters still have more physical games than digital ones on the principle that a kid's interest may likely change over time, and selling vidya to obtain a new game (even an used one) is rather handy for the parents as well. I gift game physicals to my young relatives on these ideas as well.

But personally, digital is a lot damn convenient in a portable console just for not having to carry and swap around many cartridges whenever I (or someone else) feel craving for a specific title. Just a slim case, and sometimes a small usb-c external battery, for the average out-of-home use.
 

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4 new trailers for Strikers in 1 hour.
The game looks fine, but missing content like every new sports title. It will be better than Aces and Super Rush, but Nintendo, for the love of God, just finish a game before releasing. I get Nintentards cannot go 5 secs without next product, but is this really worth it?
 
https://youtube.com/watch?v=usvf-N17TgAhttps://youtube.com/watch?v=jyhJVPbG-vshttps://youtube.com/watch?v=fmvzfwj85Vohttps://youtube.com/watch?v=6LTO7vziwHk
4 new trailers for Strikers in 1 hour.
The game looks fine, but missing content like every new sports title. It will be better than Aces and Super Rush, but Nintendo, for the love of God, just finish a game before releasing. I get Nintentards cannot go 5 secs without next product, but is this really worth it?
Getting really tired of this “finish it later” approach. I can let it slide on rare occasions (people may give Star Allies shit for doing this, but the alternative was to have half a year of nothing but Wii U ports; Star Allies needed to release early to break that up), but Nintendo does it so often now that they might as well just call it early access.
 
but is this really worth it?
Well, from where I'm sitting, I see: An soccer game with Bing Bing! Wahoo! in it, with an some tweaked mechanics from the past two games. There's also the customizable gear and the "create your own club" thing.

But where the last tennis game had an learning curve to it, and how Mario Golf was streamlined into speedrunning the game (among other things), this one is barely adding anything new to the table from what I've seen in the trailers.


But hey, it's only 60 bucks and nobody's forcing you to buy it.
 
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