Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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Nope not true, it was exclusive for japan for the PS4. There was no xbox version or PC version released there.
Woopity-fucking-do. In that case, it makes sense because the Xbox sells like shit in Japan, so there wouldn't be enough sales to justify porting it there. Not that it matters: the Xbox One isn't region locked, so you can just import an American game and play it on your Japanese Xbox. It is still available on PC, though.
 
Nope not true, it was exclusive for japan for the PS4. There was no xbox version or PC version released there.
You either don't bother to read nor remember my autism rant in culture war thread about MonHun, do you? About the whole Westernized crap.
There is PC version in Japan, albeit the sale amount was tiny compared to PS for obvious reason.
Screenshot 2022-04-20 at 22-47-49 Culture Wars General.png

Edit:
A few more things hurt PC sales: time exclusive on PS4, no cross platform multiplayer nor cross save progression and delay content update on PC.

But hey if there isn't MonHun PC for Japan, then why there are screenshots of JP gameplay on Steam?
 
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What exactly is the game like? A shooter with jrpg elements like towns?
In the SNES original you just shot things. It was based on an arcade game where you just shot things. I see a worrying amount of text in the previews for this one, but Wild Guns Reloaded and Ninja Saviors are both 11/10, so in Natsume I trust.
 
Woopity-fucking-do. In that case, it makes sense because the Xbox sells like shit in Japan, so there wouldn't be enough sales to justify porting it there. Not that it matters: the Xbox One isn't region locked, so you can just import an American game and play it on your Japanese Xbox. It is still available on PC, though.
It's still a form of a paid exclusivity deal.
 
No, you get a near infinite supply of "crystals" that you can create your blades from. There is a random chance that you will get a "named blade" which is a pre-created character with their own catchphrases and special set of quests (also way better than generic blades.) The random nature of it is that once you get a blade linked to one character you cannot* reassign them to another character, and certain blades work best with certain characters. Thus perfectionists/minmaxers save and reload to get blades lined up the way a guide tells them to instead of just playing the fucking game, which isn't even all that hard regardless of which blades are linked to which player characters.
Dude, this shit is retarded and it's the reason why I hate RPGs
Surely no single player game would ever do that.
Skylanders did it. More than once.
 
Dude, this shit is retarded and it's the reason why I hate RPGs
The part where you have multiple characters that can be linked to eachother or the part where you get them in a random order instead of being linked directly to a plot. There's like thirty of them and you're pretty much guaranteed to get most of them just through random blade creation.
 
No its not. It makes no sense to have an exclusivity deal that only covers one country, especially since region locking isn't a thing. Its not even exclusive to Playstation in Japan. Its still available on PC.
Paid timed exclusivity is still paid exclusivity and should not be celebrated in any way. Also, in person retail is not dead and the vast majority of people do not want to/are too dumb to figure out how to set up accounts from different regions.
 
The part where you have multiple characters that can be linked to eachother or the part where you get them in a random order instead of being linked directly to a plot. There's like thirty of them and you're pretty much guaranteed to get most of them just through random blade creation.
It's more like the min-maxing aspect of it.
 
What exactly is the game like? A shooter with jrpg elements like towns?
I couldn't reply to the post yet because I was waiting for the game to be unlocked in the japanese timezone.
It's an arcade shmup where you shoot down spirits and evil monsters with magical powers across different stages with their own gimmicks and enemies. There are 3 types of bullet types (Purity seal, Wind & Fire) that you can interchange by collecting colored crystal balls in the stage, and getting another crystal ball of the same color gives you a power-up which is often characterized by "moar dakka" (up to 5 power-ups, the fifth time makes you invincible and incredibly strong over a short period of time).

Each character (Sayo the shrine maiden, Manuke the racoon, Ame no Uzume the big-chested goddess and Hotaru Gozen the warrior) plays differently. For example, the green wind ball gives Manuke homing bullets by default but the effect isn't the same for Sayo as her bullet acts like normal ones until they hit their target, spreading to other targets. You later unlock super attacks after clearing stage 3.

Game isn't easy and there is only a save checkpoint before the stage boss (mini-bosses don't count) in case you have used up all your lives.







I see a worrying amount of text in the previews for this one, but Wild Guns Reloaded and Ninja Saviors are both 11/10, so in Natsume I trust.
The Story mode has its share of cutscenes occuring before & after a stage. Free mode (which also enables a second player with a single joycon) is only available after clearing the story.

The gist of the story so far is Sayo-chan, the shrine maiden, has previously helped out the gods who were captured by various spirits (in the original 1989 arcade game). After reprimanding the spirits to never pull such a prank again, she and her friend Manuke the racoon were enjoying the peace. Until said spirits suddenly come back for revenge, but it turns out they were possessed by a spell from a mysterious man in a black coat. After defeating an evil octopus in stage 2, Manuke faces the mastermind himself. Sayo shields her friend from the attack and dies as a result, but her spirit is saved by the goddess Ame no Uzume in the kingdom of gods. Sayo is later sent into the bleak future of her own world in order to deal with the mastermind and his schemes to spread evil over the world.

Hotaru Gozen (the blue-haired warrior) is female btw

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Paid timed exclusivity is still paid exclusivity and should not be celebrated in any way. Also, in person retail is not dead and the vast majority of people do not want to/are too dumb to figure out how to set up accounts from different regions.
Its not even paid timed exclusivity. They just straight up didn't release the game on Xbox in Japan because the Xbox sold so bad. It released on Xbox day and date at the same time as Playstation everywhere else. I think the PS versions got some minor exclusive content. Nothing major though.
 
Its not even paid timed exclusivity. They just straight up didn't release the game on Xbox in Japan because the Xbox sold so bad. It released on Xbox day and date at the same time as Playstation everywhere else. I think the PS versions got some minor exclusive content. Nothing major though.
I was talking about the PC version. Not releasing on Xbox is sad, any form of paid exclusivity for content that was going to be made anyway sucks, but I can see why Square would make the deal- who in Japan actually owns an Xbox?
 
I was talking about the PC version. Not releasing on Xbox is sad, any form of paid exclusivity for content that was going to be made anyway sucks, but I can see why Square would make the deal- who in Japan actually owns an Xbox?
Americans living in Japan, and I guess Ameriboos who saw this ad and said "haiiii~ zat'su za bideo gamu consuru boku wa needo desu~"

bill gates xbox ad.jpg ,
 
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