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- Sep 9, 2016
Mario Kart has such a universal appeal these days, doing something that might make it appear "too complex" and scare off normal people isn't going to/shouldn't happen.
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I say it's backwards compatible but it'll still be another Wii U fiasco. It'll be too similar to the Switch, they'll give it a similar name, and the hardware improvements won't be enough to draw in fans. It will take 2+ years for them to get any good exclusive titles on it. People will upgrade reluctantly to play new Mario but a lot of people will be happy with their large library of Switch games especially since many early Switch 2 titles were also released on Switch.What are the changes you guys reckon that the Switch successor might have backwards compatibility?
There's no way it isn't. Nintendo has ALWAYS been pro-BC, even if they haven't been able to physically pull it off. And since the cart format hasn't held them back at all they will surely keep it.What are the chances you guys reckon that the Switch successor might have backwards compatibility?
None of those seem like they can't be worked around. The biggest issue would be kart design, but they let you customize your kart now anyway. Simply have the two-man vehicles be an option with either it's own separate mode or just another option with it's own upsides and downsides.The concept just has too many drawbacks for Nintendo to want to evolve at this point. The need for a large character roster pretty much killed the concept for any portable device prior to Switch. There is also the duo concept in which characters need a partner, and more diverse rosters make it hard to pair characters with a compliment. The unique items also create more work on developers that could probably go elsewhere.
The two characters would also affect kart design given you need a back for the second player, which who knows how that would work nowadays given you have to factor in 12 karts on a track, a glider, and the bikes/atvs. With all the new mechanics of Mario Kart since Double Dash, it might be impossible to go back while maintaining the current features. Given that Double Dash is a polarizing entry, I don't see a reason why Nintendo should.
I feel like that's the most damning thing against its return. I don't know why Nintendo dumbs down games instead of just giving players options.Mario Kart has such a universal appeal these days, doing something that might make it appear "too complex" and scare off normal people isn't going to/shouldn't happen.
Pauline was certainly a big deal when she showed up in Mario Kart Tour, and aside from clones and variants she was one of the only few new characters in Mario Kart Tour for ages, since Nintendo still seem keen on milking Mario Kart 8, I suppose it's not impossible for them to add even more DLC down the line, but they may just be saving her for the next instalment, if that ever happens...I still think they should add Pauline to Mario Kart 8
Wario and Waluigi don't even have their own game still.Imagine if Wario and Waluigi get girlfriends, that's even more characters for Nintendo to not add to games.
Except it has, you have games on the switch that don't work without a digital download because the cart can't fit all the data.There's no way it isn't. Nintendo has ALWAYS been pro-BC, even if they haven't been able to physically pull it off. And since the cart format hasn't held them back at all they will surely keep it.
True. Also, the carts themselves are expensive to manufacture, thus, many companies forego using the bigger carts or two carts to fit larger games. Most modern open world games will either not fit on the carts at all, or will only do so after very tight compression. Many companies just won't bother.Except it has, you have games on the switch that don't work without a digital download because the cart can't fit all the data.
Wario has two series of popular games. Waluigi is the only one with nothing to his name.Wario and Waluigi don't even have their own game still.
I mean a stand alone game that features both of them at once.Wario has two series of popular games. Waluigi is the only one with nothing to his name.
You might be right about the manufacture costs but it seems to me to be more a case of certain publishers acting greedy (Capcom's early releases as the most notorious example) rather than an actual issue with the physical format itself. Projekt Red could fill over 30GB of game files of the Witcher 3 inside a Switch cartridge just like Sony Music/Aniplex with the Tsukihime remake (which is 20GB big). There also are many digital-only games on Switch, regardless of the filesize, such as the Serious Sam Collection I've been playing as seen from my previous posts.True. Also, the carts themselves are expensive to manufacture, thus, many companies forego using the bigger carts or two carts to fit larger games. Most modern open world games will either not fit on the carts at all, or will only do so after very tight compression. Many companies just won't bother.
The problem with digital is that you then run into the Switch's limited onboard storage, and lack of compatibility with external hard drives (which even the Wii U could do at launch).There also are many digital-only games on Switch, regardless of the filesize, such as the Serious Sam Collection I've been playing as seen from my previous posts.
That's why you buy MircoSD cards.The problem with digital is that you then run into the Switch's limited onboard storage, and lack of compatibility with external hard drives (which even the Wii U could do at launch).
They're kind of a weird fix because most PCs don't have the slots for them anymore. They're nowhere near as universal as USBs.That's why you buy MircoSD cards.
There are card readers that you can buy that can be plugged into your computer via USB.They're kind of a weird fix because most PCs don't have the slots for them anymore. They're nowhere near as universal as USBs.
Yeah I know I have a few for my machines. But they're kind of going the way zip drives did.There are card readers that you can buy that be plugged into your computer via USB.