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It's not the best of ports, sadly.SMT 3 HD apparently did awful on the switch.
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It's not the best of ports, sadly.SMT 3 HD apparently did awful on the switch.
SMT 3 HD apparently did awful on the switch.
Time to chalk up another RPG series that switchlets left out in the cold.
I dunno how the MHRise numbers are looking but the western fans keep saying that this is another port of GU with improved graphics and it's also being chastised for no nintendo character costumes.
https://youtube.com/watch?v=9T9etR_kS4Y
Yet they're still jizzing over the fucking themepark and all the exclusive merch you can supposedly buy.
There's also still SMT5.To be fair, Nocturne HD isn't even out in the west yet, so I wouldn't call SMT a lost cause on the Switch just yet.
It's not the best of ports, sadly.
The 5.5-inch GPD Win 3 and the 7-inch Aya Neo aren’t going about it in quite the same way; while the Ava tries to closely match Nintendo’s console in shape, size, and with strictly gaming controls on board, the GPD sticks to its palmtop computer roots with a slide-up screen that reveals a tiny backlit keyboard. There’s also a fingerprint sensor, a microSD slot and an optional Thunderbolt 4 dock if you want to use the GPD like a full Windows 10 computer.
GPD WIN 3 VS. AYA NEO SPECS
Spec GPD Win 3 Aya Neo Screen 5.5-inch 1280x720p IPS 7-inch 1280x800p IPS PPI 268ppi 215ppi Brightness 400 nits 500 nits CPU 15-28W Intel i7-1165G7 or i5-1135G7 (4C8T) 10-25W AMD Ryzen 4500U (6C6T) GPU Intel Iris Xe (96EU or 80EU) AMD Vega 6 RAM 16GB LPDDR4x 4266 16GB LPDDR4x 4266 Storage 1TB NVMe SSD 512GB NVMe SSD Battery 44Wh 47Wh Battery quote 2-3 hours heavy, up 11 hours light up to 6 hours Cooling Two heat pipes, PWM fan Two heat pipes, fan Ports 1x Thunderbolt 4 (USB-C), USB-A, 3.5mm 3x USB-C, 3.5mm Wireless Wi-Fi 6, Bluetooth 5.0 Wi-Fi 6, Bluetooth 5.0 Dimensions 7.6 x 3.6 inches (192 x 92mm) 10 x 4.1 inches (255 x 106mm)
Unity is being used for everything now, the fucking Mandalorean even used Unity for it's post production effects. It's not some cheap slapped together minimal effort tool, it can be used for a ton of stuff and does all of it well, and at this point gives Unreal a run for it's money.There's also still SMT5.
Whenever that comes out...
Didn't they use the Unity engine for this port or something like that? I don't even know how that works, but that alone kinda turns me away from buying it.
Hardtype is the best version of the game anyway. Now if only you were able to select fusion skills like in the new version.
The switch version outsold the PlayStation version. Truth is nobody cares about a shitty port of not Persona.SMT 3 HD apparently did awful on the switch.
Time to chalk up another RPG series that switchlets left out in the cold.
I dunno how the MHRise numbers are looking but the western fans keep saying that this is another port of GU with improved graphics and it's also being chastised for no nintendo character costumes.
https://youtube.com/watch?v=9T9etR_kS4Y
Yet they're still jizzing over the fucking themepark and all the exclusive merch you can supposedly buy.
Weirdly, Atlus have put some degree of effort into fixing some of the problems with the port, like it's poor optimization. They even put in a feature that lets you either select skills when fusing, or randomizes them like in the original. It hasn't gotten a lot of attention though. https://personacentral.com/smt-iii-hd-version-1-02-update/Didn't they use the Unity engine for this port or something like that? I don't even know how that works, but that alone kinda turns me away from buying it.
Hardtype is the best version of the game anyway. Now if only you were able to select fusion skills like in the new version.
About the Hinox swimming, I've managed to get one to swim naturally southwest of the tower that goes with Zora's Domain. And yes, I was running out stuff to do in BOTW when I did that.For some reason Youtube decided to recommend me a SwankyBox short that is so retarded and unnecessary I felt compelled to post it here.
https://youtube.com/watch?v=50ns0bilP0I
tl;dw
"Lava is weird in Breath of the Wild guys. If you take an enemy that is never spawned near lava and literally use mods to spawn him into lava (because even if you lead him there somehow naturally, he will stop at the shore and won't get in) he just swims around in it. OMG guys it's just red water, my entire life has been a lie."
Way older than that, remember the red hot water level in DKC 2 where you have to have the seal spit in the “lava” to turn it into water? How about Super Mario Bros. 1 and The Lost Levels where both water and lava are just graphics placed over a bottomless pit (except in water levels)? Pretty sure lava has water physics in Super Metroid too.And the "lava is colored water" thing is hardly anything new. I mean, just look at Corona Mountain from Super Mario Sunshine
Only if the water is green, obviously.If red is what gives lava it's power to burn you and water's color does the opposite? Does that mean colorblind people are immune to lava and water?
What killed the Wii-U was it's lack of games. I had a wii-u at launch and when it ended I barely had 20 games for the system, in comparison my switch collection is in the dozens.Puppet Man is catching a lot of heat on Twitter for his tweet criticizing an ad for the Super Mario 3D World port:
View attachment 1898493
Mostly criticisms about how he's over exaggerating the advertising's role in killing the Wii U, or laughing about how he's complaining that a children's game is being marketed in a childish way.
And the advertisement itself
The original Super Mario 3D world's marketing was really insistent on using the cat forms as a selling point and personally I don't feel this is too different compared to their other current ads.
I look forward to a big Nintendo Switch instead of the normal sized one.
Mostly both. Nintendo's competitors are dick-trippingly incompetent and Nintendo is also lucky.Do smashfags count? Also how can Nintendo keep earning monies? Do their competitors actually suck that much or they have luck?