Nintendo Fanbase Stupidity General - Rants on the explosive fanbase

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Does Nintendo have a bad fanbase

  • Yes

    Votes: 915 93.2%
  • No

    Votes: 67 6.8%

  • Total voters
    982
I think at some point they just need to actually admit they don't care about Starfox/F-Zero/Golden Sun/etc. after the last decent installment and just pawn it off to a subsidiary developer. Retro Studios handles Metroid and DK these days. HAL handles Kirby and maybe another thing. Is there another subsidiary developer nintendo can pawn these series off to with just a licensing fee and quality control?
I'm going to be a hypocrite and agree with you. I hate it when SJWs co-opt a beloved franchise and make it political, but with Nintendo properties the spiritual sequels get no traction. There are lots of "metroidvania" games out there, but nothing when it comes to other Nintendo properties.

I've heard great things about Fast RMX as a non-Nintendo replacement for F-Zero, but nobody gives a shit because it's not F-Zero. I occasionally see StarFox clones on game development forums, but I've yet to see any of them receive any kind of fanfare. With survival horror games, the obscurity makes sense because they're all either vaporware or shit.

Another problem is the attitude and culture of today. If StarFox or F-Zero were made as new, non-Nintendo IPs today, they would be laughed at. StarFox would be dismissed as a furfag game trying to turn children into degenerates, and F-Zero's would need to be full of self aware tumblr snark or dismissed as stupid and unrealistic.

It's not a game you play once and then act all mad about it being too short because you beat the game in an hour.
At the time it made sense. A game that cost £100 in today's money, and you had it "beat" in an hour, and in a couple of days you'd seen all the content, that was bad. It's why StarFox 64 was a great rental or borrow from a friend game, because no one cares about high scores outside of Tony Hawk.

These days I feel different. As an adult, money is less of a problem, and time is the limiting factor. I really appreciate a great 2 hour game over a 200 hour collect-a-thon with no worthwhile content.

Star Fox did a mostly-on-rails shooter very well. The series has struggled every time they have moved away from what worked.
That's mostly because they were bad games though. StarFox 2 was good, but Command was bad despite having similar ideas. People really like Rogue Squadron and that was an all-range space shooter. We have no shortage of games from Halo to Half-Life 2 that show that you can mix on foot combat with vehicles and have it be awesome.
 
I'm going to be a hypocrite and agree with you. I hate it when SJWs co-opt a beloved franchise and make it political, but with Nintendo properties the spiritual sequels get no traction. There are lots of "metroidvania" games out there, but nothing when it comes to other Nintendo properties.
2D Mario and 2D Zelda have entire indie genres devoted to aping them, alongside the afore-mentioned Metroid clones. Even their 3D versions have one or two clones. Mario Kart also does, except most of its clones are corporate products instead of indie. Smash has a few embarrassing clones out there. F-Zero has Wipeout in addition to FST. We've yet to have clones of Animal Crossing, Splatoon, Kirby (too generic to really be cloned?), Luigi's Mansion or Warioware.

Having said that, I don't think the existence of clones/inspired bys is very notable, most successful games will make some sort of wave in the industry and create their own competitors. For autistic fans, it has more to do with the character design than the gameplay. Normal people have fun playing Mario, autistic people want to lick the princess's feet.
 
I would actually welcome a Star Fox Zero port with improved controls because I think there was a decent game in there somewhere, the controls were just painful.
 
Is it just me or the switch first party exclusives feel weak this generation. Besides mario oddesy and breath of the wild, and three houses most of the games feel more like "we need another game in a franchise" pokemon being a good example, honestly i feel besides being portable the switch itself feels weak.
 
Is it just me or the switch first party exclusives feel weak this generation. Besides mario oddesy and breath of the wild, and three houses most of the games feel more like "we need another game in a franchise" pokemon being a good example, honestly i feel besides being portable the switch itself feels weak.
Every single Switch Xenoblade release has been solid. But other than that(and especially Pokemon) they've been phoning shit in.
 
Every single Switch Xenoblade release has been solid. But other than that(and especially Pokemon) they've been phoning shit in.
honestly xenoblade is a hard fourmula to fuck up, but i'm still suprised pokemon feels like a 3ds game upscaled.
 
I'm going to be a hypocrite and agree with you. I hate it when SJWs co-opt a beloved franchise and make it political, but with Nintendo properties the spiritual sequels get no traction. There are lots of "metroidvania" games out there, but nothing when it comes to other Nintendo properties.

I've heard great things about Fast RMX as a non-Nintendo replacement for F-Zero, but nobody gives a shit because it's not F-Zero. I occasionally see StarFox clones on game development forums, but I've yet to see any of them receive any kind of fanfare. With survival horror games, the obscurity makes sense because they're all either vaporware or shit.

Another problem is the attitude and culture of today. If StarFox or F-Zero were made as new, non-Nintendo IPs today, they would be laughed at. StarFox would be dismissed as a furfag game trying to turn children into degenerates, and F-Zero's would need to be full of self aware tumblr snark or dismissed as stupid and unrealistic.


At the time it made sense. A game that cost £100 in today's money, and you had it "beat" in an hour, and in a couple of days you'd seen all the content, that was bad. It's why StarFox 64 was a great rental or borrow from a friend game, because no one cares about high scores outside of Tony Hawk.

These days I feel different. As an adult, money is less of a problem, and time is the limiting factor. I really appreciate a great 2 hour game over a 200 hour collect-a-thon with no worthwhile content.


That's mostly because they were bad games though. StarFox 2 was good, but Command was bad despite having similar ideas. People really like Rogue Squadron and that was an all-range space shooter. We have no shortage of games from Halo to Half-Life 2 that show that you can mix on foot combat with vehicles and have it be awesome.
Yes, these companies can essentially copyright an entire gaming genre just by owning the most recognixable and appealing characters. It's insane. LIke even I, someone aware of the con, don't give a fuck about spiritual successors.
It's also why I thought a lot of the big brained images and takes about game design you'd find in places like /v/ were just wrong and stupid. People do not care that much about gameplay when it comes down to it. And also a lot of wisdom was wrong on its own basis. People are actually much more fine with a gameplay and story disconnect as long as it's not too intrusive or jarring than most "gameplay and plot interlinked" nonsense (especially since it often fails).
 
Every single Switch Xenoblade release has been solid. But other than that(and especially Pokemon) they've been phoning shit in.
Ehh, there's been some good shit coming out. Splatoon 2 maintained the quality of the original, though the Wii U gamepad and Miiverse functionality is missed. Luigi's Mansion was a much better game than it had any right to be. Smash is packed with content. Prime 4 was not allowed to suck (they rebooted it instead.) People say Fire Emblem was good. Ring Fit was the first good exercise game Nintendo made... ever. Stuff like Wii Fit was fine for exercise yet lousy as a game, RFA manages to do both.

As for misses? Arms had good presentation but most people, including myself, just didn't find the gimmick appealing. Labo was sabotaged by them not wanting to build real games for it (the price was in line with what cardboard craft products are worth.) Kirby had a boring concept and was just the latest off of the Kirby assembly line. Mario Party and Paper Mario were also assembly line games. Yoshi looked pretty but played like shit, just like almost all of its predecessors. Mario Maker 2 was just a sequel. I have no ability to judge Animal Crossing but it looks like its high quality? I was impressed by the Link's Awakening remake's desire to mimic the original's gameplay but I do not care for the art style, no matter how technically proficient the graphics were, and found the music to be atrocious. Mario Tennis didn't go far enough (ran out of money or time, maybe?)
 
Is it just me or the switch first party exclusives feel weak this generation. Besides mario oddesy and breath of the wild, and three houses most of the games feel more like "we need another game in a franchise" pokemon being a good example, honestly i feel besides being portable the switch itself feels weak.
I would say they hit it out of the park in 2017, with a stream of hits. Breath of The Wild, Super Mario Odyssey, Splatoon 2, and Xenoblade Chronicles 2 all being huge titles. I also think people are too harsh on ARMS, it was a great first attempt and had a bit to do. I think it being in a very niche genre and a lack of real story mode hurt it, but they really did everything to push it and treat it like it was special. I feel like if the game released how it is now, more would view it highly. The stupid Splatoon model killed the game as that model only works for Splatoon and Animal Crossing.

Also, while not first party, Mario + Rabbids Kingdom Battle was a stellar game that had no right to be. The amount of personality and care is very evident and the characterizations are hilarious. I also want to mention Fire Emblem Warriors. This game was so unfairly treated due to being compared to Hyrule Warriors after its four DLC packs, 3DS port, and then four more packs. Fire Emblem was great, but because it lacked the amount of characters expected, many wrote it off. The weapons triangle is a huge part of the game that makes it enjoyable and interesting, and the characters are way more balanced than Hyrule. I personally prefer Fire Emblem to Zelda on gameplay alone, and believe more should check it out.


2018 was a blunder year, but Smash Bros was clearly worked on a ton. Super Mario Party is a game I believe gets too much flak, it has the highest character count of any, a ton of personality, and multiple ways of play. Had they just included more boards, it would have been a win. River Rafting alone made the game for me personally.

Pokemon and Sushi Strikers were bad. Kirby was fine, but nothing eventful. I cannot wait for Kirby’s overhaul.


2019 was a good year. Luigi’s Mansion 3, Fire Emblem Three Houses, Ring Fit and Platinum’s Astral Chain being the ultimate highlights. I also see that Daemon X Machina has good reviews, which is impressive for a very niche title and a new IP. Honestly, the only blunders of 2019 were Pokemon and Marvel Ultimate Aliance 3. Yoshi was average, being better than Kirby at least.

As for 2020, this year will probably be bad. Animal Crossing is very reliant on what updates add at the moment, so I cannot say. Xenoblade Definitive Edition is great though and I heard Club House 51 is also really good. Paper Mario is average, but enjoyable in its own way.

Switch has many great titles, just many are more on the niche or neglected side.
If you want games that are in the 8-10 range, I would play:
Breath of The Wild, Odyssey, Three Houses, Luigi’s Mansion 3, Xenoblade 1 & 2, Fire Emblem Warriors, Mario + Rabbids, Super Smash Bros., and probably Astral Chain. (Maybe Daemon X Machina)

Good 7 games are:
ARMS, Yoshi’s Crafted World, Club House 51, Paper Mario, Super Mario Party, Link’s Awakening, and Kirby. They all have charm, but lack content in some areas or are not exciting.

The bad games are:
LABO, Sushi Strikers, Mario Tennis Aces, Marvel Ultimate Alliance 3, Pokemon Sword & Shield, and Pokemon Let’s Go.
 
I'm going to be a hypocrite and agree with you. I hate it when SJWs co-opt a beloved franchise and make it political, but with Nintendo properties the spiritual sequels get no traction. There are lots of "metroidvania" games out there, but nothing when it comes to other Nintendo properties.

I've heard great things about Fast RMX as a non-Nintendo replacement for F-Zero, but nobody gives a shit because it's not F-Zero. I occasionally see StarFox clones on game development forums, but I've yet to see any of them receive any kind of fanfare. With survival horror games, the obscurity makes sense because they're all either vaporware or shit.

Another problem is the attitude and culture of today. If StarFox or F-Zero were made as new, non-Nintendo IPs today, they would be laughed at. StarFox would be dismissed as a furfag game trying to turn children into degenerates, and F-Zero's would need to be full of self aware tumblr snark or dismissed as stupid and unrealistic.


At the time it made sense. A game that cost £100 in today's money, and you had it "beat" in an hour, and in a couple of days you'd seen all the content, that was bad. It's why StarFox 64 was a great rental or borrow from a friend game, because no one cares about high scores outside of Tony Hawk.

These days I feel different. As an adult, money is less of a problem, and time is the limiting factor. I really appreciate a great 2 hour game over a 200 hour collect-a-thon with no worthwhile content.


That's mostly because they were bad games though. StarFox 2 was good, but Command was bad despite having similar ideas. People really like Rogue Squadron and that was an all-range space shooter. We have no shortage of games from Halo to Half-Life 2 that show that you can mix on foot combat with vehicles and have it be awesome.

FAST RMX would be nicer if more people knew about it. Starfox is just an arcade rails shooter with cartoon animals. It's a nice one, but I'd just love for them to just move the plot forward.

Starfox Assault was pretty good. I think if they just gave a new starfox game a pvp shooter mode, it'd do better.
2D Mario and 2D Zelda have entire indie genres devoted to aping them, alongside the afore-mentioned Metroid clones. Even their 3D versions have one or two clones. Mario Kart also does, except most of its clones are corporate products instead of indie. Smash has a few embarrassing clones out there. F-Zero has Wipeout in addition to FST. We've yet to have clones of Animal Crossing, Splatoon, Kirby (too generic to really be cloned?), Luigi's Mansion or Warioware.

Having said that, I don't think the existence of clones/inspired bys is very notable, most successful games will make some sort of wave in the industry and create their own competitors. For autistic fans, it has more to do with the character design than the gameplay. Normal people have fun playing Mario, autistic people want to lick the princess's feet.
I would say they hit it out of the park in 2017, with a stream of hits. Breath of The Wild, Super Mario Odyssey, Splatoon 2, and Xenoblade Chronicles 2 all being huge titles. I also think people are too harsh on ARMS, it was a great first attempt and had a bit to do. I think it being in a very niche genre and a lack of real story mode hurt it, but they really did everything to push it and treat it like it was special. I feel like if the game released how it is now, more would view it highly. The stupid Splatoon model killed the game as that model only works for Splatoon and Animal Crossing.

Also, while not first party, Mario + Rabbids Kingdom Battle was a stellar game that had no right to be. The amount of personality and care is very evident and the characterizations are hilarious. I also want to mention Fire Emblem Warriors. This game was so unfairly treated due to being compared to Hyrule Warriors after its four DLC packs, 3DS port, and then four more packs. Fire Emblem was great, but because it lacked the amount of characters expected, many wrote it off. The weapons triangle is a huge part of the game that makes it enjoyable and interesting, and the characters are way more balanced than Hyrule. I personally prefer Fire Emblem to Zelda on gameplay alone, and believe more should check it out.


2018 was a blunder year, but Smash Bros was clearly worked on a ton. Super Mario Party is a game I believe gets too much flak, it has the highest character count of any, a ton of personality, and multiple ways of play. Had they just included more boards, it would have been a win. River Rafting alone made the game for me personally.

Pokemon and Sushi Strikers were bad. Kirby was fine, but nothing eventful. I cannot wait for Kirby’s overhaul.


2019 was a good year. Luigi’s Mansion 3, Fire Emblem Three Houses, Ring Fit and Platinum’s Astral Chain being the ultimate highlights. I also see that Daemon X Machina has good reviews, which is impressive for a very niche title and a new IP. Honestly, the only blunders of 2019 were Pokemon and Marvel Ultimate Aliance 3. Yoshi was average, being better than Kirby at least.

As for 2020, this year will probably be bad. Animal Crossing is very reliant on what updates add at the moment, so I cannot say. Xenoblade Definitive Edition is great though and I heard Club House 51 is also really good. Paper Mario is average, but enjoyable in its own way.

Switch has many great titles, just many are more on the niche or neglected side.
If you want games that are in the 8-10 range, I would play:
Breath of The Wild, Odyssey, Three Houses, Luigi’s Mansion 3, Xenoblade 1 & 2, Fire Emblem Warriors, Mario + Rabbids, Super Smash Bros., and probably Astral Chain. (Maybe Daemon X Machina)

Good 7 games are:
ARMS, Yoshi’s Crafted World, Club House 51, Paper Mario, Super Mario Party, Link’s Awakening, and Kirby. They all have charm, but lack content in some areas or are not exciting.

The bad games are:
LABO, Sushi Strikers, Mario Tennis Aces, Marvel Ultimate Alliance 3, Pokemon Sword & Shield, and Pokemon Let’s Go.
I would highkey argue that Pokemon Sword and Shield is a 7 if you're a pokemon fan, given its DLC is massive. However, it is objectively a 6/6.5.

Sushi Strikers is cheap as shit on the used market.

The Pokemon Mystery Dungeon remake is a solid 7-8 depending on taste. Pokken is an easy 7. DQ Builders 1+2 are also solid 7s or maybe 8s depending on how much you like the crafting aspect. DQ11 Definitive Edition was a switch exclusive for a while and is an easy 9 or 10.

Tokyo Mirage Sessions is a weird fuck. On one hand, you can enjoy it for what it is, a dungeon crawling rpg with life sim elements and an idol theme, or the smt x fe crossover it's supposed to have been. It's a solid game though, so 7/10 for me. If I was going to rate the Wii U ports/definitive editions, it'd probably go like this.

Mariokart 8 Deluxe
Tokyo Mirage Sessions
Pokken
Pikmin 3, even if it's a straight port.

Everything else is at least around here and then you get

New Super Mario Bros U Deluxe. (It's boring as hell)

Starfox Zero.
 
I would have to agree that Nintendo needs to invest into some new development studios especially once the new Playstation and Xbox system gets release that might make the Switch still relevant. Also they need a better job showcasing the indie titles especially on the Switch store since its becoming filled with Steam tier garbage and lazy Unity flips. I could give them some slack with the Virus problem slowing down development but Nintendo always behind with the trends and they can't bank on AC to keep on printing money like it has been for this year.
 
AC was definitely in the right place at the right time. It released right when fear of the virus and subsequent lockdowns were at its peak and many people used the game as a form of escapism now that they weren't allowed to go about their daily lives. People were using the game to facilitate social interaction and have people come over to their island by sharing turnip prices, DIYs, and villagers that were moving out, etc. But we're not at that peak coronapanic anymore and New Horizons is starting to lose its luster because its flaws are becoming more obvious. (mainly, it's more like one big dressup game with the whole point being to brag about what you designed to other people)

When they run out of features from New Leaf to add what are they going to do? The updates are definitely bringing less and less people back, I barely heard any buzz about the Dream Suite being added back.
 
Is it just me or the switch first party exclusives feel weak this generation. Besides mario oddesy and breath of the wild, and three houses most of the games feel more like "we need another game in a franchise" pokemon being a good example, honestly i feel besides being portable the switch itself feels weak.
The death of Mario & Luigi isn't helping any, along with the creative mandates imposed on Origami King. Granted, the Switch started off strong, but there's an lack of blockbusters that isn't a port or an remake these days.
 
Sushi Strikers is cheap as shit on the used market.
It really is not worth it, especially for Switch. It is a really basic puzzle game and the story is just “I have no idea what is going on.” I played a few levels and got bored very fast.

I would highkey argue that Pokemon Sword and Shield is a 7 if you're a pokemon fan, given its DLC is massive. However, it is objectively a 6/6.5.
Pokémon is difficult as some of its shortcomings should be seen as inexcusable for a game of its caliber. I think what makes it worse is that it came out in the same year as Three Houses. Regardless of one‘s thoughts on Three Houses, you have to admit, for a cheaper produced game in a niche series it wrecks Pokémon hard. Not only is Three Houses better graphically from the 3DS entries, they also now fully rendered support conversations and continued with adding voice acting. It is 2019, how does Pokémon, a large children’s franchise, still not have voice acting? It makes most scenes very awkward.

Tokyo Mirage Sessions is a weird fuck. On one hand, you can enjoy it for what it is, a dungeon crawling rpg with life sim elements and an idol theme, or the smt x fe crossover it's supposed to have been. It's a solid game though, so 7/10 for me. If I was going to rate the Wii U ports/definitive editions, it'd probably go like this.

Mariokart 8 Deluxe
Tokyo Mirage Sessions
Pokken
Pikmin 3, even if it's a straight port.

Everything else is at least around here and then you get

New Super Mario Bros U Deluxe. (It's boring as hell)

Starfox Zero.
If we are going over the quality of Wii U ports I say:

Donkey Kong Country Tropical Freeze is 10/10 - if you love 2D platformers, it is excellent and deserves attention from the large Switch base. This game suffered hard from being in the wrong place at the wrong time. I am very joyed that it is finally getting a following

Hyrule Warriors 9/10 - If you are to get a second port, I would go for Hyrule Warriors. The game was a huge surprise in 2014 and the amount of content is massive. It was very cool of Nintendo to partner up for such a wild crossover, and it definitely delivers in being new and well made.

Mario Kart 8 Deluxe is an 8/10 - Never found Mario Kart 8 to be that grand. Maybe it is because Sonic Transformed took all the luster away, but MK8 just felt super generic. This is besides the point, ultimately MK8D is a great title with a fun battle mode and tracks. I wish the characters were better, but they are certainly unique.
Honestly, I just found Wii better. MK8 just feels slow and the characters do not do it for me. After Sonic and now Crash, I vastly prefer the faster kart racer with more skill to MK8.

The rest of the ports are just okay...
Pokken is very unique and worth a try for 2D-3D fighter fans.
Captain Toad is a unique little puzzler
Tokyo Mirage is kinda a Persona lite
Pikmin 3‘s enjoyability will be defendant on if you like 1 or 2, as it is closer to 1.
New Super Mario Bros. U should have been left behind

Honestly, I just want 3D World and maybe Xenoblade X. Those two titles were highlights of the Wii U and are the last that feel deserving of a second chance.

AC was definitely in the right place at the right time. It released right when fear of the virus and subsequent lockdowns were at its peak and many people used the game as a form of escapism now that they weren't allowed to go about their daily lives. People were using the game to facilitate social interaction and have people come over to their island by sharing turnip prices, DIYs, and villagers that were moving out, etc. But we're not at that peak coronapanic anymore and New Horizons is starting to lose its luster because its flaws are becoming more obvious. (mainly, it's more like one big dressup game with the whole point being to brag about what you designed to other people)

When they run out of features from New Leaf to add what are they going to do? The updates are definitely bringing less and less people back, I barely heard any buzz about the Dream Suite being added back.
The problem with Animal Crossing is the villagers. They no longer act like people. In older titles you had to build friendships, some were mean, but over time they would get better. Villagers no longer do anything. They act like accessories, a thing to make your town look pretty. I kinda hate how Animal Crossing went from a life simulator to like a budget Minecraft. I love games that let you build things, but AC is still restrictive, so what is the incentive?

The death of Mario & Luigi isn't helping any, along with the creative mandates imposed on Origami King. Granted, the Switch started off strong, but there's an lack of blockbusters that isn't a port or an remake these days.
Skip is also going down, so goodbye Chibi-Robo. We also have no idea what will come of developers that have not moved off 3DS yet. The WarioWare/Rhythm Heaven team has yet to do anything for Switch. Who knows if Mercury Steam will continue Metroid 2D titles include Switch. We have no idea, which is a problem with having the 3DS last until 2018.
 
There's an element to this weird drought that I don't think a lot of people are paying attention to, that of Nintendo doing some majoring shuffling with their office infrastructure and such. Essentially they've been allocating their and associate dev teams (like Game Freak and HAL) under one roof to presumably run things more smoothly. All that talk of why there hasn't been more output despite only having to develop for one system? I believe this multi-company move is what that's for. And the Political Virus of course has only dragged shit out further which would add to the reasons why this year has been so eerily quiet on Nintendo's end.

That said however, I can't be the only one to have this feeling of the Switch repeating similar missteps the Wii went through as of late. An absolute roaring start out the gate with strong momentum (in fact the Switch is about to beat the NES in lifetime sales if it hasn't already), only for Nintendo to not capitalize on it and just kind of coast on the initial waves that were made the year or so prior. Or maybe this is but a dud year due to the circumstances described in the first paragraph, we'll see.
 
It really is not worth it, especially for Switch. It is a really basic puzzle game and the story is just “I have no idea what is going on.” I played a few levels and got bored very fast.


Pokémon is difficult as some of its shortcomings should be seen as inexcusable for a game of its caliber. I think what makes it worse is that it came out in the same year as Three Houses. Regardless of one‘s thoughts on Three Houses, you have to admit, for a cheaper produced game in a niche series it wrecks Pokémon hard. Not only is Three Houses better graphically from the 3DS entries, they also now fully rendered support conversations and continued with adding voice acting. It is 2019, how does Pokémon, a large children’s franchise, still not have voice acting? It makes most scenes very awkward.


If we are going over the quality of Wii U ports I say:

Donkey Kong Country Tropical Freeze is 10/10 - if you love 2D platformers, it is excellent and deserves attention from the large Switch base. This game suffered hard from being in the wrong place at the wrong time. I am very joyed that it is finally getting a following

Hyrule Warriors 9/10 - If you are to get a second port, I would go for Hyrule Warriors. The game was a huge surprise in 2014 and the amount of content is massive. It was very cool of Nintendo to partner up for such a wild crossover, and it definitely delivers in being new and well made.

Mario Kart 8 Deluxe is an 8/10 - Never found Mario Kart 8 to be that grand. Maybe it is because Sonic Transformed took all the luster away, but MK8 just felt super generic. This is besides the point, ultimately MK8D is a great title with a fun battle mode and tracks. I wish the characters were better, but they are certainly unique.
Honestly, I just found Wii better. MK8 just feels slow and the characters do not do it for me. After Sonic and now Crash, I vastly prefer the faster kart racer with more skill to MK8.

The rest of the ports are just okay...
Pokken is very unique and worth a try for 2D-3D fighter fans.
Captain Toad is a unique little puzzler
Tokyo Mirage is kinda a Persona lite
Pikmin 3‘s enjoyability will be defendant on if you like 1 or 2, as it is closer to 1.
New Super Mario Bros. U should have been left behind

Honestly, I just want 3D World and maybe Xenoblade X. Those two titles were highlights of the Wii U and are the last that feel deserving of a second chance.


The problem with Animal Crossing is the villagers. They no longer act like people. In older titles you had to build friendships, some were mean, but over time they would get better. Villagers no longer do anything. They act like accessories, a thing to make your town look pretty. I kinda hate how Animal Crossing went from a life simulator to like a budget Minecraft. I love games that let you build things, but AC is still restrictive, so what is the incentive?


Skip is also going down, so goodbye Chibi-Robo. We also have no idea what will come of developers that have not moved off 3DS yet. The WarioWare/Rhythm Heaven team has yet to do anything for Switch. Who knows if Mercury Steam will continue Metroid 2D titles include Switch. We have no idea, which is a problem with having the 3DS last until 2018.

Pokemon is a weird fucking thing. I kinda blame their `pump a game a year` mentality that's caused a decline in quality since the 3ds era began.

DKC TF has always had a cult following, it's just grown since the switch port is very accessible and even has the memey funky kong mode.
Hyrule Warriors on the switch has all the dlc iirc. It's solid. I also forgot about FE Warriors, which has buyable DLC, but it's also a very solid game.
MK8 Deluxe is solid, even with 2 other good kart mascot racer games on the switch.

Pokken's great. DLC depends on your investment in the game.
Captain Toad's switch port has some unique stages bc of Odyssey that replace the NSMBWU ones.
TMS is great but kinda really out of place.

I genuinely just want the Zelda wii u HD remasters we got, along with 3D World and Xenoblade X. It'd be nice to have more available games if we get shoehorned into extended this lockdown/quarantine/at-home stuff.

You know that NIntendo would love to get away with another Animal Crossing Amiibo Fest type game if they could.
 
The problem with Animal Crossing is the villagers. They no longer act like people. In older titles you had to build friendships, some were mean, but over time they would get better. Villagers no longer do anything. They act like accessories, a thing to make your town look pretty. I kinda hate how Animal Crossing went from a life simulator to like a budget Minecraft. I love games that let you build things, but AC is still restrictive, so what is the incentive?
It honestly comes off like they tried to apply their mobile game model from Pocket Camp onto a console game. In that game the villagers are literal decorations/vehicles to get resources to craft shit from. You don't befriend them or have meaningful interactions, they're just there. Despite the game's intended gameplay loop of collect items for villager errands - get resources for doing errands - craft and upgrade camp items - invite villagers that like the items to camp, the whole point of that game is to have nice looking clothes and furniture (to incentivize people to spend real world money on the app to get nicer clothes and furniture, of course). It's where dressing up villagers came from, because they actually were glorified decorations.

You know that NIntendo would love to get away with another Animal Crossing Amiibo Fest type game if they could.
God I forgot about that abortion. I think even the minigames they added to New Leaf's Amiibo update were more entertaining, though in my case that was likely because seeing another Panel de Pon style game was a huge nostalgia trip.
 
It honestly comes off like they tried to apply their mobile game model from Pocket Camp onto a console game. In that game the villagers are literal decorations/vehicles to get resources to craft shit from. You don't befriend them or have meaningful interactions, they're just there. Despite the game's intended gameplay loop of collect items for villager errands - get resources for doing errands - craft and upgrade camp items - invite villagers that like the items to camp, the whole point of that game is to have nice looking clothes and furniture (to incentivize people to spend real world money on the app to get nicer clothes and furniture, of course). It's where dressing up villagers came from, because they actually were glorified decorations.
Pretty much summed up all the issues.
Sadly the issue is not new. New Leaf was what started the slide as that game was the one that placed villagers into categories based on personality types. I feel like this is the trend with many of Nintendo’s franchises. Most are changing in the advent of the 3DS to Switch, and you either get on board or not. Sometimes it works like with Mario Odyssey and Breath of The Wild becoming open world, and sometimes you get Animal Crossing which feels like it lacks a lot of the original’s charm. Other times it is conflicted such with Smash or Fire Emblem.

Personally, I see Mario and Zelda as transitioning the best, regardless of how much hate they get from sectors of the fanbase (Odyssey more specifically). I like Fire Emblem personally, but I get the argument that it is not as hardcore anymore.

I think Smash is where I primarily disagree as the trends away from Brawl and Melee started by Smash 4 leaves newer titles lifeless. Ultimate is fine, Wii U is really hard to go back to and kinda always sucked, and 3DS is underrated, but none of the 3 can even compete with the second and third entries. Weird part is, I used to hate Melee, but going back has kinda given me more of an appreciation.

Other franchises going through change are Paper Mario, Pikmin, and Mario Party and Sports. Pikmin is being made too easy, Paper Mario is obvious, and the Mario spinoffs are just getting worse since the Wii.

DKC TF has always had a cult following, it's just grown since the switch port is very accessible and even has the memey funky kong mode.
Not necessarily. The game was hated for a good year or two because Nintendo fans wanted to force Retro to make Metroid because oh no we got a bad game and need an automatic fix. It was seen as the game that stopped Metroid from getting a new title, which shows how entitled Metroid fans can be for as much as people parade them around as victims.

Hyrule Warriors on the switch has all the dlc iirc. It's solid. I also forgot about FE Warriors, which has buyable DLC, but it's also a very solid game.
Most forgot FE Warriors. It was a solid title that no one cared for, which sucks.

MK8 Deluxe is solid, even with 2 other good kart mascot racer games on the switch.
It is, I think I am just burnt out. Mario Kart and Smash fit that category of Nintendo titles where the magic feels gone for whatever reason. Mario Kart is more than likely due to abundance with minimal change. Antigravity really adds nothing other than a short cut here or there, so I just get bored. Once again, getting Sonic two years prior on Wii U really hurt it as Sonic just feels smoother and faster, and the levels change in crazy ways. Sonic is just a more rewarding game and now Crash has come in to do the same.

Probably a terrible comparison, but Mario Kart is starting to feel like the New Super Mario Bros. of kart racers, while Crash and Sonic are like the DKCTF and Rayman Legends.

I genuinely just want the Zelda wii u HD remasters we got, along with 3D World and Xenoblade X. It'd be nice to have more available games if we get shoehorned into extended this lockdown/quarantine/at-home stuff.
I so badly want 3D World.
 
I'm going to be a hypocrite and agree with you. I hate it when SJWs co-opt a beloved franchise and make it political, but with Nintendo properties the spiritual sequels get no traction. There are lots of "metroidvania" games out there, but nothing when it comes to other Nintendo properties.

I've heard great things about Fast RMX as a non-Nintendo replacement for F-Zero, but nobody gives a shit because it's not F-Zero. I occasionally see StarFox clones on game development forums, but I've yet to see any of them receive any kind of fanfare. With survival horror games, the obscurity makes sense because they're all either vaporware or shit.
Fast Racing Neo/RMX is excellent. Grab it!
 
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