- Joined
- Apr 19, 2019
Did you combine iceborne sales with world? Because Iceborne isn't a standalone game and World and the expansion sold over 24 million where as everything else cam just under 23 million for the mainline titles.Here's some alternate MonHun sales charts, showing World as being the biggest, but not bigger than all previous games combined.
As to you talking about BotW again, doesn't matter what you think it plays more like, what does matter is that it was inspired by stuff like TES, even if it came out tasting more like Ass Creed to you. (and for what its worth, the "quest chains" in BotW were very similar to the ones in TES IV where as I don't even think there were side-quests in stuff like AC 1 and 2/2 spin-offs. Which is what was out when BotW began development.)
I really can't agree that BOTW is inspired by TES outside of having an open world because even going as far back as Morrowind, it's nothing like how BOTW is. Both oblvion and Skyrim also have way too distinct design decisions and different gameplay systems when compared to Zelda as well. All 3 of them are very firmly rooted in RPGs and BOTW is not an RPG of any sort. You have no skills to grind up in Zelda, no magic system with skill trees, it's missing all the hallmarks of what a WRPG would entail with quest tree choices and questlines in general. It's an Action game like what Ubisoft usually does. Even when looking at the crafting system to BOTW it's very lacking in player choice, in a TES game you could craft endgame equipment rather easily and customize it, BOTW only has a basic armor stat and you can't forge and repair weapons and give them enchantments.