- Joined
- Dec 6, 2017
Strength & Sorcery announcement:
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I really wanted to like this but basically everything presented in the trailer just kinda looks bad. The art style is inconsistent and visually difficult and it just looks like a bunch of "things cool video games do" mashed together without any rhyme or reason. it doesn't really look like it has a clear vision of what it wants to do besides rubber hose styleMouse: P.I. for Hire release:
https://youtube.com/watch?v=WiLeIzdt-5g
This is jarring and strange-looking, and I find it irritating. I get the same feeling as I get from CGI that's too deep in the uncanny valley. I think it's because they're mixing cross-generational graphical technologies. The lighting engine looks like something from the DX8 era, but the assets look like they're from the software rendering era. They really need to stop doing this. Sprites and accelerated 3D graphics don't mix. If you're going with sprites, you should have 8-bit palletized textures, sector-based lighting, etc. Maybe an option to turn on bilinear filtering, after all, later Build games supported Glide.Strength & Sorcery announcement:
https://youtube.com/watch?v=_EpMCZh-APM
I've wishlisted so many games I don't even notice when they come out anymoreCondemned inspired, Saint of Chains release:
https://youtube.com/watch?v=gZlBqQp0pZQ
GZDoom/UZDoom prove that they do mix very well. Even HDR goes well with it. And bilinear filtering only turns everything into a nasty blur, no reason to include it even as an option.Sprites and accelerated 3D graphics don't mix. If you're going with sprites, you should have 8-bit palletized textures, sector-based lighting, etc. Maybe an option to turn on bilinear filtering, after all, later Build games supported Glide.
There's a difference between adding new tech to an old game just because you can (also because you're trans and have no life) and deliberately adopting a neo-retro aesthetic, but then cocking it up because you don't actually understand what made stuff from the old days look the way it did.GZDoom/UZDoom prove that they do mix very well.
And that difference is what exactly?There's a difference