Link's Awakening is such a badass Gameboy game that they just fixed up the graphics and re-released it 20 some years later on a home console.
But you say the Gamecube entries have aged well? You must REALLY love scrolling through poorly written text, huh? I guess the cube did have that giant fucking A button that you could mash to maximize all that "gameplay".
I was talking about Nintendo franchises in general, not just Zelda. Ocarina was the last one I tried to play. I mean Metroid Prime and Mario Sunshine were good games for their generation and I had fun with them the summer I was stuck at my Nintendo fan cousin's house.
They don't remake things because they're "badass", they remake them because there's a lucrative market for people to buy any remake of anything they have nostalgia for. Nintendo has tested these waters before as far back as remaking Mario 1-3 as All-Stars on the SNES, games that weren't even a generation old. I mean Square-Enix is remaking FF7 so they can milk that withered teat for another generational cycle or two.
The Witcher series. yes they have extremely high production values and a story not written by idiots but to me they always seem bloated and clunky. I know it's really a matter of personal taste but I never really clicked with the combat system and there's something about Gerald of the Riviera that really annoys me. I've tried to explain to rabid fanboys that there's a gulf of difference between the statements "I don't really like this game," and "This is a bad game!" but it does seem that the series has the kind of fanbase that get mortally offended if you don't want to spend 100+ hours playing Gwent and getting your horse down off the roof.
Western RPGs in general tend to fall into the "bloated" category. A lot of this is due to the presence of 100,000 pointless sidequests because the developers are afraid of not having enough content. And Geralt seemed a lot cooler 10 years ago- honestly his attitude gets on my nerves now.
Chrono Trigger
Now I actually do like the game. I think it's one of the better SNES RPGs. It's still hideously overrated, and doesn't deserve the "best rpg ever!!!" title it usually gets along with FFVII.
It was an above average game, with a so-so story (it's not fucking Planescape Torment levels of deep, that always irritated me when people act like Chrono Trigger had some amazingly cerebral story)
It isn't particularly deep, but the time-hopping story and memorable characters (not necessarily for their stories, either- just having unique concepts and designs and fitting musical themes help them stand out). I mean most JRPGs weren't dipping their toes into "deep" water and Final Fantasy VI, though breaching that territory was pretty much an anomaly. Western RPGs had been grappling for more mature themes (well, Ultima and Wasteland were) but those were both in decline until Fallout and Baldur's Gate helped revive the genre. JRPG Deep is never gonna be Black Isle Deep, and the 16-bit generation was never gonna hit the attempts at depth and introspection (for better and for worse) the next two generations would afford, but for 1995?
Chrono Trigger's some good shit, was a fun game with multiple endings. Cut it some slack. It's not the best story ever, but it's like a supergroup making a great one-time album with relatively few flaws and a nice sendoff to that era of RPGs.