Most overrated games.

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Ace Attorney. Never played it, never will, but footage of others doing so gave me cancer. I would rather play SimAnt, or the excellent Microsoft Ants (the days of the Internet Gaming Zone were good ones).
In terms of stealth games, the original Thief. Still a great game, but some of its bullshit doesn't really hold up. The Metal Age is much better.
It's an interesting case. Apparently getting the stealth system to actually work at all was a close run thing. I liked it but those zombie levels made me so mad.
Yep, we're already getting into the typical "games everyone else likes but you don't, DAE think Half Life 2 and FF7 aren't actually that good?"
Half Life 2 is no Half Life, that's for sure.
 
Half Life 2 is no Half Life, that's for sure.
Definitely, but you'd think Half-Life 2 was a piece of shit game that has no redeeming qualities with how some people talk about it. 1/4 of the original Half-Life hasn't exactly aged well, either.
 
Definitely, but you'd think Half-Life 2 was a piece of shit game that has no redeeming qualities with how some people talk about it. 1/4 of the original Half-Life hasn't exactly aged well, either.
I can understand where they're coming from. I didn't play HL2 until years later, and the dumb physics gimmicks really took me out of the game (although it is still mostly fun, don't even mind the antlion stages). Similar to the trend after the release of Unreal for extreme colored lighting. Didn't age well, unlike plenty of old shooters.. from Blood and ROTT through Half-Life and Serious Sam.
 
Dragon's Dogma.
more like underrated. sure its rough on the edges but it has some really cool ideas and monster designs thrown at it and the lore was interesting. the only game were you can be an actual wizard and summon earthquakes, tornados and a volley of FUCKING METEORS! killing everything instantly!
 
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Honestly, I would say the first Splinter Cell personally, mostly because Pandora Tomorrow and Chaos Theory did the same stuff except better, which is to be expected since the sequels built on the formula. Maybe it's more correct to say the first Splinter Cell hasn't aged as well as the latter 2 games did.
 
Why is there a new iteration of "game you don't like that's popular" thread and "game ideas" thread every few weeks? This isn't /v/, those threads are all still open.
 
The MGS trilogy.
I replayed MGS3 a while ago and it was such a frustrating experience.
The core gameplay is really good and fun but the (main) game never let's you play it for long.
It always interrupts your fun with 15 minutes of cutscenes and some gimmick section or boss fight.

I want my tactical espionage action and sneak around, not play a rail shooter segment or walk slowly forward in a spooky river.

I appreciate the supplemental missions MGS games always get but more of that should've been put in the main game.
Have some confidence in your basic mechanics. They're good.
 
Persona 3-5. Waifu shit wrapped up in pseudo deepness to make any idiot feel good about themselves. Take the fun out of a good smt game and add stereotypical anime and boom, persona.
 
Ocarina of Time is just A Link to the Past in 3d.

Horrible, 12 frames per second, blurry, early N64 3D. Honestly most Zelda games that aren't A Link to the Past are trash. And even it pales compared to Secret of Mana and Beyond Oasis.

I know Nintendo fanboys like to circlejerk furiously to their games but the SNES entries and maybe some of the Gamecube entries are the only ones that have aged particularly well.
Link's Awakening is such a badass Gameboy game that they just fixed up the graphics and re-released it 20 some years later on a home console.

But you say the Gamecube entries have aged well? You must REALLY love scrolling through poorly written text, huh? I guess the cube did have that giant fucking A button that you could mash to maximize all that "gameplay".
 
Most 90% Resident Evil games. Most of the games are boo a zombie and boo a spider.
 
Chrono Trigger

Now I actually do like the game. I think it's one of the better SNES RPGs. It's still hideously overrated, and doesn't deserve the "best rpg ever!!!" title it usually gets along with FFVII.

It was an above average game, with a so-so story (it's not fucking Planescape Torment levels of deep, that always irritated me when people act like Chrono Trigger had some amazingly cerebral story)
 
I'd say FF4 because that game starts out pretty good but then gets boring as hell and the plot just gets stupider and stupider. I'm sure it was impressive at the time but it's interesting to be able to say that even the most amateur RPG Maker 2003 games are better than it.
FF6 is pretty meh too (Far better than 4) but I can at least understand why people hold it in such high regard. The WOR chest shit is a fucking killer though, they should have all just resealed themselves and it would have been a much better game. It's absolutely no fun to have to constantly look at a chest guide every single map for half the game.
 
Earthbound. It's by no means a bad game - it's actually a pretty solid SNES RPG - but people treat it like it's one of the best RPGs ever made, or act like it was the second coming of Jesus Christ. There's also the fact that it's partially responsible for the slew of shitty """quirky""" indie RPGs, and that sours my opinion of it somewhat.
 
Half-Life: Alyx.

It's issues are symptomatic of Valve's market-whoring. They present themselves as innovators when in reality they are highly skilled emulators that streamline and stylize an already existing concept or concepts. Whilst Alyx was fun I couldn't help but feel that the franchise and its unique circumstance (Being a Half-Life game and being the first Triple-A game for VR that may actually pull the medium out of the niche territory) precedes the game itself. By itself, it's just a re-visit to an old franchise all laden with fancy details and controls much less clunky than that of its VR compeers. Nothing close to the blowjob it attained from mainstream journalism, namely the disgusting IGN review. It's not a milestone, but a baby step.
GabeN very much wants Valve to be the Nintendo of pc gaming.

Valve is very good at taking things that are new, taking things that have only been done once, or taking things that have been tried and not done very well, doing them all well, and wrapping them all into a nice little package.

As for the franchise's unique circumstance, can you blame them for capitalizing on that?
 
Link's Awakening is such a badass Gameboy game that they just fixed up the graphics and re-released it 20 some years later on a home console.

But you say the Gamecube entries have aged well? You must REALLY love scrolling through poorly written text, huh? I guess the cube did have that giant fucking A button that you could mash to maximize all that "gameplay".
>current year
>STILL being salty about Wind Waker
 
The Witcher series. yes they have extremely high production values and a story not written by idiots but to me they always seem bloated and clunky. I know it's really a matter of personal taste but I never really clicked with the combat system and there's something about Gerald of the Riviera that really annoys me. I've tried to explain to rabid fanboys that there's a gulf of difference between the statements "I don't really like this game," and "This is a bad game!" but it does seem that the series has the kind of fanbase that get mortally offended if you don't want to spend 100+ hours playing Gwent and getting your horse down off the roof.
 
Link's Awakening is such a badass Gameboy game that they just fixed up the graphics and re-released it 20 some years later on a home console.

But you say the Gamecube entries have aged well? You must REALLY love scrolling through poorly written text, huh? I guess the cube did have that giant fucking A button that you could mash to maximize all that "gameplay".
I was talking about Nintendo franchises in general, not just Zelda. Ocarina was the last one I tried to play. I mean Metroid Prime and Mario Sunshine were good games for their generation and I had fun with them the summer I was stuck at my Nintendo fan cousin's house.

They don't remake things because they're "badass", they remake them because there's a lucrative market for people to buy any remake of anything they have nostalgia for. Nintendo has tested these waters before as far back as remaking Mario 1-3 as All-Stars on the SNES, games that weren't even a generation old. I mean Square-Enix is remaking FF7 so they can milk that withered teat for another generational cycle or two.
The Witcher series. yes they have extremely high production values and a story not written by idiots but to me they always seem bloated and clunky. I know it's really a matter of personal taste but I never really clicked with the combat system and there's something about Gerald of the Riviera that really annoys me. I've tried to explain to rabid fanboys that there's a gulf of difference between the statements "I don't really like this game," and "This is a bad game!" but it does seem that the series has the kind of fanbase that get mortally offended if you don't want to spend 100+ hours playing Gwent and getting your horse down off the roof.
Western RPGs in general tend to fall into the "bloated" category. A lot of this is due to the presence of 100,000 pointless sidequests because the developers are afraid of not having enough content. And Geralt seemed a lot cooler 10 years ago- honestly his attitude gets on my nerves now.
Chrono Trigger

Now I actually do like the game. I think it's one of the better SNES RPGs. It's still hideously overrated, and doesn't deserve the "best rpg ever!!!" title it usually gets along with FFVII.

It was an above average game, with a so-so story (it's not fucking Planescape Torment levels of deep, that always irritated me when people act like Chrono Trigger had some amazingly cerebral story)
It isn't particularly deep, but the time-hopping story and memorable characters (not necessarily for their stories, either- just having unique concepts and designs and fitting musical themes help them stand out). I mean most JRPGs weren't dipping their toes into "deep" water and Final Fantasy VI, though breaching that territory was pretty much an anomaly. Western RPGs had been grappling for more mature themes (well, Ultima and Wasteland were) but those were both in decline until Fallout and Baldur's Gate helped revive the genre. JRPG Deep is never gonna be Black Isle Deep, and the 16-bit generation was never gonna hit the attempts at depth and introspection (for better and for worse) the next two generations would afford, but for 1995?

Chrono Trigger's some good shit, was a fun game with multiple endings. Cut it some slack. It's not the best story ever, but it's like a supergroup making a great one-time album with relatively few flaws and a nice sendoff to that era of RPGs.
 
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