To be fair, the Savage version of the fight is kind of shit. It's not significantly different from the normal version other than Omega having his 3rd phase moves from the start and an even more obnoxious DPS check in Nerscylla with an even beefier health pool. I've managed 4 Savage completions solo with support hunters by a gnat's nut hair each time. Trying with friends is futile because none of them can even make it to the DPS check and randoms are worse. I managed to get all the Omega Data 2.0 I needed and I'll stick to the normal fight for part farming, fucking doing that again.
I don't think Capcom understands "difficulty curve" in these games anymore. Up until Zoh Shia, you really didn't even need to upgrade your gear, and Savage Omega is like Alatreon/Fatalis levels of difficulty. Fun fact, Savage Omega has more health than either, and you have 35 minutes to chip away at it in HR gear. Hell, after spending the last few days beating my head against Omega, Lagiacrus and Seregios feels like peanuts. I don't mind difficult fights, but I hope Capcom's new definition of "difficult" isn't introducing wonky mechanics and strict time limits. Just let me hunt megafauna with the boys.