BiggestKai
kiwifarms.net
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- Aug 6, 2023
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Seems a bit dumb. I feel like the people who were going to buy the Aeterna Noctis sequel are going to buy it anyway whether or not Silksong released around the same time. It's only a special set of metroidvania masochists that liked the first one anyway.
Really sucks. Sucks even harder for Faeland considering it's allegedly a Zelda 2 like and those are already rare enough.Seems a bit dumb. I feel like the people who were going to buy the Aeterna Noctis sequel are going to buy it anyway whether or not Silksong released around the same time. It's only a special set of metroidvania masochists that liked the first one anyway.
I haven't heard much about Faeland. Is it a sequel to Islets? The logo looks similar. Either way a Zelda 2 like would be cool. Zelda 2's pretty underrated. Especially with the redux patch that fixes a lot of the poor decisions they made. The combat's a lot of fun.Really sucks. Sucks even harder for Faeland considering it's allegedly a Zelda 2 like and those are already rare enough.
I haven't heard much about Faeland. Is it a sequel to Islets? The logo looks similar. Either way a Zelda 2 like would be cool. Zelda 2's pretty underrated. Especially with the redux patch that fixes a lot of the poor decisions they made. The combat's a lot of fun.
That kind of puts me off it a bit. I hate that kind of shit.You can find materials and stuff to upgrade your clothes and bow etc
You have to eat food during combat and mash to eat faster.
That also sounds annoying and kind of awful.so you have to shoot lizards, rats and scorpions and cook them to survive.
I think the opposite. If you can wiggle your release around, no real sense in dropping in the same month an indie darling will drop like a nuke. Be it good or shit, silksong will dominate discourse and you only get "release hype" once, even if it's for a couple of fringe games followed by small communities.Seems a bit dumb. I feel like the people who were going to buy the Aeterna Noctis sequel are going to buy it anyway whether or not Silksong released around the same time. It's only a special set of metroidvania masochists that liked the first one anyway.
Those games were never going to get hype or discourse just like 90% of the metroidvania games out there. The launch delays are probably the biggest amount of discourse they'll get and they would have gotten bought either way because metroidvania fuckers buy even the shittiest metroidvania games.I think the opposite. If you can wiggle your release around, no real sense in dropping in the same month an indie darling will drop like a nuke. Be it good or shit, silksong will dominate discourse and you only get "release hype" once, even if it's for a couple of fringe games followed by small communities.
I guess you have a point there. I don't tend to think about streamers because I've never really gotten into watching people livestream playing video games. I prefer to just play the games.We are also in the streamer age, and you bet your ass most streamers will fall on silksong like locusts, no matter how indie friendly one or the other may be. Give it some space and suddenly you have some odds of somebody playing your game and giving it visibility
Was that the open world game where you play as a chick and there's giant robots or something? If so, I remember watching a friend of mine play that game and I remember it gave me a weird uncomfortable feeling watching it. Like I remember being viscerally repulsed by it and I still have no idea why. Like it felt like it was giving off bad energy or some shit like that and I don't normally think about things like that but I don't know how else to describe it. All I know is I just fucking hated it on some deep level for no apparent reason. I couldn't even watch him play it. It was fucking weird.If Horizon had dodged Breath of the Wild and Elden Ring, it would probably still be an incredibly forgettable game, but it would have lasted more than 5 minutes in the discourse of the time.
It was that game yes, and that's such an accurate description for it. I think it was just uncanny valley but that only explains the human characters when they're up close, talking in cutscenes for example. Can the uncanny valley apply to environments as well? The whole game just had a sinister vibe which is not necessarily a bad thing, depending on the genre, but definitely a bad thing in that case.Was that the open world game where you play as a chick and there's giant robots or something? If so, I remember watching a friend of mine play that game and I remember it gave me a weird uncomfortable feeling watching it. Like I remember being viscerally repulsed by it and I still have no idea why. Like it felt like it was giving off bad energy or some shit like that and I don't normally think about things like that but I don't know how else to describe it. All I know is I just fucking hated it on some deep level for no apparent reason. I couldn't even watch him play it. It was fucking weird.
I'm glad I'm not the only one who felt that way. That's a pretty good way to describe it. I think it was the music and sound as well. I don't really remember watching any cutscenes. Mostly I just remember him running around shooting giant robots. When I first watched him playing it, it seemed like just another generic far cry/assassin's creed clone. Even the giant robot things didn't seem all that interesting. But it just made me feel stressed and uncomfortable. He played Breath of the Wild some time around then and that mostly just looked boring. I don't mind that uncanny valley thing sometimes. There was a time when I tried to find as many unsettling movies as I could but that game was just unpleasant.It was that game yes, and that's such an accurate description for it. I think it was just uncanny valley but that only explains the human characters when they're up close, talking in cutscenes for example. Can the uncanny valley apply to environments as well? The whole game just had a sinister vibe which is not necessarily a bad thing, depending on the genre, but definitely a bad thing in that case.
That kind of puts me off it a bit. I hate that kind of shit.
That also sounds annoying and kind of awful.
Ninja Gaiden: Ragebound
This is pretty cool. It was made by a guy tangentially related to rpghq and I bought it just to support his hard work. The guy also explicitly described it as an action platformer (with roguelite elements) and not really a metroidvania.Roguevania Katanaut release:
https://youtube.com/watch?v=A2931LjzLwQ