Metal Gear

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I would unironically buy a MG game built entirely around base building and sending quirky animal-name troops on PMC missions to kill people they have no grudges with. With no koji melodrama or gay shit, literally just a beefed up mother base mode from PW, almost like a mobile game, using those same gameboy-style icons and minimalist interface.
I was saying this before. Set it during Big Boss' Big Nap, and you're <randomized attribute_animal> who's a trusted Diamond Dogs lieutenant who's just been given lead on Base Development. You can radio Miller (Johnny Bravo version) and Ocelot etc. and they give you Sim City advice.
Shit, you could make a squad based tactical game set in MG universe.
Having your own PMC (DD) and send them out on mission.
You could get recruits by capturing enemies out in the field and "convience" them to join your PMC.
I am thinking XCOM 2 like.
You guys are basically describing the good ending for non kojima metal gear titles we didn't get lol
 
He laughs with Otacon during the gay ending of MGS

https://youtube.com/watch?v=d1nwsRZycp8:1170
(19:30 if the video doesn't start at the right moment)
I stand corrected.

It's odd in hindsight how they only ever call each other "Snake" and "Otacon" after this. It made sense in Sons of Liberty because we only ever saw them on a mission, so they would be using their handles the whole time. But come Guns of the Patriots and that's just how they refer to each other. I suppose they spent so much time on missions that they just got used to using those names. Besides, literally everyone else calls Snake "Snake" so why not?
 
I stand corrected.

It's odd in hindsight how they only ever call each other "Snake" and "Otacon" after this. It made sense in Sons of Liberty because we only ever saw them on a mission, so they would be using their handles the whole time. But come Guns of the Patriots and that's just how they refer to each other. I suppose they spent so much time on missions that they just got used to using those names. Besides, literally everyone else calls Snake "Snake" so why not?
I call my bestfriend "shit head" or "baldy" or some variant, its just guy thing, Otacon even calls him Old Snake seemingly just to fuck with him.
 
I stand corrected.

It's odd in hindsight how they only ever call each other "Snake" and "Otacon" after this. It made sense in Sons of Liberty because we only ever saw them on a mission, so they would be using their handles the whole time. But come Guns of the Patriots and that's just how they refer to each other. I suppose they spent so much time on missions that they just got used to using those names. Besides, literally everyone else calls Snake "Snake" so why not?
It's funny how MGS and MGS2 end on these optimistic notes and it all leads to depressing as fuck MGS4.
 
It's funny how MGS and MGS2 end on these optimistic notes and it all leads to depressing as fuck MGS4.
did it? MGS2 ends with Ocelot absconding completely, and the Patriots completely unphased by the events, as it played out the exact way they said it would and are so powerful they just let Snake and Raiden waltz off instead of killing them, and was essentially a 10 year cliff hanger, sure there's all that hopeful shit Snake talks about, but its really just Kojima giving any sort of hope to what is basically a dire ending that he knew he was going to leave on pause for years.
 
Shit, you could make a squad based tactical game set in MG universe.
Having your own PMC (DD) and send them out on mission.
You could get recruits by capturing enemies out in the field and "convience" them to join your PMC.
I am thinking XCOM 2 like.
I was playing Jagged Alliance 3, and a lot of the militia lines are basically "Let's do it for the Boss!" and stuff like that and I was like "Damn, why didn't they do something like this with Metal Gear?"
Yeah. MGS2 ends with Snake basically telling Raiden "Don't sweat it, we got this this, you go fuck your girl." and Raiden walking up to Rose and being like "I want to have a life with you, I love you." while smooth jazz music plays in the background and then the fucking next game is him basically resigning himself to being a living weapon because he thinks his wife cucked him for a 70 year old man.

In the same way that MGS is Snake riding off into the sunset talking about having a new lease on life, only for MGS4 to be him walking around a graveyard contemplating suicide.
 
MGS2 was basically telling Raiden, and by extension the player, that regardless of how things turned out and the lack of choices they had over the situation, to learn from the experience, and to pass on those lessons. Your memes, so to speak.

Honestly, it was a really inspiring ending, regardless of everything else.
 
Since master collection 2 is (hopefully) gonna include 4 and V that sadly means it probably wont come out on switch 1 so i hope if peace walker and or portable ops are included in MC2 they get a separate release for switch since i really wanna play that game on a portable system with a active online playerbase.

The HD port is great and im glad it exists at all but the camera is zoomed so far in its a pain to deal with on a tv far from my face compared to on a psp just a few inches away from my face.
Made the quick time event scenes a pain in the ass to S rank too (I liked how you needed to S rank the QTE before the cell escape mission to have strangeloves keycard.)
MGS2 was basically telling Raiden, and by extension the player, that regardless of how things turned out and the lack of choices they had over the situation, to learn from the experience, and to pass on those lessons. Your memes, so to speak.
MGS2's ending was basically the beta test for V's ending since both use the players identity as a part of the ending cutscene reveals even if both weren't executed the same
 
MGS2 was basically telling Raiden, and by extension the player, that regardless of how things turned out and the lack of choices they had over the situation, to learn from the experience, and to pass on those lessons. Your memes, so to speak.

Honestly, it was a really inspiring ending, regardless of everything else.
This is a great take but unfortunately by that point all my experiences were overwritten by "Who thought Arsenal Gear - Jejunum was a good idea and why can't I skip these fffucking credits?"

Having said that I saw this video just now and immediately thought of your post.
[Direct link https://www.youtube.com/watch?v=PhYChP0REjA&t=50)
 
It's funny how MGS and MGS2 end on these optimistic notes
did it? MGS2 ends with Ocelot absconding completely, and the Patriots completely unphased by the events, as it played out the exact way they said it would and are so powerful they just let Snake and Raiden waltz off instead of killing them, and was essentially a 10 year cliff hanger, sure there's all that hopeful shit Snake talks about, but its really just Kojima giving any sort of hope to what is basically a dire ending that he knew he was going to leave on pause for years.
All those who understood Solidus was the hero knew shit wasn't ultimately a good end. Vamp is even shown alive and creeping on Jack and Rose's (a titanic reference, thanks koji *vomits*) reunion foreshadowing all the evil still out there.

All that really happened in MGS2 was a wide-hipped twink killing the actual Hero of the story... all so a gross armpit-hair-having Slav mother's baby could be saved. Every single thing, every SOP soldier, every proxy war, every death, every melodramatic cutscene, and every bit of digital context creation by A.I.s was the direct fault of twink boy. By God it still makes me angry.
patriot.jpg
 
All those who understood Solidus was the hero knew shit wasn't ultimately a good end. Vamp is even shown alive and creeping on Jack and Rose's (a titanic reference, thanks koji *vomits*) reunion foreshadowing all the evil still out there.

All that really happened in MGS2 was a wide-hipped twink killing the actual Hero of the story... all so a gross armpit-hair-having Slav mother's baby could be saved. Every single thing, every SOP soldier, every proxy war, every death, every melodramatic cutscene, and every bit of digital context creation by A.I.s was the direct fault of twink boy. By God it still makes me angry.
View attachment 8099079
Solidus is the perfect outcome of the Les Enfant Terribles project, a new Big Boss who looked just like him, was obviously of very high intelligence and skill as well as a natural leader, to the point of becoming the president of the US, and he then used these abities to form a unit dedicated to wiping out the Patriots and this perverse illuminati shit once and for all, just like the real Big Boss before him. Pottery. It's like those sci-fi stories of sentient robots immediately realising the hell they've been brought in to and either committing suicide or violently revolting.

All the Snake clones had that problem, they were powerful idealistic men that ultimately made bad soldiers (by the Bosses definition) because they would always become disillusioned with the mission and the powers that be for the subterfuge and cold betrayals that the Boss had learned to accept as necessary for the mission. The Boss was the perfect soldier but Solid and Solidus were the perfect men, and Big Boss was always stuck somewhere in between. I think this is the true subtext behind Big Boss telling Solid to put aside the gun and and live at the end of MGS4. Stop being a soldier, it doesn't suit you sort of thing.
 
Last edited:
Every single thing, every SOP soldier, every proxy war, every death, every melodramatic cutscene, and every bit of digital context creation by A.I.s was the direct fault of twink boy. By God it still makes me angry.
I'm no Raiden fan, but would it have killed Solidus to shoot his long-lost bro('s male life partner) an email explaining his general worldview, at any point before all this started?

They could have gotten more done working together, especially if one were inside the government and one were outside, and Solid's "I'm not a hero" nature wouldn't have challenged Solidus' slight tendency to showboat.

That's probably all Ocelot, though. I don't think he's capable of making a simple plan.
 
Last edited:
All those who understood Solidus was the hero knew shit wasn't ultimately a good end. Vamp is even shown alive and creeping on Jack and Rose's (a titanic reference, thanks koji *vomits*) reunion foreshadowing all the evil still out there.

All that really happened in MGS2 was a wide-hipped twink killing the actual Hero of the story... all so a gross armpit-hair-having Slav mother's baby could be saved. Every single thing, every SOP soldier, every proxy war, every death, every melodramatic cutscene, and every bit of digital context creation by A.I.s was the direct fault of twink boy. By God it still makes me angry.
View attachment 8099079
I mean they hammer it in over your head that Raiden lacked most free will as he was groomed specifically for that moment, he wasn't a being such much as knife gifted to him by the Patriots, and one Solidus himself sharpened.
 
I'm no Raiden fan, but would it have killed Solidus to shoot his long-lost bro('s male life partner) an email explaining his general worldview, at any point before all this started?

They could have gotten more done working together, especially if one were inside the government and one were outside, and Solid's "I'm not a hero" nature wouldn't have challenged Solidus' slight tendency to showboat.

That's probably all Ocelot, though. I don't think he's capable of making a simple plan.
Dude, Solidus was the president during Shadow Moses and he seemed to be the one hoping to nuke Shadow Moses to hide things from the Patriots, granted this is all from Natasha's perspective with Ames the Patriot agent who also doubled as a secret service agent. I'm not sure what's even canon anymore really, but as much as I like Solidus and agree with his plans, dude was a physcopath who butchered people just to feel alive, I doubt he would work well with anyone, even Dead Cell were disposable to him.
 
as much as I like Solidus and agree with his plans, dude was a physcopath who butchered people just to feel alive, I doubt he would work well with anyone, even Dead Cell were disposable to him.
It still seems like a better use of Solid Snake to bring him in (after Shadow Moses, and don't mention the nuke thing) and say "hey, being a clone sucks, we're actually on the same team broski, how about you go do XYZ, I can even give you blueprints and access codes."

Even if you don't personally care if a pawn dies, it's better to use a pawn than have it wandering around doing whatever.

And I thought Solidus was enjoying actually fighting worthy opponents/using his rad ninja swords, instead of sitting in on meetings or brooding/looking at maps; I didn't get the impression he was just killing people for fun.
 
It still seems like a better use of Solid Snake to bring him in (after Shadow Moses, and don't mention the nuke thing) and say "hey, being a clone sucks, we're actually on the same team broski, how about you go do XYZ, I can even give you blueprints and access codes."

Even if you don't personally care if a pawn dies, it's better to use a pawn than have it wandering around doing whatever.

And I thought Solidus was enjoying actually fighting worthy opponents/using his rad ninja swords, instead of sitting in on meetings or brooding/looking at maps; I didn't get the impression he was just killing people for fun.

David would never work for him, Solidus is literally all of Big Bosses worst characteristics, and Solid famously killed him TWICE! mind you Solidus has plenty of good characteristics, but he lacks any sort of singular human empathy, he only empathizes with "The Nation" and "The People" and it shows, for that David wouldn't have ever helped him.

not to mention ya know, Georgy boy tried to kill him directly in Shadow Moses.
 
Back
Top Bottom