Metal Gear

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What? The Boss spergs on for what feels like hours about "muh no borders, muh no eternal enemy." The other characters think this is so deep that they spend every game after worshiping her memory.

Let's not forget that every game has a character literally explain the message to the player at the end, usually over some stock footage. You know, just on the off-chance the player doesn't get it.
But that's not anything the player can really relate to. It's talking more about the Cold War experience and no one that plays these games is a boomer. "The timeless enemy" is just a vague term that isn't elaborated on.

MGS2 is about the digital age, something that's almost universally experienced, and controlling of that information. Everyone is all too familiar with this the last several years. On top of that, Raiden embodies the player, a pawn with no identity that's controlled with information. It wouldn't be more on the nose of what civilization has become.
 
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But that's not anything the player can really relate to. It's talking more about the Cold War experience and no one that plays these games is a boomer. "The timeless enemy" is just a vague term that isn't elaborated on.

MGS2 is about the digital age, something that's almost universally experienced, and controlling of that information. Everyone is all too familiar with this the last several years. On top of that, Raiden embodies the player, a pawn with no identity that's controlled with information. It wouldn't be more on the nose of what civilization has become.
MGS1 has the message "don't be chained to fate." Naomi straight up tells you this over some stock footage of huskies. It also has a pretty blatant anti-nuke message, complete with infodump about the targets set in START not being fulfilled.

MGS4 probably has similar social commentary, too. But I'm not sitting through 6+ hours of cutscenes to remind myself and who knows what MGSV was all about.
 
MGS1 has the message "don't be chained to fate." Naomi straight up tells you this over some stock footage of huskies. It also has a pretty blatant anti-nuke message, complete with infodump about the targets set in START not being fulfilled.

MGS4 probably has similar social commentary, too. But I'm not sitting through 6+ hours of cutscenes to remind myself and who knows what MGSV was all about.
Fair point. I guess I look at MGS2 so highly since it's become so relevant, probably by accident since I don't see Kojima having that foresight. Although I stand by my point that MGS3 doesn't say anything and it was just a mechanism for Kojima to jerk off and make a Bond game. That doesn't make it bad by any means and it's still the peak of the series in terms of player engagement and immersiveness.

MGSV fucking stinks anyway you slice it.
 
probably by accident since I don't see Kojima having that foresight
He just took what "conspiracy wackos" had been saying about information control (and the New World Order/Illuminati) all throughout the 80's and 90's (and maybe even earlier) and just went with it.

It's the same reason people freak out about movies that had plots that paralleled things that happened with the Coronavirus. People have literally been talking about these conspiracy theories and how technology will change the world for forever. Kojimaboos never leave their basement though so it's not like they'd even see an episode of the X-Files to understand none of this shit was new.
 
Well, I'm finally playing Metal Gear 1. All I have to say is... OW.
This game is so cryptic, even by 1980s standards! I'm having fun sneaking around and discovering locales, but a walkthrough is practically required for Metal Gear. I feel that in terms of entry points to the overall franchise, Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty and even the spin-off/franchise epilogue Metal Gear Rising: Revengeance (which I'll definitely play at some point or another) are just much better and hold up more than MG1.
 
Well, I'm finally playing Metal Gear 1. All I have to say is... OW.
This game is so cryptic, even by 1980s standards! I'm having fun sneaking around and discovering locales, but a walkthrough is practically required for Metal Gear. I feel that in terms of entry points to the overall franchise, Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty and even the spin-off/franchise epilogue Metal Gear Rising: Revengeance (which I'll definitely play at some point or another) are just much better and hold up more than MG1.
You ever play Metal Gear 2?
You need to use morse code to get through it.
 
You ever play Metal Gear 2?
You need to use morse code to get through it.
Uh, oh.
Yeah, you can tell that with Metal Gear, MG2, and Metal Gear Solid, Kojima was still refining and finetuning the formula whilst making it just accessible enough by reducing the crypticity. I still stand by my statement that Solid 1 and 2 are better entry points and hold up way better.
 
Thing about Solid 2 though is that in order to fully understand the subtext behind it, it is pretty much required that you at least have some understanding of what happened in Solid 1, as the many things it recycles is part of the entire point.

Honestly, I could go on and on about why I love MGS2 so much. It's honestly my second favorite video game after Breath Of The Wild (bite me) thanks to just how layered and timeless it is, along with it still being an absolute blast to play.
 
what if monsoon just like forgot half of his body on the train how would he get it back
He had that whole backup cyborg body that you got to fight "unmanned" later, though. He'd probably just attach his spare parts and walk back down to the Lost and Found for the rest of his body, like wearing your old glasses to help you find your new pair of glasses.

(With the magnet thing, I assume someone would just find his arm pieces stuck to the wall of the train.)
 
He had that whole backup cyborg body that you got to fight "unmanned" later, though. He'd probably just attach his spare parts and walk back down to the Lost and Found for the rest of his body, like wearing your old glasses to help you find your new pair of glasses.

(With the magnet thing, I assume someone would just find his arm pieces stuck to the wall of the train.)
now i wanna know what the reaction of some poor minimum wage teenager working there would be when he finds a pair of fucking robot legs
 
Uh, oh.
Yeah, you can tell that with Metal Gear, MG2, and Metal Gear Solid, Kojima was still refining and finetuning the formula whilst making it just accessible enough by reducing the crypticity. I still stand by my statement that Solid 1 and 2 are better entry points and hold up way better.
Not only that but Kojima pillaged quite a lot of moments from MG2 for MGS1, a shame he didn't take the boss fight where you have to fire nikita rockets into the back of a scientist that has Snake in a choke hold.
 
Rising hints that cyborgs are becomming common enough that they are thinking about using them for extreme sports.
But in the real world they would find way more fucked up things.
And Raiden's response to being told that is: "I just wanna grill kill."
 
now i wanna know what the reaction of some poor minimum wage teenager working there would be when he finds a pair of fucking robot legs
Boss music would be pumping as the legs are flopping aimlessly all over the place trying to return to the host. The teenage worker walks up to the compartment mop in hand, hears the nu-metal and the banging, just keeps walking without opening the door. He knows ugly people are fucking in there.
 
TIL monsoon has slug eyes
Screenshot_20220429-004307_Chrome.jpg

i don't have anything else to share so here's this
Screenshot_20220403-130722_YouTube.jpg
 
Hi. Me again. Just want to let you know that I said "screw it" and skipped to Metal Gear Solid (which you can also get on GOG alongside the currently delisted Solid 2). It holds up WAAAAAAAY better than MG1. It's all the stealth goodness that Metal Gear pioneered, but with none of the bullshit and a dark, mature story with a genuinely potent message which is handled well. Honestly, I'm not surprised Kojima and Konami decided to release this as the first true MG game in the west, as barring the fact that Metal Gear 2 ended with Solid Snake killing the real Big Boss and discovering he's his father, you don't really need to play the first two MGs to know what's going on.
 
barring the fact that Metal Gear 2 ended with Solid Snake killing the real Big Boss and discovering he's his father
He actually doesn't find this out in Metal Gear 2. It was a retcon in Metal Gear Solid.

You really didn't need to play the first two games at all. I'd actually say it's better that someone doesn't as they don't gel well with the Solid series at all.
 
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