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I’m ashamed to admit it took me a second...I’m only about 15 hours into Metal Gear Survive but so far it’s been amazing. It’s fixed a lot of the issues I had with Metal Gear Solid 5.
One of the biggest problems with MGSV was the constant sneaking around for no reason. Sure, you could try to just bust in with guns blazing but they made it hard to do that for the entire game. Some missions even required you to be sneaky, it was pretty gay. This game gives you a lot more options to go balls to the wall which is a lot more fun, sneaking is thankfully a thing of the past.
The story’s a lot better too and is much easier to follow. The entire time during MGS5 I had no clue what was going on and the cutscenes were too long and boring always ranting on about the Soviet Union and Afghanistan, the only bright side was Snake’s voice was awesome. This game has a much more interesting tale and easy to understand story which is great. Also, zombies are way cooler than Russians.
The best addition to the game is Player Choice. There are a lot of boring parts where you’re just wandering around the world and collecting scrap parts and food and it sucks. Fortunately, they gave us the option to pay a few bucks to skip all that shit. If you get killed in a mission, for the price of a cup of coffee you can acquire a revival pill that lets you keep going instead of having to retry the mission. I not only work 10 hours a week at Subway but I also have to help out with household chores, this means some days I have as few as 5 hours a day to play games. Being able to pay money to keep playing is much better than having to waste time trying the mission again with a different strategy.
Overall, I’d say this is probably the best Metal Gear game they’ve ever made and I highly recommend it if you need a break from Call of Duty. Who else has played it?
And they do mean ALWAYS online.Even past the controversy and the blatant asset flipping, I was interested in this game up until the moment they announced the always-online requirement. Instantly killed my hype.
https://www.forbes.com/sites/erikka...rges-money-for-metal-gear-survive-save-slots/wait, shitposting aside, you actually NEED to pay for saving? I haven't been following on MG Survive much (frankly I don't care much about the game) but is this legit?
nigga, you can just download some games off of mat dickie's website. they're shit and they're free, and you won't be supporting some out of touch japanese investor who's only looking to expand his bank accountI'm incredibly tempted to hop into this purely because of how much I enjoy a terrible game, and this one looks to be intentionally terrible. You don't get to see that very often. Two Worlds is one of my favorite games just because of how awful it really is, and Raven's Cry was a fucking beautiful disasterpiece, but this MG:Survive is something altogether different and uniquely terrible. Just try watching this playthrough for awhile. Look at that spear animation god damn.
The game has almost no colour palette, nearly every single asset is just recycled from MGSV, the voice-acting is so awful that it has to be intentional, the tutorials and menu pop-ups never shut up, and in lieu of cutscenes, much more often than not you'll just get what I assume to be the equivalent of the Codec Calls from earlier games, which should be exciting to see brought back, but they handled it in the worst way possible. I especially love how the loot animation takes a solid 5 seconds to finish, so when you've killed an entire horde of zombies you're stuck there for a good 10 minutes just holding X. Hell, even opening a loot crate not only takes 15-20 seconds, but actually has a fail state that enrages any enemies around you, which will instantly run over to push your teeth through the back of your head and force you to do the entire mission all over again.
I'm not gonna' lie, I genuinely want to get this purely because it looks utterly soul-crushing and you know it's going to be loaded to the gills with unbearable, unintentional hilarity. I'd just pirate it and be done with it, but I want to encourage them to continue making utterly god-awful games that aren't just boring, but bewilderingly horrible, because for some reason that's unusually rare to see. If they can't be the best, they can sure as Hell try to be the worst.
Doesn’t this game have timetravel and parallel dimensions to explain away discrepancies like that?Holy shit i was watching a stream and I realized that the asset recycling is so bad that some of the structures have the Diamnd Dogs logo on them despite Survive taking place nine years before the Diamond Dogs existed.
This is Digital Homicide levels of fucking lazy.
nigga, you can just download some games off of mat dickie's website. they're shit and they're free, and you won't be supporting some out of touch japanese investor who's only looking to expand his bank account
Holy shit i was watching a stream and I realized that the asset recycling is so bad that some of the structures have the Diamnd Dogs logo on them despite Survive taking place nine years before the Diamond Dogs existed.
This is Digital Homicide levels of fucking lazy.
I'm incredibly tempted to hop into this purely because of how much I enjoy a terrible game, and this one looks to be intentionally terrible. You don't get to see that very often. Two Worlds is one of my favorite games just because of how awful it really is, and Raven's Cry was a fucking beautiful disasterpiece, but this MG:Survive is something altogether different and uniquely terrible. Just try watching this playthrough for awhile. Look at that spear animation god damn.
The game has almost no colour palette
nearly every single asset is just recycled from MGSV
I especially love how the loot animation takes a solid 5 seconds to finish, so when you've killed an entire horde of zombies you're stuck there for a good 10 minutes just holding X.
Hell, even opening a loot crate not only takes 15-20 seconds, but actually has a fail state that enrages any enemies around you, which will instantly run over to push your teeth through the back of your head and force you to do the entire mission all over again.
You say "time travel" I say "let's just throw a bunch of shit fans will recognize to justify having the name Metal Gear in the game's title, now where is that Metal Gear Ray asset from Sons of Liberty?"Doesn’t this game have timetravel and parallel dimensions to explain away discrepancies like that?
I’m not defending them barrelscraping kamikazi motherfuckers, but at least it follows a certain internal logic.You say "time travel" I say "let's just throw a bunch of shit fans will recognize to justify having the name Metal Gear in the game's title, now where is that Metal Gear Ray asset from Sons of Liberty?"
Kingdom Come's looking a lot better now, eh, Gerstmann?