Mega Man General Thread - Mega Man Battle Network Legacy Collection announced

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Imagine saying all that about MN9 and not capping it with this thing:


 
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MM11 is the best selling MM game of all time.

Objectively, it was nowhere near one of their best-selling games. Ace Attorney trilogy sold more.

This is why we don't get more Mega Man.

May I play Devil's Advocate?

How many Mega Man games do you need? I could understand if the hardcores just had the NES and SNES titles then okay. That's a good number of games, mostly good ones, with a decent gap in-between. But no, there's fuckloads of games. The main series goes up to 11 and the X series goes up to 8. Plus tons of bullshit. Is that enough Mega Man? Do you really need more Mega Man? I would say if you got 1-2 new games per decade that should be more than satisfactory.

Meanwhile the people waiting for a new Contra game got fucked twice with a mobile gacha and then a console looter shooter. Metal Slug people are still fucked. Castlevania is in a weird state what with very good "spiritual sequels." There's plenty of franchises that have been on ice for over a decade and the fans would love to have this privilege of being to choose among a stuffed garbage bag of good games to indulge in for the meantime.

Earthworm Jim fans only got 2 good games, a mediocre Game Boy Color game, a dreadful 3D reboot, and a weird pseudo-remake. That's it. Plus we got teased with a 3rd proper entry before it got buried by the Intellivision Amico disaster.
 
May I play Devil's Advocate?
Oh no, I completely agree with the fact the series should be dead and buried. The X series should have stopped at X6 for example. X7 totally murdered the series and X8 being okay could not save it after that.

You almost wonder, with Inafune being the weird obsessive he was, if X7 wasn't bad on purpose to kill it.
 
He made his customers cry like an anime fan on prom night
Don't forget those cheesy popcorn explosions! Quality product right there.

Kickstarter's full of assholes who come up with every single brand of cope imaginable when things go awry. "It's an INVESTMENT platform, you didn't actually buy anything, quit complaining", despite the fact that every last facet of that site is designed to come off like a store that sells preorders. Those faggots even keep up that mantra when the scammer skips town. I have no clue what goes through their heads, I guess some people just can't help but be that insufferable.

At least crowdfunding's finally all but dead. Turns out, most people don't tend to return to a platform when they get robbed, only to be told they're in the wrong by random retards simping for their own scammers.

I'm sure it doesn't help that the list of games that started as Kickstarters that actually released, and were actually good, can be counted on one hand. For every Shovel Knight, there were a hundred MN9s and Shenmue IIIs: games that actually released but were heavily delayed, and ended up sucking. And for every MN9 & Shenmue 3, there were a thousand other games that just ended up as vaporware or drastically incomplete, now that the devs got fat stacks overnight and lost all motivation, because they've already earned their cash. What a fucking awful funding model that whole thing is.
It wasn't just mongs on kickstarter - there were some on other sites, too. Typically, they were people that didn't pay into the kickstarter, so they had no real reason to care as long as they got a quasi-MegaMan game.
 
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It wasn't just mongs on kickstarter - there were some on other sites, too. Typically, they were people that didn't pay into the kickstarter, so they had no real reason to care as long as they got a quasi-MegaMan game.
This is absolutely true. For some reason more than a few obvious autistics jump to the defense of Inafune like you just insulted their dad if you make fun of him at all.
 
May I play Devil's Advocate?

How many Mega Man games do you need? I could understand if the hardcores just had the NES and SNES titles then okay. That's a good number of games, mostly good ones, with a decent gap in-between. But no, there's fuckloads of games. The main series goes up to 11 and the X series goes up to 8. Plus tons of bullshit. Is that enough Mega Man? Do you really need more Mega Man? I would say if you got 1-2 new games per decade that should be more than satisfactory.

Meanwhile the people waiting for a new Contra game got fucked twice with a mobile gacha and then a console looter shooter. Metal Slug people are still fucked. Castlevania is in a weird state what with very good "spiritual sequels." There's plenty of franchises that have been on ice for over a decade and the fans would love to have this privilege of being to choose among a stuffed garbage bag of good games to indulge in for the meantime.

Earthworm Jim fans only got 2 good games, a mediocre Game Boy Color game, a dreadful 3D reboot, and a weird pseudo-remake. That's it. Plus we got teased with a 3rd proper entry before it got buried by the Intellivision Amico disaster.
I don't disagree, but fans are ridiculous. I like watching some of them kvetch about X DiVE and how we should totally get an X9 or a MM12. People already complained about Command Mission being an RPG. IMO there's only so much you can do to innovate the series when people only want platformers.

I bet people would be really mad if for X9, Sigma somehow came back instead of writing the Elf Wars. Sometimes it's better to let sleeping dogs lie.
 
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Imagine if Sigma somehow came back instead of writing the Elf Wars. People would be so mad. Sometimes it's better to let sleeping dogs lie.
Did you not see the audio drama I posted of them killing Omega during the Elf Wars? Look at this absolute trash-fire dialogue:

X: I'm not... we're not fighting to tie anyone down. We're not fighting to hurt anyone. We just want to create a world where anyone can hold hands with anyone else!

Omega: Roar...

Zero: Omega... after fighting the other me, I finally understood. What kind of battle I had been fighting until now, and what was my hesitation until now. I can tell you now. My power is not meant to destroy. It's for protecting my friends and what they believe in!

(Zero attacks Omega.)

Zero: Be gone, my nightmare!

X: So long, my fate.

X & Zero: Final Strike!

I would rather have a thousand Sigmas than let post-Gunvolt IntiCreates have any shot at putting this in an actual game.
 
Did you not see the audio drama I posted of them killing Omega during the Elf Wars? Look at this absolute trash-fire dialogue:



I would rather have a thousand Sigmas than let post-Gunvolt IntiCreates have any shot at putting this in an actual game.
I did. It was quite the cringefest.

Why doesn't Omega actually look like Zero's original body, anyway? They're just pretending he always looked like a prepubescent boy from Day 1?
 
I did. It was quite the cringefest.

Why doesn't Omega actually look like Zero's original body, anyway? He'd look way cooler if he did.
That's a plot hole that was created by Inafune, I want to say.

Originally, the excuse was "it's just an art style change," but if memory serves Inafune came out later and claimed the look change was as a result of technology upgrades too.

X DiVE actually seems to have tried to fix this by saying Zero's original body was modified by Weil, implying Zero's somehow-copied body somehow took on those modifications as well.
 
I don't disagree, but fans are ridiculous. I like watching some of them kvetch about X DiVE and how we should totally get an X9 or a MM12. People already complained about Command Mission being an RPG. IMO there's only so much you can do to innovate the series when people only want platformers.

I bet people would be really mad if for X9, Sigma somehow came back instead of writing the Elf Wars. Sometimes it's better to let sleeping dogs lie.
I'm begrudgingly fine with X DiVE on paper. It's not the best game by any stretch, but it's alright and I enjoyed the time sink to an extent.

The most egregious thing about X DiVE to me is how much of a circlejerk Global/NA is. They had a major bug with the Christmas/New Year's event last year-ish that basically made it so that Bluetooth controllers were no longer detected in game, and they proceeded to give spotty updates to people for weeks that they were fixing the bug "soon"™. They did not, in fact, get the issue fixed until about the time that the event was already half-over, and they gave absolutely zero compensation for it because "you can still play the game with touch controls, deal with it," despite this being a way in which most sane people absolutely will not suffer attempting to play the game through. What's more, some people within the NA community DID happen to find a workaround through third party controller override apps, but the NA team's PR refrained from spreading this information around while a lot of people were still actively complaining about the loss of controller functionality and their lack of communication, instead saying that if you wanted to know this information, you should've been in their official Discord and watching it like a hawk the whole time — non-Discord players can essentially get fucked.

Not to mention, a couple of things were basically revealed about the "official" NA team: Specifically, that the people listed as "devs" for that version of the game weren't actually devs whatsoever and were, instead, customer support reps loosely connected to Capcom Taiwan that have virtually no say on how the game is handled aside from being able to run certain banners, rate ups, pity stuff, and, purportedly, different licensing rights for crossovers (they repeatedly claimed they could do different crossovers than Global but I've yet to see that happen). NA's admins and mods are basically just jannies doing it for free on top of that.

One of my favorites is the fact that the NA release is completely divorced from Global and is its own separate thing. So much so that the entire "official" team could not stop openly seething when they decided to launch Global X DiVE on North American Steam and it was running... Global's version of the game and not NA's. NA was completely left out of the decision on that matter and the team would not stop bitching for the longest time that Capcom Taiwan was trying to steal players and income away from NA with this decision.
 
How can you say all that and leave out the NA jannie meltdown over Zinogre Iris?

For the record, this is Zinogre Iris:

1672908610289.png

Yes, furry waifu bait version of Iris from X4.

In the second crossover with Monster Hunter on the original Global version, she was on a limited-time combined banner with Crimson Valstrax Zero, this fellow:

1672908793604.png

Pity guarantee for a unit in the Global version of the game is brutal, you need to do 250 capsule pulls and for a long time the rates were quite low. I want to say you have a 0.5% chance for each of these.

So what did NA do? They split the banners and set pity for each at 200 pulls, while giving 10 free pulls on each. Not sure of exact numbers but they definitely split the banners and gave those free pulls.

They swore up and down that, mathematically, this was better. Truth is? They were technically right.

However, one of the NA Discord jannies proceeded to get mad and try to demonstrate this to angry players by pulling for Zinogre Iris on stream. He had to repeatedly give himself the gacha currency through GM powers and ended up triggering the pity, to widespread mockery. It was an amazing self-own and the janny just melted down further.

The NA version, by the way, is run by NebulaJoy, a subsidiary of Tencent.
 
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How can you say all that and leave out the NA jannie meltdown over Zinogre Iris?

For the record, this is Zinogre Iris:

View attachment 4197528

Yes, furry waifu bait version of Iris from X4.

In the second crossover with Monster Hunter on the original Global version, she was on a limited-time combined banner with Crimson Valstrax Zero, this fellow:

View attachment 4197546

Pity guarantee for a unit in the Global version of the game is brutal, you need to do 250 capsule pulls and for a long time the rates were quite low. I want to say you have a 0.5% chance for each of these.

So what did NA do? They split the banners and set pity for each at 200 pulls, while giving 10 free pulls on each. Not sure of exact numbers but they definitely split the banners and gave those free pulls.

They swore up and down that, mathematically, this was better. Truth is? They were technically right.

However, one of the NA Discord jannies proceeded to get mad and try to demonstrate this to angry players by pulling for Zinogre Iris on stream. He had to repeatedly give himself the gacha currency through GM powers and ended up triggering the pity, to widespread mockery. It was an amazing self-own and the janny just melted down further.

The NA version, by the way, is run by NebulaJoy, a subsidiary of Tencent.
I didn't even know that was a thing that happened because I stopped following whatever dumbassery the NA side of things was up to ever since that incident, along with dropping the game entirely, but that's fucking hilarious. Most folks who've been playing since NA launch should know well enough that you always save specifically for the spark/pity instead of relying purely on the RNG, but leave it one of their Discord jannies to be that much of a stubborn dumbass about it.

Serves their asses right, considering how much they like to screencap and talk shit about any criticism they receive on their Discord circlejerk. They have an odd superiority complex over managing gachashit, of all things.
 
Jannies gonna janny, no matter what they're jannying for. It is a fact of life on the Internet.
I did try briefly glancing through the server to see if there was any text record or reaction to said meltdown, but I'm not finding anything.

It is really strange to me how many active players + jannies openly acknowledge at this point that the NJ version of the game is absolutely awful and poorly managed (although in the latter case, they're still blaming it entirely on TW), but they'll still act like smug faggots over the fact that people dropped the game specifically because it's poorly managed.
 
Yeah, a couple people got burned thinking they should just wait for the NebulaJoy version instead of playing the original Global/TW version, which has the exact same translation bar one or two things.
 
May I play Devil's Advocate?

How many Mega Man games do you need? I could understand if the hardcores just had the NES and SNES titles then okay. That's a good number of games, mostly good ones, with a decent gap in-between. But no, there's fuckloads of games. The main series goes up to 11 and the X series goes up to 8. Plus tons of bullshit. Is that enough Mega Man? Do you really need more Mega Man? I would say if you got 1-2 new games per decade that should be more than satisfactory.

Meanwhile the people waiting for a new Contra game got fucked twice with a mobile gacha and then a console looter shooter. Metal Slug people are still fucked. Castlevania is in a weird state what with very good "spiritual sequels." There's plenty of franchises that have been on ice for over a decade and the fans would love to have this privilege of being to choose among a stuffed garbage bag of good games to indulge in for the meantime.

Earthworm Jim fans only got 2 good games, a mediocre Game Boy Color game, a dreadful 3D reboot, and a weird pseudo-remake. That's it. Plus we got teased with a 3rd proper entry before it got buried by the Intellivision Amico disaster.
It's a very fair assessment, but... I want more Mega Man either base or X, I give 0 shits about the plot, I just want the gameplay loop of killing robot masters and stealing their shit and be able to tackle them however I want. And to my surprise there really aren't any spiritual succesors outside of Gunvolt (didn't like it) or MN9 (lololololol).

I do fully admit that Mega Man has had it a shit ton better than a ton of properties. It's the reason I didn't post in the "which series do you want to see make a comeback", since so many others deserve it more purely on neglect, but I can't deny that if you offer me a new Contra, a new F-Zero or a new Mega Man, I'll take the later every time. I should probably just replay the games more, I've played the fuck out of 2 and 3 as well as X1, but the rest have been mostly 1-2 playthroughs.
Did you not see the audio drama I posted of them killing Omega during the Elf Wars? Look at this absolute trash-fire dialogue:



I would rather have a thousand Sigmas than let post-Gunvolt IntiCreates have any shot at putting this in an actual game.
I'm happy to see Zero finally found out why he is even fighting for :'(

This cringy shit is what I meant when somebody asked me what was wrong with Gunvolt's story. This exact shit.
How can you say all that and leave out the NA jannie meltdown over Zinogre Iris?

For the record, this is Zinogre Iris:

View attachment 4197528

Yes, furry waifu bait version of Iris from X4.

In the second crossover with Monster Hunter on the original Global version, she was on a limited-time combined banner with Crimson Valstrax Zero, this fellow:

View attachment 4197546

Pity guarantee for a unit in the Global version of the game is brutal, you need to do 250 capsule pulls and for a long time the rates were quite low. I want to say you have a 0.5% chance for each of these.

So what did NA do? They split the banners and set pity for each at 200 pulls, while giving 10 free pulls on each. Not sure of exact numbers but they definitely split the banners and gave those free pulls.

They swore up and down that, mathematically, this was better. Truth is? They were technically right.

However, one of the NA Discord jannies proceeded to get mad and try to demonstrate this to angry players by pulling for Zinogre Iris on stream. He had to repeatedly give himself the gacha currency through GM powers and ended up triggering the pity, to widespread mockery. It was an amazing self-own and the janny just melted down further.

The NA version, by the way, is run by NebulaJoy, a subsidiary of Tencent.
Faggotry, faggotry everywhere.
 
Oh no, I completely agree with the fact the series should be dead and buried. The X series should have stopped at X6 for example. X7 totally murdered the series and X8 being okay could not save it after that.

You almost wonder, with Inafune being the weird obsessive he was, if X7 wasn't bad on purpose to kill it.
Your assumption that he did it on purpose is lowkey funny.
when you consider that inafune's desire to tell a deep story revolving around zero is a thing he tends to do on the megaman IP at the first chance
May I play Devil's Advocate?

How many Mega Man games do you need? I could understand if the hardcores just had the NES and SNES titles then okay. That's a good number of games, mostly good ones, with a decent gap in-between. But no, there's fuckloads of games. The main series goes up to 11 and the X series goes up to 8. Plus tons of bullshit. Is that enough Mega Man? Do you really need more Mega Man? I would say if you got 1-2 new games per decade that should be more than satisfactory.

Meanwhile the people waiting for a new Contra game got fucked twice with a mobile gacha and then a console looter shooter. Metal Slug people are still fucked. Castlevania is in a weird state what with very good "spiritual sequels." There's plenty of franchises that have been on ice for over a decade and the fans would love to have this privilege of being to choose among a stuffed garbage bag of good games to indulge in for the meantime.

Earthworm Jim fans only got 2 good games, a mediocre Game Boy Color game, a dreadful 3D reboot, and a weird pseudo-remake. That's it. Plus we got teased with a 3rd proper entry before it got buried by the Intellivision Amico disaster.
Megman Games became like sonic when you look at it, Contra wasn't that good nor attractive for a platformer, Metal Slug is similar to contra so they definitely got fucked thanks to it, Castlevania is being butchered not to mention the lack of focus with anything past SotN, the last console castlevania basically seems like DmC, you should remember that many of these franchises often have the same thing as taken to be "hardcore"-ish, plus usually realistic artstyles that doesn't cater to autists unlike megaman and sonic nor to mention what @ShitLurker said about the gameplay loop of it. guaranteed profits are also a thing companies consider and having a established fanbase of a IP you don't need to change much in order to push more of it is definitely a plus and you know how nostalgiainggers can be bitchy about shit they think they remember "back then" which gives another safety layer to megaman/sonic, it's really hard to differentiate both games unless you are talking about publisher/dev incompetence.
I don't disagree, but fans are ridiculous. I like watching some of them kvetch about X DiVE and how we should totally get an X9 or a MM12. People already complained about Command Mission being an RPG. IMO there's only so much you can do to innovate the series when people only want platformers.

I bet people would be really mad if for X9, Sigma somehow came back instead of writing the Elf Wars. Sometimes it's better to let sleeping dogs lie.
i was one of the many that complained about CM being turn based rpg and it was mostly because of the lack of choices, the plot about the maverick hunters being played was new-ish if you don't count x8 but x8's ending was shit with the whole X is tired of this conflict talk in order to fake some growth from him not counting the 30 damn years he spent being trained for that, i also complain about legends mostly because of the lore fucking, not because it's third person though since X7 exists.
 
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Did you not see the audio drama I posted of them killing Omega during the Elf Wars? Look at this absolute trash-fire dialogue:



I would rather have a thousand Sigmas than let post-Gunvolt IntiCreates have any shot at putting this in an actual game.
They would just oversexualize it to hell and add random musical singing numbers.

This was definitely Inafune’s fanfiction at this point. It could be a salvagable story if they’d remove the “we dont have to hurt anyone anymore” *sobs loudly in a corner for 20 minutes before destroying a legion of terminators for a nth time that week.* autism in a game all about destroying genocidal robots and saving the world.

So far in the zx collection, The voice acting is awful like no one wanted to be there and were told to make it as awkward as possible. The animated cutscenes were great and I wish there were more of them as an anime adaptation. ZX felt like a GBA game and ZXA feels like it was just an HD remaster of ZX.

Your assumption that he did it on purpose is lowkey funny.
when you consider that inafune's desire to tell a deep story revolving around zero is a thing he tends to do on the megaman IP at the first chance
https://youtube.com/watch?v=Dzxwk7bG5To
Jesus Christ. It looks like they just retextured all of the X7 assets for the psp game/X Dive.

I don’t know if its a failure of localization or actual bad story writing. He expects you to just know zero and his entire history when he rarely talks beyond a grunt or gasp. While having the personality of a edgelord brick that goes around randomly smashing everyones windows.

Think he was disassembled and sealed away at the start of MMZ1 for good reason.
 
So I remember a prominent Japanese Mega Man artist complaining about how the japanese side of the Mega Man fandom really didn't like a lot of fan made content? It's very hazy, I think the artist's name was Hi-Go?
 
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