Mass Effect General Thread

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But that doesn't explain it, at all. They could have made a story that was self contained without inducing that gargantuan deluge of plotholes. Have a different Reaper show up somewhere and Shepard goes to investigate it, have the timeskip get explained as a mix of Shepard having to deal with the fallout of the 1st game and extra training. Have a new area of the Galaxy that just opened up due to some new species or something to justify a new area not connected to the old game. I just came up with all that on my own right now and it lets EA's request of a game that can be stand alone and a sequel work better than what was done.

I think that someone was trying to shove a original idea they had into ME when they didn't get to make their own game.
 
I think that someone was trying to shove a original idea they had into ME when they didn't get to make their own game.
Shamus (the guy whose video you originally quoted) has written far too many words about the Mass Effect series (I'm not joking, he wrote a book-length dissection of the series that he eventually published, called "Mess Effect"), and strenuously avoids assigning specific blame to an individual for the pivot the series took after ME2, for fear of it turning too negative and/or becoming the written equivalent of a cork board with post-its and string. But, he frequently characterizes the series as often being written post-ME1 by a writer creating a fundamentally different kind of universe to the original, at times even seeming to resent the original.

My simple guess is either Drew Karpyshyan had office politics reasons for getting sidelined and the two who took over, Casey Hudson & Mac Walters, weren't able to continue his kind of story, or a suit at EA suggested a little too forcefully that this could be their Star Wars and they tried to make a setting/story that was much more Star Trek/Lovecraftian turn into Star Wars.
 
A quick look on wikipedia shows that the 1st game was written by Drew Karpyshyn but the second has Mac Walters as the main writer. Was it his fault?
I think that someone was trying to shove a original idea they had into ME when they didn't get to make their own game.
Karpyshyn did mention his original idea (biotics accelerating the heat death of the universe hence reapers trying to slow organic life) was already tossed aside when he was still on the ME2 team. We can't really know who's to blame for so much deviation from the original plotline, but Mac Walters really did shit the bed in terms of quality regardless of Karpyshyn's involvement in ME2.
 
Karpyshyn did mention his original idea (biotics accelerating the heat death of the universe hence reapers trying to slow organic life) was already tossed aside when he was still on the ME2 team. We can't really know who's to blame for so much deviation from the original plotline, but Mac Walters really did shit the bed in terms of quality regardless of Karpyshyn's involvement in ME2.
Shamus goes on at length about this too (feel weird shilling for a dead man's content, but that retrospective is a good read if you really want to exorcise demons with the series), saying that even if they kept the heat death storyline, the massive tonal whiplash the series took in terms of worldbuilding and how the writer grounds character action would have probably resulted in a similarly unpopular ending.
 
Replaying the trilogy again and managed to beat both Horizon and the Collector Ship on Insanity without dying for the first time as a tank Sentinel stacking max Tech Armor+Barrier. I run in with a flamethrower to strip defenses then Barrier can be reactivated while shooting the flamethrower/if my shields break then Tech Armor ragdolls them. Definitely a fun change of pace compared to hiding in a corner plinking away with an SMG.
 
Just had this recommended, American Krogan re-uploaded a old video of his.


I think it really has some interesting points, especially on the extended universe stuff from outside the games. It sounds like, just as I have said before, there was a lot of shit going on behind the scenes in BioWare about the story and the directions to take. Some seemed more utopian progressives, other more hard science fiction. He brings up a lot of things that looking back really are kinda creepy. I do have to wonder however how much of it was simply a side effect of the times when the game was made, since around 2006 was before the real rot of neoliberalism had set in and most were still under delusions of the end of history.
 
however how much of it was simply a side effect of the times
Art is never unintentional. Sadly, artists are one of the few classes of craftsmen who are unable to recognize the origin of their craft. Every proto-woke and weird piece in the game series was put in deliberately.
One thing, I was surprised is that Karpyshyn wrote the Mass Effect novels, his only other works I'm familiar with is the Bane trilogy and from memory they weren't as divergent. Compared with the ME novels making Earth almost full indian and making aliens genderless matriarchies.
 
The franchise rape continues.

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I'd be more upset but Mass Effect Andromeda was released in 2017 almost a decade ago and flopped so hard that its DLC and tie in graphic novels were immediately canceled.

This isn't a struggling franchise it's a long dead one that as far as I can tell has basically zero remaining interest or goodwill.
 
Shamus goes on at length about this too (feel weird shilling for a dead man's content, but that retrospective is a good read if you really want to exorcise demons with the series), saying that even if they kept the heat death storyline, the massive tonal whiplash the series took in terms of worldbuilding and how the writer grounds character action would have probably resulted in a similarly unpopular ending.
Shamus's endlessly autistic (in a good way) rant about Mass Effect is what caused me to turn on 2, which i used to think was pretty okay.

I hope one of his heavenly perks is getting to kick T.I.M in the balls repeatedly, cause quite frankly T.I.M is a shitty character and deserves it.
 
What does that really mean? Mass Effect from a story perspective is pretty much a sci-fi novel/movie already, so what’s there to even change? Anyways doesn’t really matter as we all know the IP is cursed and this show is going to be a train wreck.
 
You know how it was theorized that the Halo show was originally supposed to be like a Mass Effect one, what if Mass Effect ends up a weird Halo pitch resting? It sounds ridiculous but hell at the same time it almost sounds plausible.
 
Whatever that's still good about it. Gotta take it out and replace it with Trump allegories or something.
the main character will be femshep, not actually shepard but basically shepard, they'll have a crew consisting of a gay twink quarian male not nigger coded, a nigger coded turian that "does his own thang" and whose dad was a stodgy old policeman and its implied femshep has sex with this turian, a nigger coded krogan, a strong dyke asari possibly nigger coded, and a disembodied jeet A.I. voice they talk to from time to time that ends up getting a robot body later on that looks like mindy kahling, and the main bad guy will be cerberus who is like the trump regime, and they will also have those terra firma guys as like low level baddie maga cultists types
 
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