Mass Effect General Thread

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Lol, that asari convo is the breakfast question of Mass Effect. Yes, the throwaway shitpost of 3 drunk dudes looking at a stripper is the most epic lore that changes everything. Nevermind that literally nobody said anything of the sort at any point ever prior to it. Including the codex, a thinly veiled excuse to dump lore on the player.
If you read me starting a post off with "the closest they ever got to being" interesting means I thought it was an example of an epic lore twist Bioware had planned all along, and not an unsupported side idea that is, in and of itself, pretty indicative of how shallow the lore surrounding the Asari is, that's on you.
 
If you read me starting a post off with "the closest they ever got to being" interesting means I thought it was an example of an epic lore twist Bioware had planned all along, and not an unsupported side idea that is, in and of itself, pretty indicative of how shallow the lore surrounding the Asari is, that's on you.
Lilbro, I read your whole post and I replied to the whole post not half of the first sentence. I refuted that retarded horseshit being interesting and also your fanfiction about the heckin left hand not knowing the right hand, by saying that it's clearly a gag about drunk dudes making up shit and not some abandoned isolated soylore theory.

If you cannot parse a reply that's on you. Edit: kinda validating that breakfast question comparison with that one ngl
 
That's one of the retcons, but i can say ME1 wanted to be vague as possible to flesh out later.
And i'm sure Bioware never planned 2 & 3 after 1, remembering the "thanks!" prompt after finishing ME1.
Mass Effect was created as a trilogy. They were already working on ME2 before the first one was out. Microsoft at one point was close to securing all three games exclusively. Microsoft actually published the first game themselves. In the end when the first game became popular EA got way more involved with the series and brought in new teams of writers and designers. They took the games multi-platform, emphasized shooting mechanics and less RPG elements, and even introduced multiplayer modes (as well as extensive DLC and MTX).

There definitely was a vision for ME2 and ME3 that was different at one point from the final results. If EA hadn't taken over the series from Bioware and Microsoft who knows how it would have turned out. The different in gameplay and even story from the first and second game is pretty noticeable.
 
Back
Top Bottom