- Joined
- Jan 3, 2017
I was thinking vanguard or sentinal just because my console playthrough was Adept and my 1st pc run was as soldier. Never did hybrid classes.
The hybrid classes are revamped heavily in 2 and 3. Definitely worth a look.
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I was thinking vanguard or sentinal just because my console playthrough was Adept and my 1st pc run was as soldier. Never did hybrid classes.
Renegade is the best way to go. I especially liked the ME1 soldier where you could mod your gun's ammo and just have a gun for every situation like in Borderlands.
I know a lot of people found it too complicated, but I really liked how you could mod and change all your squad's armour, guns and mods.
I also liked the "overheat" instead of ammo count mechanic. It was a nice unique gimmick.
Me too. I thought the gun customization was really fun in ME1, and I always thought it was jarring that within the short two years that Shepard was dead, somehow everyone all agreed to switch to an obviously inferior thermal clip-based system. I really hate it when games become more simplified because some bigwig corporate executive likely thought gamers were too stupid to figure shit out on our own.
No surprise that the critics were paid to lie but...oh my god look at those user reviews.
This game will go down in history, and not the good kind.
CD Projekt, we're counting on you.
You can mod guns to use vintage heat sinks in ME:A so they behave more like ME1 guns and its great because 9/10 times they function much better than their unmodded thermal clip variants. Really kind of funny when you think about the lore explanation for thermal clips in ME2 was that they increased effectiveness in the field by reducing cooldown time. Meanwhile you play ME1 and you can shoot fucking your assault rifle for around 30 seconds or more without any issues in heating. And in ME:A if you just don't push your gun to overheat then you cool down super fast and can just fuck shit up with any gun without caring about ammo.
Also I'd just like to mention that there is a sidequest for the crew getting together and having a movie night. And its the longest side quest in the game. And it only ends once you get to the final fucking mission.
A quest about watching a movie with your buddies spans the entire fucking length of the main story.
It gets better though. The movie they decide to watch is a so-bad-its-good movie with terrible writing and terrible acting. The lack of self-awareness is great.
Well "Ryder's Summer Camp Pals fighting the Big UFO Meanie" describes about half the plot perfectly. Ryder and company CONSTANTLY make quips and jokes in the most odd moments. If you get a chance, watch Liam's loyalty mission, it is legit joke-mania to an extreme that I have never seen in a game like this.In this game however (and granted I haven't played it- but this is how I am construing a lot of this), it feels like this is Ryder's Summer Camp Pals fighting the Big UFO Meanie. The human characters all look like their barely into their 20s, there isn't any intriguing cosmic horror mystery which gripped the players in the first hour of ME, and the villain feels like Saturday Morning Cartoon fodder. The only other thing people care to talk about is what or who you get to fuck in the game. That's what this series has devolved to - from preparing for a massive suicide run, to having movie night with your bunk buddies.
Thanks, /v/