Mass Effect Andromeda: Shitstorm Edition - RIP Biowear

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Renegade is the best way to go. I especially liked the ME1 soldier where you could mod your gun's ammo and just have a gun for every situation like in Borderlands.

I know a lot of people found it too complicated, but I really liked how you could mod and change all your squad's armour, guns and mods.

I also liked the "overheat" instead of ammo count mechanic. It was a nice unique gimmick.

Me too. I thought the gun customization was really fun in ME1, and I always thought it was jarring that within the short two years that Shepard was dead, somehow everyone all agreed to switch to an obviously inferior thermal clip-based system. I really hate it when games become more simplified because some bigwig corporate executive likely thought gamers were too stupid to figure shit out on our own.
 
Me too. I thought the gun customization was really fun in ME1, and I always thought it was jarring that within the short two years that Shepard was dead, somehow everyone all agreed to switch to an obviously inferior thermal clip-based system. I really hate it when games become more simplified because some bigwig corporate executive likely thought gamers were too stupid to figure shit out on our own.

:!:ME Sperging Ahead:!:

See it actually does make sense, but the way they implemented it is retarded. The thermal clips in the ME universe would be installed in the guns and used to absorb the heat build up that causes them to overheat and stall. Instead of having to wait for the gun to completely cool down, you'd use thermal clips. You would most likely have two thermal clips in a gun - when firing, one would absorb the heat then get switched out like a revolver bullet for the second thermal clip; by the time the second one is full of heat, it would switch back to the first thermal clip that cooled off. And depending on how well manufactured the thermal clip is, you could have clips that allow continuous fire for 1,000, 10,000, or even 100,000 rounds before needing to be switched out. What ME2 and 3 did instead was have Shepard and everyone else eject the entire clip out of the gun, requiring a replacement. Closest example in real life I can think of is if after firing all the rounds in a detachable box magazine, you threw the box mag away and didn't use it again.

ME1's requirement that you carefully modify your gun for peak performance was a fun RPG element. But, like you said, the big wigs thought gamers were too retarded to be able to do that competently and opted for a dime-a-dozen shooter experience.
 
No surprise that the critics were paid to lie but...oh my god look at those user reviews.
This game will go down in history, and not the good kind.

CD Projekt, we're counting on you.

I looked through the user scores and there are a good amount of 10/10 ratings calling the game a modern masterpiece, so 4/10 is the average user score even when factoring in Bioware socks and shills.

GOD DAMN.
 
The best gameplay change in ME2 was getting rid of the vendor trash. It's a really outdated RPG mechanic that only makes sense in universes where looting is actively encouraged or advantageous for survival.
 
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You can mod guns to use vintage heat sinks in ME:A so they behave more like ME1 guns and its great because 9/10 times they function much better than their unmodded thermal clip variants. Really kind of funny when you think about the lore explanation for thermal clips in ME2 was that they increased effectiveness in the field by reducing cooldown time. Meanwhile you play ME1 and you can shoot fucking your assault rifle for around 30 seconds or more without any issues in heating. And in ME:A if you just don't push your gun to overheat then you cool down super fast and can just fuck shit up with any gun without caring about ammo.

I actually modded a rifle in ME1 to basically have no overheat whatsoever.

It made the fight against Nihlus hilariously fucking easy.
 
Mass Effect: Andromeda is in trouble, last year it could have launched anytime and done okay (well maybe not EA okay)
despite the bugs, reviews and the fact that it's become an internet laughing stock, just because of the brand.

However, the first four months of this year sees BotW, Gravity Rush 2, Nier Automata, Nioh and Persona 5, all of which with the exception of Persona 5 (which hasn't been reviewed yet scored at least ten points higher than Andromeda on metacritic upon release.
 
So I just beat Mass Effect: Andromeda. Aside from it being hilariously bad in the writing and animation department, the gameplay was okayish in later levels. I felt that maybe if I bumped up the difficulty it would be better. I was playing on Narrative as I was very worried the game would have DA:I-tier bullet sponges. Was very wrong.
The ending was spectacular. Spectacularly shit. But that's okay because it was tolerable shit. I really hope this game gets a sequel. I need more so-bad-its-good shit from Bioware. Please don't bomb.

Also I'd just like to mention that there is a sidequest for the crew getting together and having a movie night. And its the longest side quest in the game. And it only ends once you get to the final fucking mission.
A quest about watching a movie with your buddies spans the entire fucking length of the main story.
It gets better though. The movie they decide to watch is a so-bad-its-good movie with terrible writing and terrible acting. The lack of self-awareness is great.
 
I haven't met anyone who is hardcore defending it yet. Everyone I know thinks it's a gigantic dumpsterfire. I almost feel bad for BioWare. To be fair though, we got Autism Sarah as an iconic meme image for a while. What an amazing accomplishment.
 
Also I'd just like to mention that there is a sidequest for the crew getting together and having a movie night. And its the longest side quest in the game. And it only ends once you get to the final fucking mission.
A quest about watching a movie with your buddies spans the entire fucking length of the main story.
It gets better though. The movie they decide to watch is a so-bad-its-good movie with terrible writing and terrible acting. The lack of self-awareness is great.

And that's basically the main reason I'm not interested in this game at all despite being heavily invested in the original trilogy (that and plus the large majority of ME3 was a great disappointment for me - much more than just the three-flavors-of-suck ending): in the original trilogy, there was an actual sense of maturity and experience exuding from the characters. There wasn't this goofy goober wide-eyed sense from Shepard and his crew- even Tali, who spent most of her life in the flotilla, had more of a grounded sense of realism to her character.

In this game however (and granted I haven't played it- but this is how I am construing a lot of this), it feels like this is Ryder's Summer Camp Pals fighting the Big UFO Meanie. The human characters all look like their barely into their 20s, there isn't any intriguing cosmic horror mystery which gripped the players in the first hour of ME, and the villain feels like Saturday Morning Cartoon fodder. The only other thing people care to talk about is what or who you get to fuck in the game. That's what this series has devolved to - from preparing for a massive suicide run, to having movie night with your bunk buddies.
 
Also, the #MakeJaalBi ordeal?

I was originally going to romance Jaal in my Mass Effect: Andromeda playthrough, but the next thing I know, a character that was originally bisexual turned straight.

This is the exact same thing they did with Thane Krios.


This is the only time I'll side with any SJWs.
 
In this game however (and granted I haven't played it- but this is how I am construing a lot of this), it feels like this is Ryder's Summer Camp Pals fighting the Big UFO Meanie. The human characters all look like their barely into their 20s, there isn't any intriguing cosmic horror mystery which gripped the players in the first hour of ME, and the villain feels like Saturday Morning Cartoon fodder. The only other thing people care to talk about is what or who you get to fuck in the game. That's what this series has devolved to - from preparing for a massive suicide run, to having movie night with your bunk buddies.
Well "Ryder's Summer Camp Pals fighting the Big UFO Meanie" describes about half the plot perfectly. Ryder and company CONSTANTLY make quips and jokes in the most odd moments. If you get a chance, watch Liam's loyalty mission, it is legit joke-mania to an extreme that I have never seen in a game like this.
That's why I like it though. The writers have no idea how to maintain the tone of the story so it ends up coming out like teenage fanfiction. Like you tell one of the bad guys after you find out the Kett turn other aliens into more Kett something along the lines of "Good luck Exalting me because I'm gonna fuck. Your. Shit. Up. How's that for great?"
It's completely dumb. And great.
 
the biggest issue imo is it's fucking boring, 600+ years and i'm literally in another galaxy away from the building blocks of carbon-based life and it really doesnt matter

every race is still a bipedal spacefaring species with guns. everyone has more or less equivalent technology. everyone speaks english (or at least you have no problems communicating). there is a infinite amount of creativity that could've been applied, but wasn't. even the story isn't new ground, "utilize the technology of an ancient race we dont understand?" i did that in me1, like 10 years ago. the game beats this "you're an explorer!!!" shit down your throat but everything is pretty much the same as the trilogy, just watered down.

this was fucking lazy.
 
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