Love Me

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Yeah sorry about that we had to lower the poly so it look less detailed than in the render you can find on the blog, though @Todesfurcht what do you suggest we improve for the texture ?

Oooh. You guys had to lower the poly count? I'm referring to the low textures in the "Love Me" video. (Especially the eyebrow, hair, and hip areas)

I'd have to know what software you are using for the rendering and/or texturing of the model, whether that's Blender, Z-Brush/Sculptris or Unity.

For starters though, I'd lower the poly count in less important areas (aka, not the face of the model).
 
Oooh. You guys had to lower the poly count? I'm referring to the low textures in the "Love Me" video. (Especially the eyebrow, hair, and hip areas)

I'd have to know what software you are using for the rendering and/or texturing of the model, whether that's Blender, Z-Brush/Sculptris or Unity.

For starters though, I'd lower the poly count in less important areas (aka, not the face of the model).
Yah since we're going to have quite a number of npcs we thought lowering the poly count would help not get a shitty framerate, the 3d modeler used blender only I believe so
I'm gonna see if we can do something about the face
 
Yah since we're going to have quite a number of npcs we thought lowering the poly count would help not get a shitty framerate, the 3d modeler used blender only I believe so
I'm gonna see if we can do something about the face

I'm not a complete expert (I've only ever dabbled in the 3D sculpting aspect, not the rendering) but this tutorial might come in handy.
 

The back of her skirt looks like shorts. You can get school skirts like this though. But I imagine that's not the intention. It's a little weird. She's got a bit of a Monster High doll face. Although not as weird looking if that makes sense. It does look pretty nice. Already this character has more depth and personality than Ayano has after years of development hell.
 
I know this thread has been inactive for quite a while, but I've researched (and by researched I mean simply googled a question) the plausibility of colleges and universities in Japan having uniforms. https://www.quora.com/What-are-some-universities-colleges-in-Japan-that-require-a-uniform
There are a few listed here. So it is not unheard of to have the school based in a college rather than a high school with uniforms.
This way it is entirely possible to get away with saying they're of ages 18+ and keep the designing aspect simple with just a single design.
 
I know this thread has been inactive for quite a while, but I've researched (and by researched I mean simply googled a question) the plausibility of colleges and universities in Japan having uniforms. https://www.quora.com/What-are-some-universities-colleges-in-Japan-that-require-a-uniform
There are a few listed here. So it is not unheard of to have the school based in a college rather than a high school with uniforms.
This way it is entirely possible to get away with saying they're of ages 18+ and keep the designing aspect simple with just a single design.
Hey ! thanks for the info, characters are 18+ anyway because we decided to mix in japanese and western culture they're all studying in a university-preparatory school so we could have a schedule that look like a highschool one and possibility of uniforms
 
or you could have said that it was a school aimed specifically, to people with a learning disability or just plain retards.
that's why everybody was 18+
 
Hey ! thanks for the info, characters are 18+ anyway because we decided to mix in japanese and western culture they're all studying in a university-preparatory school so we could have a schedule that look like a highschool one and possibility of uniforms
You're welcome.
Ah I see, that makes a lot of sense and also keeps from complicating things further within the schedule. Really looking forward to the future of this game.
 
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