LittleBigPlanet (LBP)

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And before that they used Crash, even if they didn't own him like the other characters.
They technically did own Crash & Spyro at one point, they lost them in court.

The PlayStation 1 was heavily backed by Universal, which Sony entered into a partnership with to get funding. At some point the deal went sour, mostly because Universal was a film company that didn’t understand game development and would harass Sony devs - particularly Naughty Dog and Insomniac. Eventually Sony got fed up and split ways, but Universal got to take the kids in the divorce.

There are some pretty nasty stories about Universal. CTR was literally made under the conditions that Sony had to be the one to oversee the project just so Naughty Dog can get the fuck away from Universal. The studio believed games could be developed in a month, consistently running strict as hell deadlines. It really starts to explain the large quality drop-off post PS1.

That's Sony in a nutshell. They've done it almost every gen now. They have a franchise that sells well, they have no idea what to do with the next gen and it dies. Before Sackboy there was a period of around the mid-late 2000s when the monkeys from Ape escape were Sony's mascot for the PlayStation.
They never pick a mascot, they just have a rotation of popular icons each era. During the PS3, Kratos was the obvious big hitter mascot, while Sackboy and Nathan Drake played secondaries.

They have tried numerous times to push Ratchet into being the Sony mascot, from the movie to his PS5 push as the guy who brings together multiple dimensions of Sony IP. I just don’t think the story driven nature of the series lends itself well to the never-ending mascot role, as they clearly want to have a series end.

PS2 had the Ape Escape Monkey, Ratchet, Jak and Kratos to mess around with, along with Toro for the Japanese. There really wasn’t a heavily clear mascot(s) for this era unlike the others though.


That Astro-bot character they've been using seems to be the PlayStation's current mascot, though I wouldn't be surprised when the ps6 comes out, they'll ditch it for something else.
He’ll probably stick around. PlayStation has rapidly standardized their IP with The Last of Us, God of War, Ratchet & Clank, Uncharted and Astro Bot being their big (non-Marvel) ten-poles since the PS4. They really don’t want to fall into the same cluster-fuck of brand identity they had with the PS3.
 
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I'm glad this thread made me reminisce about the first game. I 100% forgot about the meerkat strip club:
Sytlized meerkats pole-dancing
 
I loved the game as a kid, had the first and second one. Would spend my whole day looking for awesome levels, I remember one day I stumbled upon a level that was a mystery short movie, it was amazing the things you could do with that game.
The soundtrack was really good. Introduced me to Nightwish.

I didn't get the third one though, nor Sackboy Adventures, so I don't have an opinion on those, but the series were really good for kids to get creative. I tried to create some levels but were absolute dogshit.
 
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What kind of levels? :lol:
Using the eye camera to insert R34 into levels and centreing said levels around that concept was the first foray into this venture, then we made parodies of the emo love story format. I remember naming the town the series was set in "Piercedaville". Still really proud of that one. I only got to make a few episodes of that one before I lost access to the account. One of the characters in that got her own makeup tutorial spin off in which she tells you how to hide herpes.
 
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