derpherp2
kiwifarms.net
- Joined
- Jan 3, 2020
I liked the combat mechanics in kf3 especially for berserker, since it's like a faster (or was I guess) dead island - and the static strikers can animation cancel bash to create a wall so that's nice. Though the healing bat was way too good to pass up on solo runs.
I hope in kf3 berserker finally establishes it's 'up-close area denial/dps' shit by giving it an actual life steal. Or a healing fist.
But there's no single player campaign.
I hope in kf3 berserker finally establishes it's 'up-close area denial/dps' shit by giving it an actual life steal. Or a healing fist.
Because it feels like a multiplayer lobby of an actual game instead of the actual game itself. So something you'd play with your friends after liking single player so much, akin to Halo.It's frustrating, because I feel very inarticulate when I try to describe how I felt playing it. I enjoyed the build up to release, would check out all the videos and articles discussing things like the advances in the gore system, the environments, the new music style. Then it came out out, and I played it, recognized it as a fun, good game...but just didn't want to keep playing. I could never really pinpoint why.
But there's no single player campaign.
