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But I'd always been under the impression that everyone hated the ps2 version
The PS2 version is the inferior version since the load times are so godawful that you can write an entire essay waiting for one screen to load
Killer 7 is one of those games you either play multiple times to understand what is going on, or you read a 3 hour long essay on gamefaqs explaining what does it all mean
Its great
How's the port? Any NISA flubs?
Still Suda's best work, arguably because of Shinji Mikami lording over him (I do have a huge softspot for Shadows of the Damned, but once again Mikami is involved).
NMH has it charm and memorable character designs, but rewatching the cutscenes for the first time in a decade a few months back, it feels like it was written by aliens and it's really trying hard to be edgy only to get worse in the sequel. Even SotD has these moments and the dialog in Travis Strikes Again reveal trailer was questionable. Liked it a lot more when I was younger.
Edit tangent: Masafumi Takada and his guitarist buddy Jun was the best thing Grasshopper had and Suda squandered them for Akira Yamaoka who hasn't done anything of interest since joining other than SotD.
On that note, what the hell has Takada produced of note since going independent? Isn't the entire idea of going freelance so you can work on a variety of projects? I know he's heavily involved in Danganronpa, but I have no interest in visual novels and honestly no idea what that series is about anyway. What else has he been doing?
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IIRC Takada worked on some songs for the new Smash Bros, but the Danganronpa series is the big recent thing; If you like Killer7's soundtrack you'd probably like Danganronpa's, since they have a similar sound in a lot of places.
Now that Danganronpa is, tenatively, complete and not going to get more entries, who knows what he'll get up to.
Also I unironically enjoyed P.N. 03. Pretty janky to play, but once you understood the controls and how it was meant to flow, you could pull off what looked like several consecutive miracles while dodging and weaving through a room of enemy fire completely unscathed.
Yeah, P.N. 03 is a fun, arcadey game with delightful eye candy. Nothing more, nothing less, but it's unfairly maligned.
Suda51 considers killer7 to be his masterpiece, so that would explain itRegarding the translation, apparently the devs stomped their feet and told NISA to take the goddamn original script and not touch it, because I haven't seen one change at all.
By delightful eye candy I assume you must be talking about the disco fu moveset, because every single level (they're near identical but you know what I mean) is some of the ugliest looking shit I've ever seen in a game in my life.![]()
Tried multiple times to sit down and play K7 on gamecube but I never get very far. Difficult to pinpoint exactly what the deal breaker is. The general GHM oddness minus some more interesting gameplay I guess? Love the personality switching/unique abilities stuff and the soundtrack too but if pressed I'd take another slog through Killer is Dead again than go back to Killer 7.