- Joined
- Oct 6, 2016
They didn't replace crafting with some autistic mess to be "different".How is it compared to Luanti?
Also it's pretty cohesive.
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They didn't replace crafting with some autistic mess to be "different".How is it compared to Luanti?
i am seeing some gameplay videos and it's meh, feels like a modernized unity minecraft but with a bit of quality given to it, i have zero will to deal with riot's faggotry circa 2026.They have a hub world with quests, they got a crafting bench with tiers, they added zone based difficulty.
Welcome back starbound!
Jokes aside, there are already 65 mods and curse support, combat is fast and good, especially if your fighting multiple enemies.
For what it is and the price its alright, but remember these niggers had 8 years and there are still dungeons with a WIP sign.
I cannot imagine them fighting with account managers all the time and getting no work done, but still, its fucking Riot games.
Riot no longer owns Hytale. It's now owned by the original devs.i am seeing some gameplay videos and it's meh, feels like a modernized unity minecraft but with a bit of quality given to it, i have zero will to deal with riot's faggotry circa 2026.
so yeah, vintage story 2.0 riot will waste some cash trying to hype it up and it'll normalize the playercount in a couple of months, good guess riot wants to get the lol players into it.
Wasn't Mojang asking for a revenue cut from servers the whole reason they wanted to create a new Minecraft in the first place?View attachment 8419862
>Does Hypixel take a cut from my Third-party server?
>As Simon already mentioned publicly, we are taking 0% for the first 2 years from any Third-party server or modder who wants to monetize their work.
>What happens after 2 years?
>We can't yet promise you a specific percentage, as it will depend on many factors. What we can already say today is that our percentage cut won't ever exceed 20%.
Oy vey.
The idea for Hytale arose due to EULA changes by Mojang in 2014 which blocked servers from having micro-transactions that affected gameplay, leading to an 85% drop in the Hypixel server's revenue.Wasn't Mojang asking for a revenue cut from servers the whole reason they wanted to create a new Minecraft in the first place?![]()
Get people addicted then charging money.View attachment 8419862
>Does Hypixel take a cut from my Third-party server?
>As Simon already mentioned publicly, we are taking 0% for the first 2 years from any Third-party server or modder who wants to monetize their work.
>What happens after 2 years?
>We can't yet promise you a specific percentage, as it will depend on many factors. What we can already say today is that our percentage cut won't ever exceed 20%.
Oy vey.
This game genuinely made me realize Minecraft on its own has been a 15 year long mix of a humilation ritual and stockholm syndrome, launching a base game of Minecraft just feels so fucking dead with how little life there is (wow guys look three cows for the 29th time!!!! wahey look a wolf in the woods it killed all the sheep!!!!! whoa shit look out it's TWO OR THREE PARROTS in a specific biome!!!!!!!!) and how flat it is visually because they used "dev art" as an excuse to not come up with anything acutally nice this entire time; meanwhile my first run on Hytale had me looking in awe at how much is going on concurrently even compared to dumping a giant modpack onto MC, I can go down a mineshaft and wind up going on an adventure of hoarding iron and slicing apart rats and jihadist cave trolls and somehow even entire grizzly bears that went wandering down there and then come back up topside to find I'm in the middle of a marble pit full of skeletons and foxes and there's a desert nearby full of flying fuckers trying to poison me. It's time those swedes get a challenge for once, they've had 15 fucking years to make MC a good game and chose to spend that time embracing the Notch vacation lifestyle and using kids with phones as a money printer to justify only adding one meaningful thing a year with a (likely rigged) public vote and saying that a basic bitch port to their own host company's game system needs three+ years time.I'm starting to wonder if the developers were fans of Mirror's Edge. The parkour in this game is fucking phenomenal.
You bet I climbed those marble towers in the Forgotten Temple to see if I could glitch myself into unfinished areas. Very satisfying.
I'm going to be honest, I think that Mojang should take this seriously. This isn't some cheap asset flip.
It's astounding to me that the Mob Vote has consistently picked the absolute worst option every time it's happened. First the Phantom, then the Glow Squid, then the Sniffer. The first thing you learn as a gamedev is that all of your players are niggers, and you have to strike a balance between making your game palatable to them while also making sure not to take too many of their negroid game design opinions to heart.to justify only adding one meaningful thing a year with a (likely rigged) public vote