- Joined
- Mar 31, 2021
I can't seem to find a thread on this game so I was interested if any other kiwi's play Hunt: Showdown. I first saw the game a few years ago but I only decided to start playing a few days ago. So far I am absolutely loving it
From wikipedia:
There's a lot of period authentic firearms for those who like old guns (circa 1899, like RDR 2). Springfield trapdoor, Lebel 1886, Mosin-Nagant, even my beloved Martini Henry. Its still missing a few must-haves, like the Krag, Rolling Block, and the Dreyse Needle gun.
The sound design is utterly fantastic. Going into some dilapidated church or decrepit crematorium hearing otherworldly wails and muffled revolver fire is atmospheric as all get out. In some ways, the game kind of reminds me of DayZ, in that you have quiet moments punctuated by tense PVP. Except unlike DayZ it doesn't involve running in the wilderness for 3 hours with no interesting things to see.
You can't go gun blazing at all times, as it gives your position away to other players and monsters. There's also a lot of environmental "traps" that might alert other players, like mortally wounded horses whinnying in pain as you approach, starving dogs and chickens in cages, stepping on broken glass or twigs, and sloshing about in the bayou swamp.
I can't say if the formula is going to get really old, but as of right now I feel like I got my money's worth (right now its on sale for $19.99 on Steam).
From wikipedia:
Set in the late 19th century, Hunt: Showdown takes place in an area of rural Louisiana, where a mysterious illness has turned much of the local population into mindless monstrosities. Most rise as zombie-like "Grunts", but others are twisted into more inhuman creatures by unknown forces. To make matters worse, demonic creatures from other realms are leaking into the real world. To solve this issue, players control hunters contracted by the mysterious American Hunters Association who enter monster-infested area, track down, and then kill a powerful "boss" creature. However, other players are also present in the game map, either solo or in groups of up to three people. Player-controlled hunters may kill other hunters and compete for the chance to be the first to track and kill the boss.
There's a lot of period authentic firearms for those who like old guns (circa 1899, like RDR 2). Springfield trapdoor, Lebel 1886, Mosin-Nagant, even my beloved Martini Henry. Its still missing a few must-haves, like the Krag, Rolling Block, and the Dreyse Needle gun.
The sound design is utterly fantastic. Going into some dilapidated church or decrepit crematorium hearing otherworldly wails and muffled revolver fire is atmospheric as all get out. In some ways, the game kind of reminds me of DayZ, in that you have quiet moments punctuated by tense PVP. Except unlike DayZ it doesn't involve running in the wilderness for 3 hours with no interesting things to see.
You can't go gun blazing at all times, as it gives your position away to other players and monsters. There's also a lot of environmental "traps" that might alert other players, like mortally wounded horses whinnying in pain as you approach, starving dogs and chickens in cages, stepping on broken glass or twigs, and sloshing about in the bayou swamp.
I can't say if the formula is going to get really old, but as of right now I feel like I got my money's worth (right now its on sale for $19.99 on Steam).