- Double jump and binding in the air is 99% safe, unless she is creating bullets
- Do not pogo on her slashes, you'll get hit.
- Pogo during the parry, in air you can easily dodge both counters.
- Always assume she uses 3 dashes, stay either distant or on-air.
- Anything that comes after a leap attack is the second easiest thing to punish.
For the moves that she uses from phase 2 onward:
- Don't dash away to get distance, she will tp in front of you in the worst moment.
- Always look at your feet.
- The bullets are the safest moment to run around the map but still risky, you can also use wall jumps if you are cornered, its safer too
- If she is floating and using the tentacle blobs, it's the best moment to get below her and punish like there's no tomorrow, it's completely safe.
- The double tentacel train lowers near the end of each run
- The grab attack gives you a short moment to breathe, but don't pogo on her during the follow-up attack unless you have shaman crest.
Generally speaking:
Witch crest is the worst to use on this fight, slow attacks like reaper and architect's pogo can also be a pretty choice of move to use.
Pale nail, silk spear and cross stitch are the best spells to use, especially the latter, with all silk hearts + the lantern you can easily get a spell ready at any time.
Pale nail + lantern + volt filament allow for a fire and forget kind of build where you can play more defensively and use the spell to inflict great amounts of damage easily
Cross stitch allow to be more aggressive with needle attacks and use the spell for misplay.
Cogflies and forge daughter's Silkshot are the best tools for this, if you want to maximize damage, slap the pollip pouch and use only one of each at a time.
The damage you get from both these red tools, in addition to poison is gonna be 690 for forge daughter's silkshot (592 if you got the true silkshot) and 416 for the cogflies, enough to mow down half of her HP at minimum.
Pollip pouch will ad an additional 3 points of damage to each tool, it's amazing for multi-hit red tools like cogflies and the silkshots, rather than stuff like pimpillos.
Bad tools:
Rosary cannon + quick sling (for a faster load) + pollip pouch is an absolute travesty and will deal only up to 480 damage. Don't bother.
Architect's silkshot will deal up to 504 damage with pollip pouch. This shit is so ass it really needs a buff.
Pimpillos deals up to 432 damage total too, it's a decent burst damage but falls short overall.
Tacks are ok for the first 2 phases but will fall short later as Lace can remove them from the field, also it's virtually impossible to take advantage of the pollip pouch fully with them.