Here's something I noticed in the deep docks.
If you watched the trailer or demos, you know that there's this lava hazard that causes damage over time on enemies or hurts if you stand too long on it, when I killed a monster, it's skull fell on it and initially nothing happened, but slowly it sank and almost instantly charred away.
Team cherry could have made so that the skull would either burn away instantly or that it would just stay there, but instead they went the extra mile and added that effect.
Additionally, in the hunter's march, I noticed the small ants on the ground dragging around the remains of bigger ones I killed.
I'm starting to beleive that development heaven was fucking real