Hogwarts Legacy - Harry Potter open world RPG (no trannies allowed)

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BASED
 
I went Ravenclaw because it had an Eagle, I think.

Ok, finally got a bug that pisses me off. Second dipulso room either didn't load correctly or reform correctly. went to look up how to do it (pissed off because it's the first thing I had to look up) and the explanation uses blocks that don't exist for me. Figure out something is fucky so I leave the room and come back. and the room is entirely different with the missing blocks in place.
I was also pissed that there wasn't a clear goal, just a vaguly foggy area that maybe probably was the exit, but that was fixed on the reload as well. Bright gold door where I was guessing you're supposed to go.
Yeah I'm starting to hit some bugs - I had a similar room problem on the first trial but I think it was mainly me not understanding how to use the portals (they're one-way basically so it matters which side you go in, not like portals from Portal).

The real shit bug that I'm encountering has to do with Mr Moon (DAMN YOU NULL) - if you are tracking him when you interact with the little moon figurines it stops counting them, sometimes they don't despawn even though you got it in your sack, etc etc. Supposedly it fixes itself once you have enough but it's a PITA.

Also for those of you playing from home, when you get the Owl from Mr Moon record that shit, there's some amazing dialogue we can use for Kiwifarms memes for sure. Maybe even MATI intro audio lol.

I'm also getting ass-blasted by how polite my wizardnigger is; he enters any building and he walks really slowly, it's bullshit. I have taken to blast-rolling everywhere because fuck the aurors
 
I forgot Ravenclaw existed. Like hard blank every time I tried to remember the fourth house. I think I was 35+ hours in before someone reminded me and it still doesn't sound right.

Also I picked Slytherin hoping for some jerkass dialogue options. So that was disappointing and in retrospect I kinda regret it since I'd rather have seen what either of the other two common rooms look like.
But on the other hand I got the rave cloak right before that pitch black snake dungeon which kinda ruled.
 
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I finished the game.
I hate Sebastian's uncle, i hate the false moral dilemma it pushes on you. SHE CAN'T BE CURED....BECAUSE SHE JUST CAN'T OKAY!!!!! no real explanation as to why, we see people grow bones back. Makes even less sense after you find out that it is not Goblin magic that cursed her. The upper tier henchman who the main villain double crosses. Did it with human magic. Then you have the whole thing of his uncle trying to kill you and then you get the what have you done, when he is killed in pure self defense. And how that contrasts with how the keepers are treated when they had no choice but to kill.
 
I forgot Ravenclaw existed. Like hard blank every time I tried to remember the fourth house. I think I was 35+ hours in before someone reminded me and it still doesn't sound right.

Also I picked Slytherin hoping for some jerkass dialogue options. So that was disappointing and in retrospect I kinda regret it since I'd rather have seen what either of the other two common rooms look like.
But on the other hand I got the rave cloak right before that pitch black snake dungeon which kinda ruled.
I finished the game as a Ravenclaw but then I made a couple of characters from the other houses to see the unique quests. Ravenclaw gets the short end of the stick by having the lamest quest. Also, the only Ravenclaw character I remember is Amit, who is an annoying tattletale. Slytherin has the best overall student characters, though Gryffindor and Hufflepuff have a few good ones.

However, Ravenclaw does get a nice looking common room that has access to a balcony you can use to fly out of Hogwarts.
 
I finished the game.
I hate Sebastian's uncle, i hate the false moral dilemma it pushes on you. SHE CAN'T BE CURED....BECAUSE SHE JUST CAN'T OKAY!!!!! no real explanation as to why, we see people grow bones back. Makes even less sense after you find out that it is not Goblin magic that cursed her. The upper tier henchman who the main villain double crosses. Did it with human magic. Then you have the whole thing of his uncle trying to kill you and then you get the what have you done, when he is killed in pure self defense. And how that contrasts with how the keepers are treated when they had no choice but to kill.
Yeah Solomon is basically asking for it.
Feels really bad for Sebastian
 
Ok, finally got a bug that pisses me off. Second dipulso room either didn't load correctly or reform correctly. went to look up how to do it (pissed off because it's the first thing I had to look up) and the explanation uses blocks that don't exist for me. Figure out something is fucky so I leave the room and come back. and the room is entirely different with the missing blocks in place.
That happened to me as well. Leaving the room and entering it again fixed it. I experienced some other bugs but they weren't game breaking. One NPC didn't render fully and during the closeups I was talking to an invisible person. I also fell through the map once while walking down an outdoor path outside of Hogwarts. Also, the audio for the owl mail got strangely quiet so that I could barely hear it, but restarting the game fixed that.

Cyberpunk had way more bugs at launch, and some of the Bethseda Fallout games had very infuriating ones like broken quests (the dog tag one in New Vegas), constant happiness loss in Fallout 4's Sanctuary Hills, and just overall terrible companion AI in Fallout 3. Overall, I'd say Hogwarts Legacy was a smooth experience, though I did get tired of the frame rate drops (usually in Hogsmeade) that would happen especially during a long play session.
 
The only other bug I've had (aside from some rude bitch trying to use my telescope during a cutscene and repeatedly getting frustrated which they shouldn't fix) was all the doors in a random town not letting me in once Aloha'd. Invisible walls make a lot more sense than house locks in this culture anyway though.
Oh yeah, I also found a random merchant floating above he ocean in the middle of nowhere once. I was able to jump from a rock and activate him. He didn't sell anything good.

While the bug level is fine I think they still have some user experience issues to clean up. Like the intro implying you'll get your own brewing space early, only for it to take 20 hours while letting you waste money on expensive scrolls while you're meant to be buying potions and mats. Or the grunglehungus den showing up on the map in an out-of-the-way spot only for it to be perpetually empty, leading to me wasting time checking it after major quests. Or not letting you rebind flight sticks separately. Probably a bunch of other little things like that which add up to more annoyance than actual bugs would have.

Nothing major but there's not much else to complain about.
 
I think Games is the most pozzed major forum on SA. I mean they all are, but there's something about the mixture of video games, autism, troonism and wokeism that really brings all the best (worst) people together.

Also, for some reason I suspect "Lady Radia" is not a lady.
What's really weird about the SA Games forum is how many posters will randomly bring up how the guys should kiss or whatever.

I swear only LGBT fans do this. I have nearly never seen the equivalent from even the most deranged straight fans. I'm sure I must be forgetting seeing it at least once, hence the "nearly."
 
I finished the game.
I hate Sebastian's uncle, i hate the false moral dilemma it pushes on you. SHE CAN'T BE CURED....BECAUSE SHE JUST CAN'T OKAY!!!!! no real explanation as to why, we see people grow bones back. Makes even less sense after you find out that it is not Goblin magic that cursed her. The upper tier henchman who the main villain double crosses. Did it with human magic. Then you have the whole thing of his uncle trying to kill you and then you get the what have you done, when he is killed in pure self defense. And how that contrasts with how the keepers are treated when they had no choice but to kill.
He wasn't actually trying to kill us though, at least story-wise. His dialogue during his fight has him say to Sebastian, "I am protecting you, you foolish boy!" Then he says to our character, "how dare you? You're no friend to my nephew!" It's also probably safe to say that the whole part about the relic requiring a dark sacrifice means sacrificing a life.

The only explanation we get for why Solomon hates the Dark Arts so much is that he was a former Auror and he abruptly quit after he used an Unforgivable Curse in a fight against dark wizards, which horrified him. I wouldn't really call it a false moral dilemma, but I can agree that the game heavily leans towards Sebastian's side up until he used the killing curse. Especially since the asswipe doesn't even thank us for saving Anne from being skewered from a goblin and exiles Sebastian. Excuse me bitch? Fuck off with your "your father would be ashamed" and "we don't use Dark Arts even against our enemies" bullshit. Unforgivable Curse or not, be glad your niece is still in one piece, you ungrateful shit.
 
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I picked Hufflepuff just because I don't vibe with any of the others. There seems to be a main story related achievement with "do x as a (house)" and for me (on Steam) it's currently at 4.7% which seems quite low to me, but I have no idea how high it is for other houses.
Looking at the Steam achivements here, and looking at the ones for the find X as Y achievement, it looks like it's currently about:
Slytherin 21.7%
Ravenclaw 17.3%
Gryffindor 15.9%
Hufflepuff 9.1%
That's total of all people who own it on Steam and got to that point, of course, so it's not 100%, but it's an interesting split on what people are picking. Another site for personally tracking achivements is a bit different, Gryffindor's higher up, but it seems like a lot of people really wanted to go Slytherin.
 
He wasn't actually trying to kill us though, at least story-wise. His dialogue during his fight has him say to Sebastian, "I am protecting you, you foolish boy!" Then he says to our character, "how dare you? You're no friend to my nephew!" It's also probably safe to say that the whole part about the relic requiring a dark sacrifice means sacrificing a life.

The only explanation we get for why Solomon hates the Dark Arts so much is that he was a former Auror and he abruptly quit after he used an Unforgivable Curse in a fight against dark wizards, which horrified him. I wouldn't really call it a false moral dilemma, but I can agree that the game heavily leans towards Sebastian's side up until he used the killing curse. Especially since the asswipe doesn't even thank us for saving Anne from being skewered from a goblin and exiles Sebastian. Excuse me bitch? Fuck off with your "your father would be ashamed" and "we don't use Dark Arts even against our enemies" bullshit. Unforgivable Curse or not, be glad your niece is still in one piece, you ungrateful shit.
The issue is, that it never gets to that point. We never see the sacrifice even being made. All it does is animate a few Inferi from corpse's inside the place already. It is a false moral because instead of going all the way with the premise it shits its pants and takes the safe route. The game then puts the pressure on you to condemn Sebastian over Uncle Mcvagueexcuse after he has spent several quests at this point, being an unreasonable asshole who wont explain why cures wont work. It pretends to be saying something about going to far down a dark path to save the one you love, something that really has been explored to death in fiction. But that is another argument. The issue i have is that it half asses it. If it got to the point of him activating the relic then having the player choice to choose to stop or say sacrifice the life of his Uncle. Then it would be a passing example of this type of story. It is moral blue balls.
 
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