- Joined
- Aug 17, 2018
The only thing "expanded and enhanced" are the BUGS. May as well call it GRIEF Theft Auto.
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They could've hired the same autists that managed to do a clean port of III and VC to the Switch instead of suing them.Besides dealing with Nintendo, the issue given is that Nintedo's hardware setup is different from the X-box/PS systems and that Rockstar doesn't want to put in the money to rework shit to play GTA 5 on Switch.
It's actually crazy how bad the cheating and exploiting is and how Rockstar apparently doesn't give a shit. I guess retards still pay for Shark cards despite all the cheating, otherwise Rockstar might have to do something about it.https://youtube.com/watch?v=LfBU2nIIX7Y
The only thing "expanded and enhanced" are the BUGS. May as well call it GRIEF Theft Auto.
You want GTA leaker and deep opsec? Look up The Last Fish Supper and see what I meanUnless they're just making that shit up for some deep opsec, of course.
It has the best ending song and Franklin repeating what Michael told him earlier about running and then feeling like you can't run anymore is probably the closest V got to actually good writing. If all three endings were written that well and had more of a dilemma like IV I think a lot of people would be less harsh towards V's story.I dunno, I kinda like the "Kill Michael" ending.
They never had any fucking idea what they were doing and yet somehow that was exactly what was needed for GTA Online to be the success that it is.Honestly, as much as I enjoy vegging out to GTAO from time to time, I remember saying from the top it was a fucking stupid idea, and I stand by that today.
Its that bad? Usually when it comes to games so heavily cheated, think of TF2 or CSGO. Is GTAO as equally as bad as those two in the cheating scene?It's actually crazy how bad the cheating and exploiting is and how Rockstar apparently doesn't give a shit. I guess retards still pay for Shark cards despite all the cheating, otherwise Rockstar might have to do something about it.
I used a mod menu to give myself hundreds of millions just so I can actually get to play the game without grinding, I'm surprised R* doesn't even care about that type of cheating. With the blatant bullshit that happens in every server all the time I don't even know what you can get banned for anymore.
I've played TF2 like once in the last ten years, but it's much worse than CSGO. I feel like every time I'm in the mood to play GTA Online I have to hit "find new session" at least a couple of times to find a server that isn't being spammed by Chinese bots and doesn't have people floating in the air or everyone in the server being killed over and over. Nothing like working on a Heist prep mission and you accidentally do something to trigger someone using a mod menu so they fuck with you until you leave. The security is so poor in GTA Online that it exposes your IP to anyone with a menu and some menus can even Alt-F4 your game for reporting the person using the menu.Its that bad? Usually when it comes to games so heavily cheated, think of TF2 or CSGO. Is GTAO as equally as bad as those two in the cheating scene?
I don't have a lot of experience with cheating in online gamesIts that bad? Usually when it comes to games so heavily cheated, think of TF2 or CSGO. Is GTAO as equally as bad as those two in the cheating scene?
GTA IV did free roam right. Weapons are pickups for one. Vehicles spawn in as they do in single player. One could enable or disable cops if you just want to cause mayhem.Honestly, as much as I enjoy vegging out to GTAO from time to time, I remember saying from the top it was a fucking stupid idea, and I stand by that today.
Your entire market is edgy children, be they 15 or 50, who like being dickheads. In what fucking universe does putting 20-40 of that in one lobby sound like a good idea?
Much like Fallout, just let us jump a friend into our single player games. That's literally all we want.
But every time I played GTA IV on 360, it was dead as fuck except for free roam mode where everyone just killed each other like in GTA Online and Cops and Crooks which if we're being completely real here is GTA IV's version of an adversary mode.GTA IV did free roam right. Weapons are pickups for one. Vehicles spawn in as they do in single player. One could enable or disable cops if you just want to cause mayhem.
There's no progression, no pay to win, no imbalance. Everybody is in an equal playing field. That's not like that in GTA Online.
I never understood people saying IV had good writing, or a dilemma. Every single problem that falls on Nicos lap is either his own fault (I keep doing crime and pissing off criminals, why do bad things happen to me?) Or Romans.It has the best ending song and Franklin repeating what Michael told him earlier about running and then feeling like you can't run anymore is probably the closest V got to actually good writing. If all three endings were written that well and had more of a dilemma like IV I think a lot of people would be less harsh towards V's story.
Because Kate was the one who recommended that Niko cut ties with Rascalov and congratulates him in a phone call if you do the Revenge ending? She's the one who then dies. It's the exact same with Roman in the Deal ending. It is pretty basic tragic storytelling that that the people who recommend the solutions that Niko takes are the ones who then suffer the consequences.I never understood people saying IV had good writing, or a dilemma. Every single problem that falls on Nicos lap is either his own fault (I keep doing crime and pissing off criminals, why do bad things happen to me?) Or Romans.
The woman involved is an innocent, had absolutely nothing to do with anything, other than fucking Nico, IIRC. How is that a dilemma?
Remember that Niko recognizes that "[he] deals in death because it's all that is open to [him.]" It doesn't rationalize or justifies his choices, hence the two endings.Also, yes, IV makes it pretty clear that everything that happens to Niko is his fault. He gets dragged into organized crime again and continues to escalate it past the point of reason because he's that broken and knows nothing else. It's quite literally spelled out to the player in the Darko mission.
I'd be happy if they brought LC back in VI. Some crazy guy on reddit says we're going to have VC, LC, Bullsworth and Carcer. Now personally I think that this wouldn't make any sense (why have two similar settings when you can just have LC) but hey you never know.I wonder how pissed people will be if/when they kill Niko off in GTA VI
I'd assume it's because LC is already designed and would simply need cleaning up and slight alterations, so why not throw it in as well. It's been 10 years after all.I'd be happy if they brought LC back in VI. Some crazy guy on reddit says we're going to have VC, LC, Bullsworth and Carcer. Now personally I think that this wouldn't make any sense (why have two similar settings when you can just have LC) but hey you never know.