- Joined
- Aug 17, 2018
Okay, I wasn't sure what to expect with the Unreal Engine but this is something.
The environment and weather look spectacular. Well, they look like existing mods. But the character models are horrible.
I mean, look at Tommy. They all look like glossed up action figures outsourced to a lesser known company. They would've been better off using Unreal Engine for everything else but the characters and just upscaling the Xbox character models.
And I know I praised the environments with UE, but there's another caveat with these design choices. The cities look too clean, too much spectacle. Compare this look with the PS2 versions.
GTA III had smog and muted colors as a stylistic choice to give an impression that Liberty City is drab, ugly and unwelcoming to those who enter Liberty City. Like a real lived in urban city.
GTA:SA suffers the worst from this remaster. No haze, too much contract, no personality. If anything, the technological limitations from these games' heydays strengthened its environments that these were lived in, dangerous cities ready to be explored.
The $60 price tag is disappointing as well. When GTA 3/VC was released for Xbox, they were $29.95 about.
The environment and weather look spectacular. Well, they look like existing mods. But the character models are horrible.
I mean, look at Tommy. They all look like glossed up action figures outsourced to a lesser known company. They would've been better off using Unreal Engine for everything else but the characters and just upscaling the Xbox character models.
And I know I praised the environments with UE, but there's another caveat with these design choices. The cities look too clean, too much spectacle. Compare this look with the PS2 versions.
GTA III had smog and muted colors as a stylistic choice to give an impression that Liberty City is drab, ugly and unwelcoming to those who enter Liberty City. Like a real lived in urban city.
GTA:SA suffers the worst from this remaster. No haze, too much contract, no personality. If anything, the technological limitations from these games' heydays strengthened its environments that these were lived in, dangerous cities ready to be explored.
The $60 price tag is disappointing as well. When GTA 3/VC was released for Xbox, they were $29.95 about.