Goldeneye 64

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A game being considered a GOAT rarely has anything to do with it being the "best" and more so providing the most fun/memories of fun.
 
A game being considered a GOAT rarely has anything to do with it being the "best" and more so providing the most fun/memories of fun.
Somewhat agree but in gen alpha's case lol no not when they think shitty mobile games they played when they were 5 are good or people who think driver 3 was good ( though personally i would love to see a remake )
 
Somewhat agree but in gen alpha's case lol no not when they think shitty mobile games they played when they were 5 are good or people who think driver 3 was good ( though personally i would love to see a remake )
It's almost like taste is a subjective thing.
 
I'm trying to play the switch version of this game, switching R/L sticks and using 1.2 controls seems fine, but then the gun doesn't auto-center any more. Does anyone know how to fix this.

Alternatively has anyone used the 2.x controller schemes using joycons. I guess you'd need four joycons but only use 1p-L and 2p-R.

Just wanna shoot some guys and it's becoming a headache
 
I'm trying to play the switch version of this game, switching R/L sticks and using 1.2 controls seems fine, but then the gun doesn't auto-center any more. Does anyone know how to fix this.

Alternatively has anyone used the 2.x controller schemes using joycons. I guess you'd need four joycons but only use 1p-L and 2p-R.

Just wanna shoot some guys and it's becoming a headache
Define "auto center." Do you mean auto-aim (gun aims when close) or look spring (camera centers itself when you move)?
 
Define "auto center." Do you mean auto-aim (gun aims when close) or look spring (camera centers itself when you move)?
Look spring I suppose. If you aim up or down it should return your pov to neutral if you move around a little. Some of these control schemes don't do that for some reason, I guess they imagine right-thumb users would want total control. And that would be fine if the switch joysticks weren't like 100x more sensitive than N64.

For some reason I really wanted to play this today so after switch fail I tried emulating it on my laptop, and with an arcane combination of joytokey and the emulator's button mapping I got perfect pro controller controls in HD widescreen but abysmal framerate, basically the reason I want to play it conveniently on switch.

I've got a good a good pc that should run n64 fine and with some more joytokey fooling can get full dual stick analog if you map the 2.0 controls to a single modern controller.

But god dammit I just want to play it on Switch
 
Look spring I suppose. If you aim up or down it should return your pov to neutral if you move around a little. Some of these control schemes don't do that for some reason, I guess they imagine right-thumb users would want total control. And that would be fine if the switch joysticks weren't like 100x more sensitive than N64.
The original does this as well, to be fair. If you put it on any control scheme that has "analog look," Bond will stay looking where you pointed him until you move the camera again. 2.x control schemes are like this, too.

Bear in mind that if you put it on 2.x, Bond will not move as fast and many cheats will be significantly harder to get. The movement speed for the "digital move" control schemes (e.g. 1.2) is bugged. ETA: With diagonal strafing, I mean.
 
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