GLITCH Productions - From the guys that brought you the Super Mario 64 bloopers

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Gameoverse really didn't need muh trauma to tell it's story, which is "cat girl and mascots world hopping videogames". This episode would've played exactly the same if we didn't have the cat girl relapsing every time she sees a hero or town. It's not saying anything about trauma, people or society.

It's not even trying to be #DEEP and deconstruct old videogames either. A current year pretentious cartoon would humanize both the heroes and the villains and this show doesn't, it uses trauma arbitrarily as an emotional attachment and forced stupidity crutch. You can't subvert the retro videogame hero archetype only to play the retro videogame villain completely straight. Maybe this changes later but i don't feel like Ross wanted to subvert anything, he is too oldschool.

So why so much trauma? Did Glitch point a gun at Ross and say: "Mr Donovan, you NEED to traumatize the cat girl or else the grown adults will think animation is for kids and refuse to buy her labubu plushies! This is the future of indie animation!"
 
Gameoverse really didn't need muh trauma to tell it's story, which is "cat girl and mascots world hopping videogames". This episode would've played exactly the same if we didn't have the cat girl relapsing every time she sees a hero or town. It's not saying anything about trauma, people or society.

It's not even trying to be #DEEP and deconstruct old videogames either. A current year pretentious cartoon would humanize both the heroes and the villains and this show doesn't, it uses trauma arbitrarily as an emotional attachment and forced stupidity crutch. You can't subvert the retro videogame hero archetype only to play the retro videogame villain completely straight. Maybe this changes later but i don't feel like Ross wanted to subvert anything, he is too oldschool.

So why so much trauma? Did Glitch point a gun at Ross and say: "Mr Donovan, you NEED to traumatize the cat girl or else the grown adults will think animation is for kids and refuse to buy her labubu plushies! This is the future of indie animation!"
The kitten needs to be traumatized or else the preteens will think this show is meant for them and think its lame. They need to think its really mature and deep to think its cool. They need to sell them the merch before the animes get them!
 
Alright, haven't watched it myself, but it's here
https://youtube.com/watch?v=1jNk5tmjhpc
It's a little better than a lot of the G.P catalogue since to me it doesn't do a lot of the annoying tropes other shows from this crew does. I'm not gonna call myself a fan but I didn't hate what I watched it was fairly entertaining.
We're still in pilot territory so I'll reserve judgment for the greater plot threads. Characters are fine enough, though banter feels a bit too "Yell-y" to me.
Agreed and sadly this is something that is a thing in a lot of Glitch Prod work which is why I tend to avoid a lot of it.
 
What in the goddamn hell am I looking at?
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Ah, that explain it.
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Their entire account is nothing but this kind is shit, btw.
Yeah, I was waiting for something like that to happen. Considering Glitch's other shows didn't really have fanservice like that and were mostly supported by, to put it nicely "People of certain ideologies", it was only a matter of time before some folks started rioting about Kit and Miss Info's outfits.

On one hand, it's fucking stupid. On the other hand, some sadistic part of me wants it to keep happening so we can keep making fun of them
 
The only thing I know about gameoververse is fucking egoraptor working on the show and everyone keeps posting the cat bitch with her fat ass, which to me simply exhbits that this show has been resigned to the normie gooner masses and will likely be completely forgotten once the showrun is over. Which is arguably better than:
What in the goddamn hell am I looking at?
View attachment 9016445
View attachment 9016444

Ah, that explain it.
View attachment 9016443

Their entire account is nothing but this kind is shit, btw.
This shit. This is the audience Glitch cultivated with who they chose to greenlight and how they advertised. When you commit highway robbery to these types they will worship you until you put some gooner buddy of yours on the show (because of egoraptor) then they will lose their shit. These people would say nothing if the two fingerbanged on screen because they need to subvert everything like the spiritual niggers they are.
 
Gameoverse had abt 500k views when I watched it yesterday an hour after it premiered. It currently has 6.3M views (not even) 1 day later.

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Where does Gameoverse rank in realistic depictions of a panic attack in children's animation?
Idk if anything can beat Puss In Boots: The Last Wish. People were raving about that panic attack scene for months.

Autistic rambling but...
Really says a lot about people when panic attacks and ptsd flashbacks are commonplace in media supposedly about heroes. I long for strong hero archetype MCs who don't break down. It's just miserable to see characters that are meant to be empowering fall victim to real life weakness that people already experience and (if they're sane) don't want to be reminded of. Instead of saying, "Wow I wanna be like da hero." I feel like audiences now say, "Wow da hero is literally me." And then they call that deep as if replicating the collective exhaustion people feel today is the pinnacle of storytelling. It's just depressing.

Ya, Gobbles gave his "uplifting" blurb but it wasn't earned and didn't feel earnest.

Ugh why are you making a haha funne CARTOON and injecting overemotional garbage. Gives me whiplash.

ETA: like, I got Space Dandy vibes quite a lot from Gameoverse, but Space Dandy had the tact and pacing to keep the emotional scenes appropriate to timing and the super whacky comedy episodes separate. Maybe Gameoverse just needs to find its footing.
 
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Thinking about why the show feels the need to shove trauma into what should've been just a fun, comedic romp through video game inspired worlds with the occasional villain conflict, I've come up with two possibilities:

1. It's a mandate from Glitch.
As much as they preach about creative freedom or whatever, it's a fact that each of their shows need to sell. They need to get people hooked so audiences will buy the merch, maybe watch a movie and so on. The fastest and easiest way to get modern audiences to sympathize with a character is to put some emotional trauma in them. Gets them feeling sorry and cry, then they'll buy the cute and cuddly plush so they can hug it.

2. Ross thinks it will make the show better.
The original GameOverse, old and rough as it was, was exactly the kind of show some folks here wanted it to be. Nothing but some idiots traveling to game worlds in a non-serious story and just having dumb fun.
But even if Ross sanded off the rough edges, a fun, comedic show with a non-serious/basic story living under the same roof as TADC, MD, and eventually, GD and KOG was never going to catch on. That's not even accounting for the modern sensibility that all media has to have some "Deep" and "Complex" story to be good,
Ross obviously wants as many people as possible to like the show, thus the forcibly injected trauma in a misguided attempt to get audiences to love it, as well as a possible self-conscious desire to match up to Glitch's other shows.

As tired as I am of seeing it come up so often, individually, I'm okay with someone trying to tell a compelling story about guilt, trauma, PTSD, and so on. If the second possibility is true, then I can only hope Ross knows what he's doing and goes on to pull this off.

Of course, it could also be the first possibility. In which case, fuck you Glitch.
 
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Thinking about why the show feels the need to shove trauma into what should've been just a fun, comedic romp through video game inspired worlds with the occasional villain conflict, I've come up with two possibilities:

1. It's a mandate from Glitch.
As much as they preach about creative freedom or whatever, it's a fact that each of their shows need to sell. They need to get people hooked so audiences will buy the merch, maybe watch a movie and so on. The fastest and easiest way to get modern audiences to sympathize with a character is to put some emotional trauma in them. Gets them feeling sorry and cry, then they'll buy the cute and cuddly plush so they can hug it.

2. Ross thinks it will make the show better.
The original GameOverse, old and rough as it was, was exactly the kind of show some folks here wanted it to be. Nothing but some idiots traveling to game worlds in a non-serious story and just having dumb fun.
But even if Ross sanded off the rough edges, a fun, comedic show with a non-serious/basic story living under the same roof as TADC, MD, and eventually, GD and KOG was never going to catch on. That's not even accounting for the modern sensibility that all media has to have some "Deep" and "Complex" story to be good,
Ross obviously wants as many people as possible to like the show, thus the forcibly injected trauma in a misguided attempt to get audiences to love it, as well as a possible self-conscious desire to match up to Glitch's other shows.

As tired as I am of seeing it come up so often, individually, I'm okay with someone trying to tell a compelling story about guilt, trauma, PTSD, and so on. If the second possibility is true, then I can only hope Ross knows what he's doing and goes on to pull this off.

Of course, it could also be the first possibility. In which case, fuck you Glitch.
Is using trauma as a crutch for drama isn't even that common in Glitch shows?, that doesn't even happen in Murder Drones since ALL of the attempts at drama were either bungled and/or forgotten about (seriously this is show so fucking bad at almost everything it tried I'm still kind of mad about it to this day), the closest thing I can recall is V's retaining her memories about what happened in the manor, but that gets pretty much sidelined by episode 5, and all of the horrible things that happened and have happened to the characters didn't really affect them all that much.

In the Digital Circus, the main drama is coming from the fact that they're trapped in the game world inside, Ragatha is someone I can point to that I could count as suffering from trauma from her mother clearly still affecting her current behavior, Jax also counts given how much Ribbit is still chewing at him, Kinger feels more poignant than traumatized over losing his wife, now that we know he's the most mentally stable out of everyone given the right circumstances, and everyone else's problems basically are more of a direct result of the Circus prison.

Both the Kog and GD pilots don't really have that type of drama present, but that could change.
 
Gameoverse really didn't need muh trauma to tell it's story, which is "cat girl and mascots world hopping videogames". This episode would've played exactly the same if we didn't have the cat girl relapsing every time she sees a hero or town. It's not saying anything about trauma, people or society.

It's not even trying to be #DEEP and deconstruct old videogames either. A current year pretentious cartoon would humanize both the heroes and the villains and this show doesn't, it uses trauma arbitrarily as an emotional attachment and forced stupidity crutch. You can't subvert the retro videogame hero archetype only to play the retro videogame villain completely straight. Maybe this changes later but i don't feel like Ross wanted to subvert anything, he is too oldschool.

So why so much trauma? Did Glitch point a gun at Ross and say: "Mr Donovan, you NEED to traumatize the cat girl or else the grown adults will think animation is for kids and refuse to buy her labubu plushies! This is the future of indie animation!"
People keep shitting on the voice direction during gobbles's "we can do this!" speech but I didn't notice because it's the same quality as Digital Circus (amateur anime fandub) so I just thought "it's a modern indie pilot alright". The main thing I noticed is that Kaboodle's actor's mic was NOTICABLY worse than the others which is funny because he's a professional YouTuber who should have a decent mic setup.

The strength of the show is the comedic premise that Kit has to go to planets and sabotage the hero by gaslighting them so they die, but I really don't think the game grumps guys are capable of being funny.
 
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Ugh why are you making a haha funne CARTOON and injecting overemotional garbage. Gives me whiplash.
See, someone else gets it. This was also one of my main gripes with Murder Drones where due to the schizophrenic tone I wasn't sure what I was supposed to take seriously and what was supposed to be ha ha funi joek.
I'm honestly just tired of millennial writing in general. They always can never seem to decide if they want a comedy or a drama so they do both and they almost always cancel eachother out.
I blame shit like Adventure Time.
It creates a disconnect where as I said, it becomes difficult to tell what is meant to be taken in earnest and what is supposed to be them taking the piss.
Alright, haven't watched it myself, but it's here
https://youtube.com/watch?v=1jNk5tmjhpc
As for my opinions on the pilot. About the same as everyone else here so far, it's pretty meh. Not terrible but not very promising either.
 
They always can never seem to decide if they want a comedy or a drama so they do both and they almost always cancel eachother out.
Modern writers are afraid if they're too sincere they'll be called cringe so they undercut everything with jokes to make it feel like they're in on it.
 
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You know GLITCH fans are faggots for trying to cancel Jax voice actor over a nigger joke yet they give Arin a free pass. Nigga said nigger online for 20 years.
 
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