Genshin Impact

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Genshin 4.2 preview stream codes.
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Official Skirk image, not gonna hyping up "potential playable" character, rather keeping low expectation like Dainsleif.
In before, Genshin Jingliu, the sorrow emo-edgy mentor type.
Skirk.png

Zenless Zone Zero may have something soon.
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Trailer for a chance getting into close beta, sign up here. PC and mobile only, no console announcement so far.
Two new characters from Victoria Housekeeping Co. and a new one from Belobog (heh) Heavy Industries.

Four characters in leak are still missing.
ZZZ leak.png
 
I'm angry they went over Jing Yuan. I really want his LC. I already have Silver Wolf, so I'll get her LC this time around. I'm gonna try to get Argenti.
 
Finally get another chance at Silverwolf, seeing as how she is on more teams than 90's Wolverine

I got her from start and from my experience she was only that flexible if you're a beginner lacking elemental coverage. If it's against 1 solo boss then yeah she can be slotted for free and at worst she enables herself to break, but against >3 strong enemies she struggles to keep up.

She is also hard carried by her event weapon giving her a ton of EHR + energy which are her two build weaknesses, if someone doesnt have that she is going to feel kinda bad. Mine uses SPD/Hit/Quantum/Break and most of her personal dmg comes from quantum breaks, which are very strong against bosses.

Her main strenghts are definitely her technique breaking everything (great for SU) and her skill allowing weakness specific passives (like daniel extra CD against IMG weaks). I dont think most people would regret picking her tho, i use her less nowadays but she is never useless, especially on SU when you have no idea what boss you'll fight.
 
Also I dunno if each planet has a different writer or something, but even though we're going back to Belobog for this new chapter it still already feels more interesting than the latter half of the Xianzhou stuff.
The Xianzhou story suffered because the writers couldn't decide who the main characters were, which I think is mainly a marketing issue from the story being spaced out between 1.0 to 1.3 to accommodate banner promotions. Since all of Belobog's 5* units were out a luanch, the writing could primarily focus on Seele and Bronya, with everyone else either playing a supporting role or getting a companion quest later. The Xianzhou in contrast had to set up plot threads for every limited banner from Jing Yuan to Jingliu, which disjointed the narrative into an expository mess. They really should have reined in the story around Dan Heng's backstory but didn't for whatever reason.

At least the next Xianzhou patch looks like fun, campy horror filler so they can let the characters breath for a minute.
 
The girlfailure archon is here boyos.Got her near pity which is fine, had guarantee thanks to dehya.

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go do her web event for 40 gems btw.

Dont know about powercreep but she animationcreeps hard. It's like they made every single of her moves designed as perfect screenshot material. Havent tested much but i find funny how her summons will attack torches so she'll keep bleeding even if no enemies are around.

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Navia and Chevreuse kits also leaked but the beta gameplay has not leaked yet so i wont talk much yet. Allegedly Navia is an atk scaling skill dps who gets "bullets" by collecting chrystalizes and fires all with her umbrela shotgun (lol) and he burst is an off field cannon. while chevreuse is 4* pyro spear healer who gives significant Pyro+electro dmg and shred as long as you play a pyro/elec only team (kinda like nilou rules) making her a weird support specialized in overload. Will post more once beta releases.
 
while chevreuse is 4* pyro spear healer who gives significant Pyro+electro dmg and shred as long as you play a pyro/elec only team (kinda like nilou rules) making her a weird support specialized in overload. Will post more once beta releases.
Wait - they gave me a way to buff the Overload Machine Gun (Raiden and Yoimiya)? Awesome.

Might have to play around with that setup again…
 
Wait - they gave me a way to buff the Overload Machine Gun (Raiden and Yoimiya)? Awesome.

Might have to play around with that setup again…
From how the leak is worded, her skill gets a buff everytime there's an overload reaction, and with her decently short cooldown she should be able to pop on field to use its large aoe frequently. They also mentioned that her skill is a decent heal as well for the active character.

On the subject of Furina,I tried her demo but the way she plays just doesn't work for me. I can see how you're meant to use her, but it just doesn't click for me. Well, more primos saved for the eventual Arlecchino and Chlorinde banners.
 
Somehow managed to get Furina and her weapon in 50 wishes, so my Navia stockpile is still mostly intact.
 
4.3 leaks compilation, videos and character mats are included. Assuming most people here knows about character kits description already.
Navia
Ascension level up stat is Cr.Damage.
E skill and burst is around 1:30+

Navia mats.png
Navia cons.png Navia passive.png
Navia E skill.png Navia E burst.png

Navia sig weapon.png

Chevreuse
Ascension leveling up is scale with HP.
E skill and burst is around 1:20 to 1:30

Chevreuse mats.png Chev E skill.png Chev E burst.png
Chev passive.png Chev cons.png

4.3 new artifact sets and 4* claymore
4.3 artifact 1.png 4.3 artifact 2.png
4.3 claymore.png

Some soonish QoL features
1) Autolock artifact sets with specific main stats and sub stats.
2) Players will spawn right at the domain key, rather than walking all the way there.
3) Add numbers of specific EXP books when leveling up characters.
4) Increase numbers of fodder slots to level up artifacts. Can even be quick select to goes straight to LV 4, 8, 12, 16 and 20 - this can be turn off.
5) No more windows pop up for weapons enhancement, characters and artifacts leveling up.
 
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Rushed mats and got my furina is currently 70/70 2/6/6, Hp/hp/crit and she's already doing ok damage, i can see her popping off once i get her an actually good set and maxed stats but really underestimated how awkward her kit is.

She is off field skill dps which should be easy to use but on practice you have to make your team around her.

She hits hard but not hard enough to solo carry and requires a team healer for that. A friend of mine asked if they should give her healing circlet instead of crit cause she is just too much.

She is hydro but other than maybe some low count freeze she aint enabling anything (she didnt work with diluc :( )

She heals but it's too slow/single that's only useful for exploring/coop (even then the healing pet doesnt follow you).

She has 150% skill uptime but CD is too long to reorganize the pets who might fuck off (fischl can resummon oz).

She has the best dmg buff in the game with 300 stacks you literally can't track at all so i never know if i bursted at the right time or not (you can see raiden ring lights at least). Even then you need a full rotation to get her stacks if you wanna use her at abyss.

I still think she hits hard (mine can already do significant damage) but i feel TCs really overrated her. Some tc genshinscientist really kept pushing Hutao/yelan/furina/proto amber mona (lol) as broken team with +80k dps. Thankfully i have neuvilete who synergizes great with her but she's not "hydro nahida" and definitely not a xinqiu replacement.
 
stacks you literally can't track at all so i never know if i bursted at the right time or not
Those stacks are gained only during her burst and her pokemons do quite a good job of generating them. Stacks are indicated by little dudes jumping at the bottom of the screen. You just need to memorize how those look when the stacks are full. And you do need a team-wide healer for a better experience.
 
She has the best dmg buff in the game with 300 stacks you literally can't track at all so i never know if i bursted at the right time or not (you can see raiden ring lights at least).
She only starts getting stacks after you use the burst, not before

ah shit
 
big star rail changes incoming in 1.6

1-They're going to add two extra floors to MoC/abyss, each giving 60 gems.
2-They're going to extend MoC for a whole month but also...
3-They're creating a NEW endgame rotation called Pure Fiction which kind of a score attack against waves of enemies, also rotating each month with 2 week gap between MoC.

In case it's not obvious, this is a huge endgame change before 2.0 which is insane to me because genshin hasnt changed abyss since release.

This also indicates a clear meta shift since Wave based score attack means they'll make units with different strenghts, and it's theorized Argenti is the first character balanced around the new mode (he gets bonus from longer battles and enemy summons). Some units like himeko might be really good at this while others like Daniel might struggle since he's good at bursting and not long term economy.

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Needless to say, this will also probably make the elitism even harder as i already seen people praise mihoyo for "justifying rolling for cons and 5* weapons" and the game was too easy. I dont know what i am doing wrong but i've been playing since release and i can barely 3* MoC 6 so all these people saying they're zero cycling with Herta makes me think i'm playing a different game.

Now for some change of subject, anyone here can share their experiences with baizhu? My furina is finally leveled and she's killing my team fast so i wonder if he would be a good addition to my teams, or at least not enough to regret it. I also like his story and design but his field playstyle felt awful during the trial. Would yall recommend getting him? I already have nahida, haitham and tighnari btw.
 
I don't have Baizhu leveling up yet and no Furina - Neuv.
So from my second hand experience and today event challenge.
1) Off-field dendro application from him isn't that great. But if he's on field, he's somewhat comparable to Collei and Traveller dendro burst. Then again, Baizhu is single target dendro application, not AOE.

Assuming talents around LV8. Stats with healing bonus is from event, without is from player video below.
2) Elemental skill heals 8000+ at 39k HP with 35% healing bonus. 9000+ at 49k HP without healing bonus. CD is 10 second, C1 gives one additional charge.
3) Baizhu E burst heals 6000+ at 39k with 35% healing bonus. That is per tick, every 2.5 seconds aka shield duration/refresh or somehow shield gives heal from expiring/destroyed early. So you can get more heals from shield breaks and refreshs shortly after.
5400+ at 49k HP without healing bonus.
But his whole burst only has 14 sec duration and cooldown is 20 sec, not 100% uptime.
So yeah healing from burst may feels somewhat not impactful if your whole team is like bunch of high HP characters. Still small interupt resistance is helpful nonetheless. It's also how I rate Dehya E (C2) skill probably much better than most people would (I think).
(Edit: burst healing may seems not as impactful if dealing with both Furina health drain and abyss wolves dot, but should be fine if only dealing with one).

Recent video with Baizhu onfield and Furina.

China usage of him is relatively high, 4.1 spiral abyss.
Baizhu.png


Can't say much for Star rail, but that seems at least somewhat nice for a more varied endgame contents.
Being able to skip MoC/Abyss level based on your previous clear is very nice indeed. Less time wasting.
Then depending on how players psychology for scoring as many waves as possible rather than being tied down with time count down. In the end, it's still DPS check with team comp.
Also, I think it's probably from some events feedbacks, people just pick liking event combat format with getting higher score/waves.


Few people bring up character sales now and then, and separating weapons banner rather than combining them in Genshin. It's really easily pushing FoTM mentality rolling. Also, from couple sales sensortower (mobile platform). June-July, Aug-Sep. Sep-Oct
Then having answer/excuse for Star Rail, they have really solid (strong) units release so far.

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I lost my first attempt at getting Furina and pulled Tighnari, who my alt account has been getting mileage out of but my main already has Nahida so new dendro units tend to be redundant.
I was able to try out Furina in the current event at least and her damage and healing doesn't seem too bad outside of her burst but the burst is her big gimmick. She could potentially replace Kokomi in my freeze comp with Ayaka or Wriothesley.

I've always looked at Baizhu as sort of a luxury character because you can get dendro and healing about as well with Yaoyao for much less, especially since a pure healing build only needs a 3* spear and a crapload of HP. I don't see any real reason to go for him over Furina.
 
I don't have Baizhu leveling up yet and no Furina - Neuv.
So from my second hand experience and today event challenge.

oh yeah i did try him too but the thing is that i kinda didnt like him at all lol. I mean, in the event he was cringe than i expected since can actually drive a competitive baizhu/xq/kuki hyperblooom comp fine as long as you stay glued to one enemy and dodge but his shield is more of a suggesttion than a shield. Even in the trial with his BiS weapon you just mash mindlessly cause punch hilichus will break through and knock him.

I lost my first attempt at getting Furina and pulled Tighnari, who my alt account has been getting mileage out of but my main already has Nahida so new dendro units tend to be redundant.
I was able to try out Furina in the current event at least and her damage and healing doesn't seem too bad outside of her burst but the burst is her big gimmick. She could potentially replace Kokomi in my freeze comp with Ayaka or Wriothesley.

I've always looked at Baizhu as sort of a luxury character because you can get dendro and healing about as well with Yaoyao for much less, especially since a pure healing build only needs a 3* spear and a crapload of HP. I don't see any real reason to go for him over Furina.

I like tighnari, he doesnt get much use nowadays that i have haitham with lofi but tigh/nahida/dori/filler worked fine for me a few times. His skill is deceptively strong because the dizzy smoke works on any nonboss creature, including mutated beasts and heralds/lectors.

Replacing kokomi for furina would be fine for exploring but not work on abyss or events cause furina bleeds your team real fast and once everyone is 50% her skill gets weaker and she gets no burst stacks, and you wont find time to heal everyone individually with white mode. A self healing fontaine unit helps here but otherwise you need a team healer if you want to use her burst more than once.

Yea thats my fear. I already have a built yaoyao with tassel ER/HP/GB so baizhu sounds like the ultimate luxury pick, but people like kokomi and i find her a pointless slightly better barbara too so what do i know. I dont even have Cyno, Nilou or Yae either so i dont even have a reason to pick him to improve anyone specifically oh well, maybe i just wanted charlote cons...
 
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