Genshin Impact

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Yep, saw a few reviews of her and they warned people that you don't get hydro application during her burst
The thing is, now my autism’s been triggered, and I want to try and find a team she works in.

Absolute worst case, she just becomes part of team “Move Around the Overworld” because for some reason her passive is a Movement Speed increase during the day…
 
HOLY SHIT I GOT ANOTHER 5* IN MY FIRST 9 PULLS!!!!
kekqueen C3, FML
also collei c2 (at least something) and sac fragments R6.

think I'm done with pulling this patch as a whole if the rumor of mika/diona/sucrose in the next phase are true, don't really want to boost the numbers for this abysmal banner so migoyo gets a clue, but it's unlikely.
time to invest in niloucoin. still got 80 or so standard wishes left, maybe I get lucky (will probably be diluc c5 anyway)....

The thing is, now my autism’s been triggered, and I want to try and find a team she works in.

Absolute worst case, she just becomes part of team “Move Around the Overworld” because for some reason her passive is a Movement Speed increase during the day…
even that is meh, only working half the time is crap, and she's not an anemo unit you can slot with sayu for going SANIC when you already have heizou for that who gives full uptime AND anemo resonance.

they really did her dirty, and the worst is probably all that FONTAINE WILL FIX IT cope because idiots think hydro is suddenly a new element like dendro...
 
even that is meh, only working half the time is crap, and she's not an anemo unit you can slot with sayu for going SANIC when you already have heizou for that who gives full uptime AND anemo resonance.

they really did her dirty, and the worst is probably all that FONTAINE WILL FIX IT cope because idiots think hydro is suddenly a new element like dendro...
I never said it’d be a good team mind you, but it’d be a team - something like Dehya, Rosaria, Sayu, and a coin toss between Scara and Kazuha (probably Scara because my Kazuha and Sayu are both at Friendship 10…) - there’s like, one reaction in that comp, but the Overworld content is braindead enough, and Rosaria’s Night Time Speed Boost makes up the downtime of Dehya’s passive.

Honestly, her being bad is making me want to be creative and see what I can cook up. If it’s garbage but it works, it still works.
 
Honestly, her being bad is making me want to be creative and see what I can cook up. If it’s garbage but it works, it still works.
as someone who tried to make lisa work before inazuma was a thing I know that feel.

you really don't need much for overworld, max ascension (but keep her on 80) and talents at 8 will rolls most stuff the game throws at you. worst case you can carry her around to get friendship exp while doing commissions. another pyro for resonance, a heal and maybe a shield for annoying stuff like certain domains/bosses and you should be set.
 
Against my better judgment I've spent about 30k primogems on today's banners.
Finally got a WGS after playing for almost three fucking years... and it just had to be on this fucking banner. Oh well, at least Dehya will have something fancy to swing when I feel like bringing her out(her signature weapon was misappropriated by a notorious slave owner from Mondstadt).
 
Dehya released, my personal experience just from trial is that she just "feels bad", the skill takes forever to trigger (its like it only works 3x per cast??) while having a lot of downtime and burst simply isnt strong enough to be impressive. She sounds painfully weak especially without bennet and BiS claymore.

In ohter news, 3.6 beta started, here are the summary
1677699375702.png

Changes: https://ambr.top/en/changelog?v=36

>TL;DR FOR BAIZHU :Baizhu is a shielder/healer/buffer dendro catalyst who wants to stack 50k hp and use prototype amber r5

-Baizhu is weak but has decent (13k+) hp for a mage. Ascends with hp%
-Baizhu normals are weak but its dendro so he can probably play on field for bloom
-Baizhu skill yeets a snake that hits 3x and restores team hp once. Healing scales with hp and 10s cd.
-Baizhu burst creates a weak short shieldand does a dendro aoe attack every 2s. Shield scales with hp. Costs 80 14s.
-Baizhu A1 gives healing bonus if ally is <50 or dendro dmg if >50.
-Baizhu ascension 4 gives the team increased dendro reaction damage for every 1000 hp he has up to 50.000
-Baizhu's skill damage and burst scale with HP meaning he is NOT a subdps.
-Cons are unimpressive. C1 gives a second skill, indicating energy issues.
-Baizhu special passive is that you get healed by 2.5% when you harvest something (cute but not great).

>Baizhu weapon is the JADE catalyst. It gives mid atk mid hp%, up to 12% elemental dmg based on hp (lol not even free) and 2.5 energy when you make a shield or cast a burst. Yes, THIS IS WORSE THAN KOKOMI DONUT.

>KAVEH TL;DR: On field burst dendro "carry" that works like poor man nilou

-Decent stats for a 4*, slightly lower than sayu. Ascends with EM.
-Claymore but might fight with suitcase instead? Normals look okay.
-skill is a scan that blows up all blooms on the field and does dendro dmg. ,ediocre damage for 6s cd.
-Burst is self dendro infusion, range and poise increase and DMG BOOST TO ALL BLOOM CORES (55% at level 12) that costs 80 and lasts 12s.
-A1 makes it so Kaveh heals when he takes self damage from bloom cores scaled from em.
-A4 gives Kaveh free EM as he attacks, at max 100.
-C1 gives kaveh dendro res and stronger self heal. C2 gives 15% atk speed on burst. C4 makes the blooms he creates stronger. C6 gives an extra dendro attack every few 3 seconds of burst. Nothing here is insane or must have.

Everyone is clapping at these two but i feel people are ignoring their very expensive bursts. Zhongli is eazy mode cause he makes a god tier shield for free for free, baizhu shield is kinda weak and costs 80 with some downtime meaning he NEEDS prototype R5, only build hp AND a battery but he does offer a ton of utility at once. Kaveh sounds cool but even with the core bonus, he should still be way worse than haitham/nahida and unplayable without a battery.

Oh yes there are also 2 new artifact sets, one of them is for dehya and the seems to be made for.. childe? Its the exact same passive as his bow, polar star.

1677700647605.png 1677700692502.png

BONUS PSA: NEW CODE FOR 60 GEMS LA9C3RHPPHQH
https://genshin.hoyoverse.com/en/gift?code=LA9C3RHPPHQH
 
I will not speak much on this banner except to say I had terrible luck and now wish for death
which qiqi constellation was it?

Oh yes there are also 2 new artifact sets, one of them is for dehya and the seems to be made for.. childe? Its the exact same passive as his bow, polar star.

View attachment 4669709 View attachment 4669717

BONUS PSA: NEW CODE FOR 60 GEMS LA9C3RHPPHQH
https://genshin.hoyoverse.com/en/gift?code=LA9C3RHPPHQH
unless they fix the fucking artifact RNG, which they won't, those are completely pointless - just like the last new sets or the one from the chasm.
 
Dehya released, my personal experience just from trial is that she just "feels bad", the skill takes forever to trigger (its like it only works 3x per cast??) while having a lot of downtime and burst simply isnt strong enough to be impressive. She sounds painfully weak especially without bennet and BiS claymore.
The only time her attacks felt impactful and damaging when I did her trial was during burst. Her skill didn't feel like it did fucking anything, and her normal attacks feel way too slow for how mediocre the damage was. I don't know what her energy requirements are considering the trials jack that shit up real high, but I'm going to assume it's too low to burst anywhere near as often as needed.

On the plus side, I'm glad to see that I was wrong in thinking you couldn't redirect the target of her burst. That's something I guess.
 
I don't know what her energy requirements are considering the trials jack that shit up real high, but I'm going to assume it's too low to burst anywhere near as often as needed.

Energy requirements are very arbitrary but i can confirm from testing that her skill procs always generates a particle so 1 every 2.5 around 12s duration with 4s cd means 4 particles every 20 seconds which is extremely pathetic. As i mentioned before, her burst also takes away her skill from field meaning Dehya cant generate particles while she is on field.

I had a theory that Dehya was balanced AROUND BENNET and now i'm confident it was the case because if you take him out Dehya is straight up a terrible character. She needs a battery to fuel her burst, a buffer to compensate her low scalings and a healer to combo with her poise and bennet fills the 3 roles. He is also the only support she can use during her burst because she cant use xinqiu, beidou and others.

This makes sense but kinda sucks because Bennet is obviously broken and no one else is balanced around him, which is why xiangling is also broken (if you take out bennet she is not that good). I get that they probably didnt want Xiangling 2.0 but yelan exists and she is a damn fine sidegrade to xinqiu. If Dehya is truly weaker than a free 4* for the sake of "balance", this is sad.
 
Its very odd that they made her this weak. I mean the backlash against her whole concept from a kit standpoint was pretty enourmous, usually at least SOMETHING happens when they get this much shit. Here they just let it ride.

OK, so, it wasn't qiqi. I decided to make a few pulls for Dehya basically for shits and giggles, and then I got her fairly quickly, and then something in my brain broke and I decided I had to go "all-in" on her and it was a terrible mistake that involved getting another Diluc constellation just to shit on me and the sunken cost fallacy to a degree I haven't experienced before.

This isn't going to happen to me again.
 
Dehya released, my personal experience just from trial is that she just "feels bad", the skill takes forever to trigger (its like it only works 3x per cast??) while having a lot of downtime and burst simply isnt strong enough to be impressive. She sounds painfully weak especially without bennet and BiS claymore.
Pretty much very bad without Bennett buff thing if she wanna be onfield Pyro dps I guess. She is like weirdo for whatever stats scaling/multiplier and energy issue I can see with Thoma.

Her skill without C2, can have like 5-6 pyro attack (yes even with 2.5 ICD), in 12s duration. Not reliable, but if you can time her skill duration with skill recast, that would be your 5th-6th pyro attack or you can choose to recast early. Her coordinate attack doesn't share same ICD with her skill casting.
Also, horrible truth reminder that the coordinate attack only happens if you deal damage straight into mob health. So it's useless against slime, abyss mage and herald with their shield up.

Another thing, from Zajef testing, she is also unreliable for burgeon proc due to on some mobs height or size. Since coordinate attack has small AOE, it won't even touch dendro core to proc reaction. Think of any flying mobs and ruinguards/hunter/drake, even ASMION (her world boss ascension material),

Overall, I think Dehya being this horrible idea of designing on thematic way more than on actual function. Even without touching numbers, there are already quite many function problems. Whether it is because of spaghetti code, incompetence or whatever MHY philosophy, who knows.
I don't wanna try sounding upset in last part, just "been there, done/seen that, whatever" in few online games (especially Warframe) I've played before. Especially, with MHY has loads of stuffs in the making now, it kicks in my skepticism.
 
So, I’m obligated to ask, has anyone else ran into the newer enemies outside of Sumeru? It’s just that I’m currently doing Commissions in Inazuma - stupid Sumeru Quests being tied to a commission here - and ran into one of these fuckers.
6BCB22FE-DA7B-43BE-9570-E485D22943FE.jpeg
Apologies for any blur, my camera sucks. I just wanted to make sure I wasn’t going crazy, I’m not used to new enemies spawning in older regions.
 
Pretty much very bad without Bennett buff thing if she wanna be onfield Pyro dps I guess. She is like weirdo for whatever stats scaling/multiplier and energy issue I can see with Thoma.

Her skill without C2, can have like 5-6 pyro attack (yes even with 2.5 ICD), in 12s duration. Not reliable, but if you can time her skill duration with skill recast, that would be your 5th-6th pyro attack or you can choose to recast early. Her coordinate attack doesn't share same ICD with her skill casting.
Also, horrible truth reminder that the coordinate attack only happens if you deal damage straight into mob health. So it's useless against slime, abyss mage and herald with their shield up.

Another thing, from Zajef testing, she is also unreliable for burgeon proc due to on some mobs height or size. Since coordinate attack has small AOE, it won't even touch dendro core to proc reaction. Think of any flying mobs and ruinguards/hunter/drake, even ASMION (her world boss ascension material),

Overall, I think Dehya being this horrible idea of designing on thematic way more than on actual function. Even without touching numbers, there are already quite many function problems. Whether it is because of spaghetti code, incompetence or whatever MHY philosophy, who knows.
I don't wanna try sounding upset in last part, just "been there, done/seen that, whatever" in few online games (especially Warframe) I've played before. Especially, with MHY has loads of stuffs in the making now, it kicks in my skepticism.

If i had to make an actual semi-valid excuse for mihoyo it would be that they legit disregarded feedback after people grossly exaggerated how Al haitham was (#SaveAlHaitham actually trended lol) so they thought and still think people are being too dramatic with dehya.

But alas, that misses the point because, in hindsight, even the most doomposted characters in the game still do their JOB or are carried by utility.

Yoimiya? She has problems but damage was never one of them.
Kokomi? Mocked for no crits but her support utility is unmatched and got even better with Dendro.
Yae? A little janky to use but she does a lot or ranged AoE spam for free and with dendro she is straight up top tier now.
Ayato? Not a hypercarry sure but very easy to use with great manual hydro application, long range and ok dmg.
Cyno? Was only "bad" due to lack of good dendro units like nahida and baizhu next.
Nilou? Her bloom limitation actually justifies itself by being busted and braindead and she's still usable outside that.
Haitham? Was ridiculously overpowered on his beta release (burst was stronger than ayaka's lol) and after the nerfs he's still a very strong unit that doubles as dps and enabler.

But dehya doesnt excel at anything. It's not even like Itto or Scaramouche who are usable in a vaacum and pop off with dedicated supports, Dehya is too weak solo and needs bennet (the best support in the game) to feel functional at all. Maybe they think the new artifact will solve everything but her core issues will remain.

So, I’m obligated to ask, has anyone else ran into the newer enemies outside of Sumeru? It’s just that I’m currently doing Commissions in Inazuma - stupid Sumeru Quests being tied to a commission here - and ran into one of these fuckers.
View attachment 4677969
Apologies for any blur, my camera sucks. I just wanted to make sure I wasn’t going crazy, I’m not used to new enemies spawning in older regions.

I didnt bother reexploring older areas but it's possible. One of the most obvious examples are the 3 mini riftwolves added nearby andrius in monstat meaning players can farm those mats before inazuma. This also makes sense lore wise because THOSE are the wolves razor is talking about during the quest and the source of those claw marks. Yes, they were foreshadowed since release!

The journal says the consecrated beasts are mutants that evolved to by eating larger animals. The only logical explanation i can see here is the radioactive serpent fossil fucking with the fauna and turning normal scorpions into roided electro monsters.
 
The journal says the consecrated beasts are mutants that evolved to by eating larger animals. The only logical explanation i can see here is the radioactive serpent fossil fucking with the fauna and turning normal scorpions into roided electro monsters.
Y’know, not gonna lie, I actually forgot that technically one of the islands is Inazuma was full of “Not-Radiation”.

Considering it’s the island with the area that’s an anagram of Tiananman, and they say nothing was happening, I tend to forget that at least one writer for this game is also kinda based.
 
Y’know, not gonna lie, I actually forgot that technically one of the islands is Inazuma was full of “Not-Radiation”.

Considering it’s the island with the area that’s an anagram of Tiananman, and they say nothing was happening, I tend to forget that at least one writer for this game is also kinda based.
bigger question if it's the same in the chinese original.

The journal says the consecrated beasts are mutants that evolved to by eating larger animals. The only logical explanation i can see here is the radioactive serpent fossil fucking with the fauna and turning normal scorpions into roided electro monsters.
one post I saw assumed it was eating the radioactive gunk from the snek god, it also affected others staying there too long.

Its very odd that they made her this weak. I mean the backlash against her whole concept from a kit standpoint was pretty enourmous, usually at least SOMETHING happens when they get this much shit. Here they just let it ride.
fully expect people to shit on it one way or another, remember there is always a survey about new characters and their various aspects. doubt it will do anything for the character itself (hard to do major changes due to gatcha) but maybe some stuff like the artifact set, giving her a "free" weapon (albedo already got 2 for example) or have a support char that synergizes with her the best (shouldn't be that hard, from the top of my head they could put triggers on chars getting damaged off-field. that would only affect dehya or when you're up against rift hounds, and even that is it's own effect that could be excluded).

OK, so, it wasn't qiqi. I decided to make a few pulls for Dehya basically for shits and giggles, and then I got her fairly quickly, and then something in my brain broke and I decided I had to go "all-in" on her and it was a terrible mistake that involved getting another Diluc constellation just to shit on me and the sunken cost fallacy to a degree I haven't experienced before.
that's why I like the dual banners, if you want more 4* you got an option where you possibly want to get more constellations.

caved too because I know with my luck my coinflips will always end up crap and it cost me more pulls than I'd have liked, otoh fav spear r6 and collei c7, so can't complain too much (and then of course dragon's bane r6 from doing 10 pulls on the weapon banner)

This isn't going to happen to me again.
:story:
 
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The random shit that pops into my feed - someone actually found a build for Dehya.

It’s called “just AFK a meme build”

To save anyone from watching - one of Dehya’s Passive skills lets her self heal when below 20% total HP. By a lot. Someone figured out they could pair this with the… I forget the name of the set, the Kokomi themed Healing Set that gives you a damage bubble whenever you heal. This combination allows you to literally just AFK World Bosses. And Childe.
 
Also, unironically for any reasons you don't want to use a healer, thanks to that A4 ascension talent, she's a very good character for exploring Dragonspire and any electric radiated Inazuma zone without relying on their specific gimmick mechanic (heat and electric shield). Even with a Dehya without HP focused build.
 
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