C2 Yae haver here, the whole situation around her has been pretty stupid. When she was released, there was a large scale spread of misinformation on how her turrets work and it's led to a lot of idiots reacting to a perceived issue instead of an actual issue. Her original turrets would attack random enemies in a surrounding circle around their placement, but since there is no actual indicator on where the turrets can attack (it's actually quite large, about an Albedo circle in length and has a certain degree of verticality), a lot of players started to get concerned when they'd see that her turrets would attack random objects, like bushes, trees, torches, etc. However, anyone who paid attention would realize that the turrets prioritize enemies or boss objects over the random backdrop items and thus, was not a hindrance in most combat situations. What was an issue is that not being able to control the targeting meant that certain enemy types could absorb hits that the player didn't intend to, such as shielding enemies, boss objects like the fire/ice amulets in the Signora fight, or the invulnerable body of the Oceanid. This is not a Yae specific issue, however, because technically any character might get auto-targeted to any of these, it's just that most characters can manually change the direction of their attacks to compensate for the targeting. Ultimately, these hang ups are annoying, but hardly game changing, and the targeting system itself needed adjusting more than Yae did.
However, Genshin players are very bad at Genshin, so trying to understand the ins and outs of targeting was lost on some people. There's still a notion circulating around that inanimate objects will eat Yae's turrets, in part spread by idiot content creators who never took the time to understand how she actually works. It seems like Hoyoverse's solution is to give more control to players by making the priority on the closest enemy instead of a random target. I don't hate the change, but I don't love it either. She has great single target focus now, but she loses some of the fun that you'd get from placing turrets, focusing on a big guy, and then watching the little guys explode in the background. It won't fuck her team comps that badly (electro-charge will be less spread out, but that's what Anemo is for) so it doesn't feel like a nerf to me, more like a shift in strategy.
I'm more annoyed because it feels like misinformation winning out in the end. People became so hyper focused on the targeting because it looked the most egregious in the wrong light, but her biggest issue is mainly tied to the fact that her turrets placement is awkward and somewhat pointless without Kagura's Verity. I wish that they had focused on making the three charges of her skill flow better from a gameplay standpoint instead of their minor targeting issue.
tl:dr
-targeting is nuanced
-Genshin players don't like nuance
-misinformation spread making conversation on the topic very annoying
-the "fix" is good in some encounters, bad in others
-Hoyoverse should have refocused on more impactful changes, this is a nothingburger