Games You Wish Existed - The vidya we'll probably only see in our dreams

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An open world historical Mount & Blade/Kenshi style sandbox game, but with the gameplay more in line with the recent Assassin's Creed games, just without its gay story and Ubisoft shenanigans.
 
Brigador is PRIME candidate for multiplayer gameplay. PvP, Co-oop, deathmatch, team deathmatch you name it. Imagine 2 or 4 Brigadors with different mechs or hovers fighting together or against eachother.
Absolutely. I would kill for a mode like in Armored Cove V where you had territorial conquest built into the game. You've already got three factions in Brigador and they're fairly well balanced already. If you wanted to balance it further you could have a spending cap per side/player; all the weapons/chassis are unlocked, but the prices are still there to let you create a build that was within budget.

Multiplayer would be a pisser. Theres a nice high skill ceiling in the game just in single player already, but it would be a different beast if you were going up against human players.
 
Okay hear me out, a fighting game that takes place in large scale open world environments like cities and the characters are all god like beings, super heroes, crazy OP cyborgs and other such things and you just absolutely beath the shit out of each-other in highly destructible environments like cities, forests, mountains and ancient temples.
 
A heist game like payday, but where the gameplay involves two teams going after the same target at the same time, having to take each other out and the police while trying to secure the loot for your own team
 
A heist game like payday, but where the gameplay involves two teams going after the same target at the same time, having to take each other out and the police while trying to secure the loot for your own team
The multiplayer mode in Kane and Lynch 2 had the two-teams-one-target part, but I don't think it had the cops.

As for me: Steel Battalion VR. 'nuff said.
 
The other day, I was in bed, listening to a YouTube video about some indie game I'd heard the name of, but knew nothing about. Was weaving in and out of sleep for most of it, before I eventually passed out

Woke up the next morning, a little fuzzy on the details of what exactly the game was like/about, but was entirely convinced it was everything I've been looking for in a game for years. Redefining not only its genre, but the entire medium of video games, nay, even fiction as a whole. Fully expecting the game to singlehandedly revitalize my lust for life, I looked the game up, hands shaking with anticipation...

Turns out it was a generic roguelite action platformer.

I mean, maybe its fun, maybe they did a good job. I'm sure there were a few cool things I heard in that video, which my sleepy brain built up into "the best game ever". But it was definitely a let down
 
Hear me out boys.

Gunpowder War Thunder.

It would play like Battle Cry of Freedom/Mount and Blade: Napoleonic Wars, but its gimmick would be to depict the development of infantry-cavalry-artillery land warfare from pike and shot at the earliest to the late Victorian at the latest. Historical autism in the units but historical chaos in the setting: you can crash your Cossacks into the Indiana State Militia or have your Boshin War samurai be ambushed by Garibaldi's redshirts if you and your rival player want.
 
State of Decay (I made a horrific ramblepost about it a while back) as a game of literally rebuilding the state in the apocalypse. If it had actually, deep social mechanics - zombie soap opera - then the natural end point would be becoming the Governor, the Deschutes County Militia, whatever you want to call it, it's literally slowly and painstakingly beating your head against a wall trying to lead your people well enough that you can by the end integrate everyone into a self-perpetuating system of authority.

The State.

Rebuild civilization.


Edit: Holy shit can't believe I never thought of this before. I've been playing Conscript, see, and there was this game long ago that I played, Flash thing online, where you escape a pyramid.
Curse of the Pharaoh survival horror. Mummies, scarabs, Egyptian gods, stalking you through the depths of pyramids and temple complexes in Indiana Jones Egypt.
Think about it bros. Is there a setting more perfectly suited for it? Mummies used to be co-kings of the Universe monster roster with vampires and such. What can make mummies scarier than being trapped with one? Imagine your butthole puckering when your lamp goes dark and you hear skittering bugs and scraping linens down a corridor and you're feeling your way around a labyrinth.

Edit: Gunpowder War Thunder shall be called:
GROGNARD
 
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I was playing Return to Moria and while I think it is alright. I was hoping that as you cleared areas more dwarfs would appear and the world would adapt to your actions. Like you would see garrisons or shops begin to be setup and the return of life to the mine. Which would in turn create different random encounters. Dwarf patrols fighting off goblin raids. Receiving quests to go help repair other parts of the mine. Deal with factions within the returning dwarfs.

So I'd like something like that. Maybe a first person dungeon crawler where you get to see the affects of your actions on the world. Clearing areas releases resources to help other parts. As you go deeper the resistance gets greater to large scale battles on checkpoints and guard houses. You can see the cleared areas get more civilized.
 
A new Pokemon Trading Card Game video game like the first two on the Game Boy that's much longer than they were and features the card expansions released after the second GB game, preferably up to before power creep set in. (Around gen 5, I think?)

I want to play the early iteration of the TCG before it got ridiculous, and without having to spend a fortune buying the cards just to play against try-hard human players who would suck all the joy out of the experience.
 
Okay hear me out, a fighting game that takes place in large scale open world environments like cities and the characters are all god like beings, super heroes, crazy OP cyborgs and other such things and you just absolutely beath the shit out of each-other in highly destructible environments like cities, forests, mountains and ancient temples.
call me an autist, but add dragonball characters to this shit and I'm sold lol, this could potentially turn into a whole engine for superhero battles
 
my dream game is if Minecraft and Daggerfall fucked, If you know a thing about either game you should know exactly what I mean. giant procedural generated block world add dungeons, towns, quests, npcs ECT.
 
A batman game where you can actually be batman like you see in the comics tv and movies in a fully living Gotham. Not the deserted city nonsense weve been fed over and over with the arkham series. blah blah blah hard to make a game with batman working around innocent civilians. Baloney, superhero games with tons of civilians who shouldn't be harmed has been done before.
 
I would like a open world fall of cybertron transformers game with moving warfronts....

It pains me to no end that they randomly suicided the series making a tie in for a shit movie.
 
I want a game like Monster Rancher but instead of using CDs/DVDs to get new monsters you use your favorite websites
 
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