- Joined
- Aug 18, 2019
A 4X game set in the Battletech Universe.
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There's Ghost Master (imagine Sims but you play as the ghosts)You'd think there would be some indie game about haunting people. (I know a few that have ghosts as the main character, but not like that.) There was this book I read as a kid, don't remember the name, where some kids died and became ghosts. They were immortal as ghosts, but still desired to interact with the world in a physical way. If they stopped moving too long, they'd sink right through the ground into the Earth and become entombed, but they came to find that inanimate objects could themselves become ghosts - physically real to them - if they had deep, catastrophic emotion attached to them. Were using the ghost of the World Trade Center as their house. They exploited that rule of their world by deliberately getting stuff destroyed so they could have it (caused a birthday cake at a child's party to get smashed, made a ghost birthday cake).
There's a game called Aces Wild that somewhat fits that description.Beat em ups rely on arenas. Give me a beat em up mixed with a platformer, levels where the enemies can platform just like you can and follow you around, and the fights can take place anywhere. Time to get more variety boi. Boycott arenas.
Dwarf Fortress?4. Rimworld but with Z-levels
Play Sleeping Dogs? I don't know if it qualifies as what you had in mind, but it's "GTA, but as a martial arts movie." The kung fu mechanics are pretty detailed (lots of different combos) and fun to play with and the game world itself is loaded down with content like open world games used to be.Beat em ups rely on arenas. Give me a beat em up mixed with a platformer, levels where the enemies can platform just like you can and follow you around, and the fights can take place anywhere. Time to get more variety boi. Boycott arenas
I wonder if when AI finally renders most of us obsolete and they make a sort of op-in matrix to put us away somewhere (actually a sub-plot of Echopraxia) if some people wont simply opt to "live" in RDR or some other old-timey location that's impossible to tell it isn't real.Despite the Westworld Problem, the real-time clock and weather pattern mods helped to enhance the immersion. In-game, I checked the time only by selecting my pocket watch or looking at a train station clock.
I felt great satisfaction when I chose to wait at the stations to catch a train the natural way. 15-20 minutes just enjoying the virtual nature scenery, savoring the wait. In this case I spent part of the time watching a man unloading a cart into a wooden storage box.